Showing 231 open source projects for "glsl"

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  • 1
    Intellij rainbow brackets

    Intellij rainbow brackets

    Rainbow Brackets for IntelliJ based IDEs/Android Studio/HUAWEI DevEco

    ...Supports Java, Scala, Clojure, Kotlin, Python, Haskell, Agda, Rust, JavaScript, TypeScript, Erlang, Go, Groovy, Ruby, Elixir, ObjectiveC, PHP, HTML, XML, SQL, Apex language, C#, Dart, Pug/Jade, Bash, Vue.js, C# Razor Pages, GLSL(the OpenGL Shading Language), Go Template, C++, C, etc. Eliminate context switching and costly distractions. Create and merge PRs and perform code reviews from inside your IDE while using jump-to-definition, your keybindings, and other IDE favorites. If you didn't like the built-in colors, or want some new color but don't want to try out and pick colors. ...
    Downloads: 9 This Week
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  • 2
    Vanda Engine

    Vanda Engine

    A free 3D game engine to create games and realtimes scenes for Windows

    Vanda Engine is a free and open source 3D game engine for Windows. I'm developing this game engine for years to help the students and other enthusiast learn game engine programming and develop 3D games for free. While giant companies are building game engines with huge budget and a lot of manpower, I'm developing this free 3D game engine alone with no budget. I have published step by step tutorials about Vanda Engine, 3D tools, and COLLADA format: https://vanda3d.org/tutorials/ Please...
    Downloads: 14 This Week
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  • 3
    GLSL-PathTracer

    GLSL-PathTracer

    A toy physically based GPU path tracer (C++/OpenGL/GLSL)

    A physically based path tracer that runs in a GLSL fragment shader.
    Downloads: 6 This Week
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  • 4
    Bonzomatic

    Bonzomatic

    Live shader coding tool and Shader Showdown workhorse

    Bonzomatic is a live shader coding tool widely used in shader coding competitions and live performances. It provides a platform for writing and visualizing shaders in real-time, enabling artists and developers to create captivating visual effects on the fly. Bonzomatic supports various shading languages and platforms, making it a versatile tool for both learning and showcasing shader programming skills.
    Downloads: 5 This Week
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  • 5
    Lullaby

    Lullaby

    A collection of C++ libraries designed to help teams

    Lullaby is a modular collection of high-performance C++ libraries developed by Google for creating immersive virtual and augmented reality (VR/AR) experiences. It provides a flexible framework built around an Entity-Component-System (ECS) architecture, enabling developers to design efficient, scalable, and data-driven 3D applications. The framework includes tools and APIs for rendering full 3D environments, managing spatial audio, handling animations, and constructing interactive UI elements...
    Downloads: 6 This Week
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  • 6

    RenderPass

    Easily construct fragment shader graphs

    A shader can further process the outputs of zero, one or more input images, which in turn can be the result of previous render passes/
    Downloads: 0 This Week
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  • 7
    shadertoy for windows

    shadertoy for windows

    applicatoin for windows like shadertoy.com

    It read opengl pixel shader from txt file, and draw big square on whole screen using that shader. Like shadertoy.com
    Downloads: 2 This Week
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  • 8
    GFX-4kb-glsl

    GFX-4kb-glsl

    4kb procedural graphics using GLSL

    It's engine for creating procedural graphics (GFX) in 4kb exe files. Aiming for demoscene parties.
    Downloads: 0 This Week
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  • 9

    Minecraft Shaders GLWSP

    Lightweight Shaders for Intel HD Graphics - (Chocapic13' Shaders edit)

    A Minecraft shader pack designed for low-end Intel HD Graphics and older 2/4 core CPU's. It is a Chocapic13' Shaders edit. The shader pack is very minimal and compliments vanilla nicely while adding just enough to be beautiful. Based off of Chocopic's shaders and designed to be even faster and more optimised than other low-end shader packs. Works on 1.19.2 and in the nether. No crashes observed and also works in both Optifine and Fabric/Sodium. Note: Please turn OFF entity...
    Downloads: 18 This Week
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  • 10
    CUDA Pathtracer

    CUDA Pathtracer

    GPU Raytracer from scratch in C++/CUDA

    GPU-Raytracer is a high-performance, real-time ray tracing engine implemented using OpenGL compute shaders. It demonstrates the power of modern GPU architectures to handle complex lighting calculations, reflections, shadows, and global illumination in real-time. This project is educational and experimental, providing insight into GPU parallelism and real-time rendering techniques. Its clean and modular C++ structure makes it a great reference for students and graphics developers alike.
    Downloads: 7 This Week
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  • 11
    GeomSpace

    GeomSpace

    Interactive geometry software for Euclidean and non-Euclidean spaces

    GeomSpace is interactive geometry software for different geometric spaces. You can build your own universe of any dimension and with any geometry. You can choose Euclidean, elliptic, hyperbolic, Galilean, Minkowskii, de Sitter among other spaces.
    Downloads: 2 This Week
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  • 12
    OpenGL Tutorials

    OpenGL Tutorials

    Learning Modern 3D Graphics Programming

    gltut is a collection of OpenGL tutorials designed to teach modern OpenGL programming techniques. It provides practical examples and explanations, guiding users through the fundamentals of OpenGL, including shader programming, buffer management, and rendering pipelines. The tutorials are structured to build upon each other, offering a comprehensive learning experience for both beginners and experienced developers aiming to deepen their understanding of OpenGL.​
    Downloads: 0 This Week
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  • 13
    SHADERed

