Showing 995 open source projects for "user%20%26%20admin%20panel%20script"

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  • 1
    Libsmog is a flexible 3D game engine written in C++. It has been designed from the ground up to provide a dynamic, performance oriented, flexible, multi-player, easy to implement audio and visual experience.
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  • 2
    AllegroGL is a small library intended to allow Allegro applications to use OpenGL in Unix, Windows, Mac OS X and DOS.
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    Downloads: 0 This Week
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  • 3
    Using Blender3D as an interface for NC Simulation and Visualization
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  • 4
    Qiew is a minimalistic and portable VRML/Inventor Viewer targeting Linux, Windows and Mac OS X computers.
    Downloads: 0 This Week
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  • 5
    A renderer for regular polytopes of arbitrary dimension.
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  • 6
    MathGL++ is a class library for fast C++ maths for use in OpenGL C++ projects. Easy to use and similar to the OpenGL API. Matricies, Vectors, Quaternions, Linear polynomials with eigen systems are all going to be included.
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  • 7
    The Minimalist OpenGL Environment library provides platform independent aid for the very common tasks involved in lightweight OpenGL-based graphics applications.
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  • 8
    My freetime projects
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  • 9
    An open source 3D engine designed specifically to use ObjectiveC.
    Downloads: 0 This Week
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  • 10
    Tool kit to use with RenderMan(R) compatible renderers. Include Blender->RIB exporter, shader editor, procedural geometry generators and other useful tools.
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  • 11
    Browser3D is a new type of browser where you can interact with a real 3D environment while surfing the web. You can create your own 3D world in your site by adding some few tags to your html files.
    Downloads: 0 This Week
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  • 12
    A High Performance 3D engine and Game engine, specially designed for Physics and mechanical simulations.Integrates physics, Portal Rendering, OpenGL and Cg shaders.
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  • 13
    sql2diagram converts sql scripts to diagrams in the XML format dia, which can be viewed and further maintained with the dia drawing program. It is a good help for the documentation of a database structure. It provides HTML output as well.
    Downloads: 1 This Week
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  • 14
    Open Source Remote Sensing OSSIM project, pronounced "awesome", will leverage existing algorithms/tools/packages from the open source community in construction of the ultimate Remote Sensing/Image Processing/GIS package. osgPlanet extends OSSIM and Op
    Downloads: 4 This Week
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  • 15
    pyGLFW is a set of python bindings to the successful cross-platform GLFW. It is intended as a powerful and lightweight alternative to pygame for python OpenGL application development.
    Downloads: 0 This Week
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  • 16
    EGL is a pure java 3D Graphics API which was designed for J2ME mobile devices and based on CLDC 1.0 only, which provided OpenGL-like interface and supports basic 3D pipeline and texture.
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  • 17
    GhostEngine is a game engine coded in C++, available for Windows, Linux, and MacOS. It is currently in heavy development, only fully available for Windows and partially for Linux, but work is being done to allow portability.
    Downloads: 0 This Week
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  • 18
    Periscope is a 3D plotting library written in C++ on top of VTK. It provides an abstract interface for creating 3D plots.
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  • 19
    NAMC - New version is based on Ogre3d, Ogrenewt & Newton game dynamics, and raknet. Slowly becoming an open mmorpg client/server. SVN Version supports PLSM2 for vast terrains and fast scene switching, and DotScene for general configuration of the scene.
    Downloads: 0 This Week
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  • 20
    The project implemented a Whitted-style ray tracer on the Cell processor in C language to utilize utmost power of the processor.
    Downloads: 4 This Week
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  • 21
    A web platform for browser based social 3D spaces.
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  • 22
    Hubble in a Bottle!
    A high performance visualization tool for stars and particles able to run on Beowulfs. Rendering step is implemented separately and optimized for SSE, compatible with OpenGL. Navigation mechanism with quaternions. Ten color maps, sobel contour detect
    Downloads: 0 This Week
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  • 23
    We have implemented a raytracer in both CTM and DirectX (through brook). On modern architectures the raytracer gets between 10 and 20 million rays per second on 300,000 polygon scenes.... and even more on quake levels and other scenes.
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  • 24
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  • 25
    Easy to use Render Farm for Blender 3D implemented in Java
    Downloads: 0 This Week
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