Search Results for "/storage/emulated/0/android/data/net.sourceforge.uiq3.fx603p/files" - Page 9

Showing 324 open source projects for "/storage/emulated/0/android/data/net.sourceforge.uiq3.fx603p/files"

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  • 1
    A 3D data visualization tool, specializing in the display of robotically collected point, range, and volumetric data. Provides a very flexible framework for different file formats and visualization parameters.
    Downloads: 0 This Week
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  • 2
    GEM for Max/MSP is Max(cycling'74) external objects to render OpenGL-based graphics. This project is to port of GEM originally coded for pd (puredata).
    Downloads: 0 This Week
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  • 3
    This project simulates a multi-agent system (swarm) behavior both graphically and not. The purpose of this project is to research the properties suggested in "stability analysis of swarms" V.Gazi & K.M.Passino. Using the vpython library for 3D modeling
    Downloads: 0 This Week
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  • 4
    XEland (Cross Eye Landscape generator) is a Java/Swing program which generates 3D landscapes as stereo pair images for cross eye viewing. It can be used as simple texture generator too. Original XEland was a Gnome application written in C++.
    Downloads: 0 This Week
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  • 5
    Pyllar is a 3D plotting library for the Python programming language. It uses the Visualization Toolkit (VTK) and PyNum library provide high quality 3D plots for science and engineering.
    Downloads: 0 This Week
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  • 6
    An open source, cross platform, 3D Graphics Simulation Engine written in C++ using SDL and OpenGL. It loads in v.30 BSP files from Half-Life.
    Downloads: 0 This Week
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  • 7
    GWVrml is a toolkit/component for PHP developper who needs to show data in an VRML 3D virtual world dynamically. It offers an engine to generate VRML worlds by using a WRL template and associated data from MySQL tables.
    Downloads: 0 This Week
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  • 8
    jSVR is an implementation of the Single view 3D reconstruction technique. It allows the recreation of 3D scenes from a single image. It provides a UI that navigates the user through a number of steps from a source image to a complete 3dmodel of the scene
    Downloads: 0 This Week
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  • 9

    FMesh

    NOTE: Use Fltk_Contour insted this code!

    NOTE: Use Fltk_Contour insted this code! FMesh is a simply scientific data visualization tool based on OpenGL. FMesh can generate 2D and 3D graph of contour and color maps for any (x,y,z) scattered data set, many other options are included.
    Downloads: 0 This Week
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    Smarter Packing Decisions for Retailers and 3PLs

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  • 10
    Ray aims to be a full-featured extensible raytracer portable among POSIX and Windows with native support for multi-threading and network distribution. It will provide a scene programming langage with a VM [more features to be added once available].
    Downloads: 0 This Week
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  • 11
    The Hardware Assisted Visibility Sorting (HAVS) algorithm is a GPU-based, direct volume renderer for unstructured grids. The algorithm operates in both object- and images-space and includes a sample-based, dynamic level-of-detail algorithm.
    Downloads: 0 This Week
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  • 12
    The X3DToolKit is a developer's API that allows you to load X3D files into a logical graph. That graph can then be traversed and converted into your favorite Graphic Scenegraph or can be rendered using X3DTK's OpenGL scenegraph.
    Downloads: 0 This Week
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  • 13
    vuVolume is a framework for volume rendering algorithms in C++. When creating a new rendering method in vuVolume it is possible to just concentrate on the actual algorithm and let the framework take care of the more administrative tasks.
    Downloads: 0 This Week
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  • 14
    KAGEfx is a framework to load shader programs based on the OpenGL Shading Language contained within an XML file that holds descriptive metadata about the shader and to replace shader modules on the fly with respect to their level-of-detail metadata.
    Downloads: 0 This Week
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  • 15
    Code libraries and media files contributed by Whoola, Inc. Includes Whoola Cyberspace, a virtual reality web browser with fly-through hyperlinks. The source code includes a COLLADA loader for Xith. Click on the "Home Page" link above to install.
    Downloads: 0 This Week
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  • 16
    BOGL - an OpenGL scenegraph/renderer supporting modern hardware (vertex and pixel programs via Cg, buffer objects, etc), freetype fonts, XML resource files, bezier patches, state sorting, separate render and simulation threads.
    Downloads: 0 This Week
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  • 17
    GLeffect! is a set of components that simplify writing OpenGL demos and applications. It includes OpenGL effect file (glfx), text rendering, scene loading (ase files) etc.
    Downloads: 0 This Week
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  • 18
    UPDATE: Chromium is no longer updated or maintained. The project is frozen. Chromium is a flexible framework for scalable real-time rendering on clusters of workstations, derived from the Stanford WireGL project code base.
    Downloads: 1 This Week
    Last Update:
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  • 19
    The Landscape Composer is an experiment for the visualization of nature scenes in real-time. Emphases are among other things the modelling of trees and fields.
    Downloads: 0 This Week
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  • 20
    A Unix-based 3D Viewer for S3d File, used for rendering data collected from common cameras (e.g. stereo cameras)
    Downloads: 0 This Week
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  • 21
    LexoView is 3D model viewer with focus on CAD data visualization. It is written in Open Inventor.
    Downloads: 0 This Week
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  • 22
    l2rib is a utility for converting Lego LDraw models for use in a RenderMan compliant renderer. In other words, it reads .DAT files, and writes RIB files which can then be rendered by renderers such as Pixar's PhotoRealistic RenderMan.
    Downloads: 0 This Week
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  • 23
    R.I.S.E. is a state of the art engine and framework for the simulation and realistic image synthesis of natural phenomenon based on physics, biology and chemistry.
    Downloads: 3 This Week
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  • 24
    A converter from Maya scene files and shaders into Renderman RIB and shading language (via MentalRay).
    Downloads: 0 This Week
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  • 25
    XGL Viewer: A simple fast program to load the XGL standard file format and display it using JOGL (OpenGL) allowing the user to move the object around in space, rotate, zoom, spin, ect... This loader should be easily integrated into any program.
    Downloads: 0 This Week
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