    SHADERed

    Lightweight, cross-platform & full-featured shader IDE

    SHADERed is a lightweight, cross-platform, and full-featured shader Integrated Development Environment (IDE). It allows developers to write, debug, and test shaders in real-time, providing tools like a shader debugger, variable tracking, and code editing features. SHADERed supports various shader types and is suitable for both beginners and experienced graphics programmers.
    Downloads: 2 This Week
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  • 14
    G3N

    G3N

    Go 3D Game Engine

    G3N (pronounced "gen") is an OpenGL 3D Game Engine written in Go. It can be used to write cross-platform Go applications that show rich and dynamic 3D representations - not just games. A basic integrated GUI framework is provided, and 3D spatial audio is supported through OpenAL. Go 1.8+ is required. The engine also requires the system to have an OpenGL driver and a GCC-compatible C compiler. On Unix-based systems, the engine depends on some C libraries that can be installed using the...
    Downloads: 0 This Week
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  • 15
    AviSynth AiUpscale v1.2.0

    AviSynth AiUpscale v1.2.0

    AviSynth+ implementation of Super-Resolution Convolutional Neural

    An AviSynth+ implementation of some Super-Resolution Convolutional Neural Networks. Independent luma/chroma upscaling and chroma resampling. Two modes for Video/Photography and Line Art. KrigBilateral option for chroma upscaling/resampling. mpv user shaders of all models for real-time upscaling. Copy AiUpscale.avsi and the Shaders folder to the AviSynth+ plugins folder. The low resolution images were generated using the bicubic filter with Catmull-Rom settings, which is the method commonly...
    Downloads: 1 This Week
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  • 16
    Mire Engine

    Mire Engine

    2D Game Engine

    A Cross Platform 2d Rpg Game Engine for mobile and Console.
    Downloads: 0 This Week
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  • 17
    wtsuite

    wtsuite

    Web transpiler suite

    Suite of fast and intuitive command line tools for html5 transpilation. wtsuite has transpilers for the following web technologies: html, css, javascript, webgl glsl, svg, and math formulas. Includes powerful cross-language features to help you keep things DRY!
    Downloads: 0 This Week
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  • 18
    glvideotexture_chung video to openGL
    glvideotexture chung / freeGIFviewer is a small gif / video loops (about 11secs 9fps avi,wmv,gif) to 3D openGL textures (12 textures 1024 or 512 or 256 jpg per video , 8 images per texture) viewer converter with demo example animated ocean sea seashore 3D written in compiled freebasic . Uses classic OpenGL (i dont like modern openGL), can run on old pcs (no glsl required). as many simultaneous video animation loops as wanted. The generated textures (jpg) can be used in any apps and are 2x to 32x more compact than the original video . A single sub determines the texture index number and its coords according to time. other video => www.youtube.com/embed/p3HR0p_UDxI?rel=0 => https://www.youtube.com/watch?...
    Downloads: 0 This Week
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  • 19
    Amethyst Game Engine

    Amethyst Game Engine

    Data-oriented and data-driven game engine written in Rust

    ...It is meant to be used for 2D and 3D, with various utilities for both types of games. It should be beginner friendly but also allow more advanced uses such as custom render passes and GLSL shaders. Thanks to the Rust programming language, Amethyst uses all CPU cores to run its internals and logic. A lot of optimizations have yet to be done, but the current status is already showing great potential. Amethyst is open source and free software. You can use, read, modify, distribute its source code under the permissive MIT and Apache 2.0 licenses.
    Downloads: 0 This Week
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  • 20
    LinkLine

    LinkLine

    Logic modeling environment

    Downloads: 0 This Week
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  • 21
    Anime4kSharp

    Anime4kSharp

    Anime4K implemented in C#

    ...Images are processed in four phases that are executed on a pixel- per- pixel basis. Each phase takes a input image and renders it to a output image. This makes it easy to port the algorithm (back) to GLSL fragment shaders. As bloc97 described in his pseudo-preprint, the Anime4K algorithm is actually quite simple.
    Downloads: 0 This Week
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  • 22
    Downloads: 0 This Week
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  • 23
    GraphicsFuzz

    GraphicsFuzz

    A testing framework for automatically finding and simplifying bugs

    GraphicsFuzz is a framework developed by Google for testing and fuzzing graphics drivers using automatically generated GLSL shaders. It helps identify security vulnerabilities, driver crashes, and rendering inconsistencies in OpenGL and Vulkan drivers by feeding them randomized but valid shader programs. Originally developed through academic research, GraphicsFuzz automates the process of minimizing and analyzing problematic shaders, helping hardware vendors and driver developers improve the reliability and robustness of their graphics stack.
    Downloads: 4 This Week
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  • 24
    Vega Strike is a 3d OpenGL Action Space Sim for Win/Lin/Mac allowing players to trade, bounty hunt, or explore in a vast universe. Active development is now on https://github.com/vegastrike and on http://www.vega-strike.org Vega Strike is mod ready and network playable.
    Downloads: 25 This Week
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  • 25
    Synthclipse

    Synthclipse

    GLSL shader prototyping tool based on Eclipse IDE.

    Synthclipse is a GLSL shader prototyping tool. It makes possible to fast develop all kinds of shaders: Fragment (FS), Vertex (VS), Geometry (GS), Tessellation (TS) and Compute (CS). Shader development can be done using, compatible with Fragmentarium and Shadertoy (but limited to FS and VS), Fragx shaders or by using fully featured JavaScript JSX scripts.
    Downloads: 1 This Week
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