Showing 39 open source projects for "civ"

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  • 1
    Pleiades aims to be a Civilization-like Open Source game with Space as a playground. We first provide a board game, its rules (with French as main language), graphics you can print to get all game elements (vessels, cards, space tiles).
    Downloads: 0 This Week
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  • 2

    Tranquility Online

    Conquer the universes with Spaceships

    Similar to Eve online but some major differences Implement 2 different drive types, Fluid dynamics like eve online, and Full physics so you can move in one direction and spin your ship to put your guns on an enemy, Weapons will have arcs Wormholes connect galaxies to each other, Some wormholes are to alternate universes, Complete sandbox, make your own stations, systems and support fleets, More capability to take space from NPC as well as thrust out into uncharted space. Plan to add Civ 5 style planetary management in the future if it picks up. Interstellar Police Force will be able to respond at falling rates dependant on your distance from the Police Bases. No hidden observers, Distress Calls need to be sent by the agressed pilot. the plan is also to have LUA based addons allowing interface customisation, Back and front end using C# The project will be being driven by BDD/TDD agile practices and
    Downloads: 0 This Week
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  • 3
    A Civilization 4 mod made by a friend and I.
    Downloads: 0 This Week
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  • 4
    Medieval European mod for Civ 4 based on Rhye's and Fall mechanics.
    Downloads: 0 This Week
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  • 5
    This project is a collection of Modules for the World of Civilization project for Civilization 4 Beyond the Sword expansion. The WoC Modules project has open uploads for any and all Civ BtS modders providing a "working area".
    Downloads: 0 This Week
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  • 6
    A computer game adaption of Scott Soliamy's Pocket Civ card game.
    Downloads: 1 This Week
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  • 7
    CIV Toolkit is a collection of computational intelligence and voice processing algorithms implemented for Cell Broadband Engine processors. Algorithms are implemented in C.
    Downloads: 0 This Week
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  • 8
    A text-based game written in FMSLogo. Requires FMSLogo from fmslogo.sourceforge.net to run. The game puts you in charge of a growing empire that grows in size until, under your leadership, it builds a wonder!
    Downloads: 0 This Week
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  • 9
    Eric's Mod for Civ 4. Adds new units, civs, and includes a sniper mod. USES PATCH 1.61
    Downloads: 0 This Week
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  • 10
    Imperia (working title); Rise and Fall of Empire, In the Begining. After you have created your character (Race - Civilization), then you are relocate at the planet or in the space or something like that. Then is up to you to survive or die. If you surv
    Downloads: 0 This Week
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  • 11
    j4cEvo is an open source java api that allows to program an artificial intelligence for a civilization type public domain game called civ evolution.
    Downloads: 0 This Week
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  • 12
    A collection of tools for converting stuff from various civvariants to freeciv. Currently only Civ2 stuff is supported, but code for other civ-variants is always welcome!
    Downloads: 0 This Week
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  • 13
    Metagame-Sector is a Python framework for quickly and easily making Sector-based games (ie, Chess, Risk, Bard's Tale, Zelda, WarCraft, Civ). Features include Client-Server model, View separation (ie, you can have a GNOME and a Win32 frontend), and more.
    Downloads: 0 This Week
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  • 14
    Sago War utilizes tile-based biomes like Civ, but with the goal of being in pure 3D. The strategy is like Civ with less focus on tech trees and more focus on real-time and real-location manipulation. Zones are tiled, but game pieces moved within tiles.
    Downloads: 0 This Week
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