Search Results for "3d reconstruction sem" - Page 4

Showing 88 open source projects for "3d reconstruction sem"

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  • 1
    Voxelization is conversion of analytic graphic objects to representation by volumetric grids. The package provides for voxelization of various primitives. If objects have sharp edges, they are smoothed in order to prevent reconstruction artifacts.
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  • 2
    This application is a .NET based framework, designed for helping in development of different volume reconstruction, 3D voxel visualization and color consistency algorithms in multi view dynamic scenes.
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  • 3
    The Tomographic Image Reconstruction Interface of the Universite de Sherbrooke (TIRIUS) is a Qt-based user-interface software for reconstructing 3D images from data generated by real apparatus or generated by the GATE Monte Carlo simulator.
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  • 4
    GVC-Archimedes: Shape Reconstruction from Pictures - A Generalized Voxel Coloring Implementation
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  • 5
    jSVR is an implementation of the Single view 3D reconstruction technique. It allows the recreation of 3D scenes from a single image. It provides a UI that navigates the user through a number of steps from a source image to a complete 3dmodel of the scene
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  • 6
    This is a simple program for alignment and rotation of images, that will be used as a preprocesor in 3D volumetric reconstruction of bodies using OpenGL.
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  • 7
    mesher is a program (and a library) to do surface reconstruction from a set of data (points or bitmap)
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  • 8
    BLIX is a cross-platform set of Python extension modules and Python scripts for Blender (www.blender.org). These scripts add camera calibration, 3D reconstruction and rigid body orientation to Blender.
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  • 9
    A framework for Voxel Coloring which is an algorithm for 3D reconstruction from a number of photographs with known camera locations. We have an implementation of the basic Voxel Coloring algorithm by Seitz and Dyer and several extensions to it.
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  • 10
    QuickVol is a simple tool for 3D reconstruction of features from manually segmented serial images. Models are created with a Marching Cubes algorithm, and can be exported to a standard format for raytracing in PovRay.
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  • 11
    This program written in C/C++ will construct a triangluated surface from a set a 3d contour points using the OpenGL API, GLUT and GLUI libraries.
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  • 12
    Open source resources and free documentation for 3D scene reconstruction from overlapping images.
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  • 13

    voluminium

    Expermients in adaptive image generation

    voluminium is a library for efficiently visualising "image functions" (ie any function which returns a color given a 2D position) by adaptive sampling, reconstruction and continuous refinement.
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