52 projects for "git:/git.code.sf.net/p/docfetcher/code" with 2 filters applied:

  • LinkSquares: All-in-One Contract Management Platform Icon
    LinkSquares: All-in-One Contract Management Platform

    #1 Customer Rated CLM Any Contract. Every Department. One Platform.

    LinkSquares is the leading Contract Lifecycle Management (CLM) software designed to help legal, procurement, and business operations teams master the entire contract lifecycle, from creation to execution and renewal. The platform transforms how companies manage agreements by centralizing data, automating routine work, and providing actionable insights powered by AI. This single, connected source of truth helps teams eliminate manual processes, streamline workflows, boost visibility, and ensure compliance across thousands of contracts, ultimately reducing risk and administrative burden.
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    Zendesk: The Complete Customer Service Solution

    Discover AI-powered, award-winning customer service software trusted by 200k customers

    Equip your agents with powerful AI tools and workflows that boost efficiency and elevate customer experiences across every channel.
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  • 1
    Muli3D is a rendering library which implements features of current graphics hardware in software. The focus is on ease of use and clear code; therefore Muli3D is best suited for research and teaching.
    Downloads: 0 This Week
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  • 2
    A 3D graphics engine for use in 3D games and other real-time rendering applications using managed code (C#) and the .NET framework and supporting both the OpenGL and Direct3D APIs
    Downloads: 3 This Week
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  • 3
    SoftWire was the precursor to TransGaming's SwiftAsm. SwiftAsm is an optimizing run-time x86 assembler that can be used as a JIT compiler back-end for scripting languages, or for dynamic code generation of efficient processing pipelines.
    Downloads: 4 This Week
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  • 4
    To provide users with a customized rendering pipeline, right down to how the bounding code bounds. TRRT is about providing the rendering pipeline you want and need, whether you render at a professional or hobbyist level. Will be RenderMan compliant.
    Downloads: 0 This Week
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  • Workload Automation for Global Enterprises Icon
    Workload Automation for Global Enterprises

    Orchestrate Your Entire Tech Stack with Redwood RunMyJobs

    Redwood lets you orchestrate securely and reliably across any application, service or server, in the cloud or on-premise, all inside a single platform.
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  • 5
    Simple Ray Tracer is a platform independepent 3D rendering engine using a technique known as Ray Tracing. The programming language is c++ and the code is object oriented, very simple, and intuitive. It provides a great foundation to learn ray tracing.
    Downloads: 0 This Week
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  • 6
    SoftGenLock provides software genlock and quad buffer page flipped stereo, without requiring specific hardware or graphics card driver source code.
    Downloads: 0 This Week
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  • 7
    A utility to help create animations in POV-Ray, a free raytracer. In your POV-Ray code, insert variable names instead of numbers for any values which may change. An #include file is generated based on keyframes which will fill in those variabes.
    Downloads: 0 This Week
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  • 8
    IrrLichtRPG is a 3d walk-around game engine being developed with RPG-style play in mind. It is an ENGINE and not an actual game project, meaning it focuses on features and core code that can be used for individual game projects.
    Downloads: 0 This Week
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  • 9
    AQUYNZA is a set of C++ libraries, sample programs and doc's for the modelling, visualization and persistence of 3D environments. Its modular and highly portable. Its primary objective is helping to learn (and teach) computer graphics. (code in SPANISH)!
    Downloads: 0 This Week
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  • The Apple Device Management and Security Platform Icon
    The Apple Device Management and Security Platform

    For IT teams at organizations that run on Apple

    Achieve harmony across your Apple device fleet with Kandji's unmatched management and security capabilities.
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  • 10
    AutoRIB. A program to process Renderman RIB code, to adjust it and to allow the automatic generation of shadow and environment maps.
    Downloads: 0 This Week
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  • 11
    Quake II Weapons Facotry (THE Team fortress for Quake II) meets Quake III Arena WFA. The engine is founded on Q2 GPL code, and uses the WFA media. Visit the main website for more details.
    Downloads: 0 This Week
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  • 12
    Another Ray-Tracing Program. Full impementation from scratch of this well-known algorithm using C++. Thanks to OOP, the code is very simple and not really optimized. I would like it to be a learning basis for the ones interested in ray-tracing.
    Downloads: 0 This Week
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  • 13
    OS X port of the Svlis the GPL Set-theoretic Kernel Geometric Modeler (Kernel) produced by the University of Bath, UK. The source code was released on the 21nd of September 2001 under the GPL by bath Uni.
    Downloads: 0 This Week
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  • 14
    Java 3D Game SDK based on J2SE 1.4 and Java 3D 1.3. No native code is used, so this SDK should be portable to all operating systems, which provide the above SDKs. The SDK provides functions from initializing the window till model animating and renderin
    Downloads: 0 This Week
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  • 15
    POD is a project designed to produce working distributed model code, and applying that to 3d spaces. At first, this will work with simple cases, working upward to a fully working 3d environment, with interaction.
    Downloads: 0 This Week
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  • 16
    CyberToolbox for Java is a VRML2.0/97 authoring tool for Java platforms. <p>The CyberToolbox is a first prize winning entry in the Java 3D programming contest which was held on 1998 :-) <p><img src="http://sourceforge.net/dbimage.php?id=2639">
    Downloads: 0 This Week
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  • 17
    CyberToolbox for Java3D is a VRML2.0/97 authoring tool for for beginner creators who has not been studied programming languages.<p><img src="http://sourceforge.net/dbimage.php?id=2642">
    Downloads: 0 This Week
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  • 18
    simple, portable and customizable library providing headers and initialisation code for OpenGl extensions. glex
    Downloads: 0 This Week
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  • 19
    Right now we\'re in a stepping stone stage. We\'re ditching all the Quake 2 code, so we\'re drafting some new specs. For all those that are wondering when it\'s going to be done, just remeber the famous J. Carmack line. \"When it\'s done.\" -junkieboo
    Downloads: 0 This Week
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  • 20
    Loose intention is to develop a particle engine visualised with Java3D. Along the way various aspects of Java3D will be explored. Hopefully code generated will have benefit to others as a learning base.
    Downloads: 0 This Week
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  • 21
    GLOOP is Liquid Object Oriented Particles. libGLOOP render implicit surfaces from a set of "meta-points". Uses include: modeling liquids, volume rendering, computerized silly putty. Based on code by Brian Sharp
    Downloads: 2 This Week
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  • 22
    This is a viewer for ase (ASCII Scene Export) files. This code should be used to implement object loading in your own software (eg.: games).
    Downloads: 2 This Week
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  • 23
    The PowerPov rendering tool is more than a graphical front-end to PovRay. It includes scripting capabilities and even allows one to use embedded code in PovRay files, thus making easy to use complex and repetitive shapes.
    Downloads: 0 This Week
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  • 24
    LxDoom is a version of the classic fps game Doom by id Software. Specifically, it's an engine for playing Doom levels, based on the source code released by id Software. It aims to be free, reliable, portable, and support a wide range of levels.
    Downloads: 1 This Week
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  • 25
    A game engine in C# and Mono using managed code wherever possible with focus on loading and rendering complex animated scenes and objects using the standard COLLADA format and interactivity with animations and physics.
    Downloads: 0 This Week
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