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mobileTV is a J2ME clone of the game "Mad TV". You manage a TV station and tasks include (among others): planning the program, placing ads & producing your own shows and series. mobileTV requires MIDP 2.0.
J2MEStrategicGameLib is a Java based library providing a lightweight algorithmic framework for developing intelligent zero-sum strategy games using the J2ME platform.
JSwarm is an attempt to create a J2MEgame from the ground up which we hope others will learn and benefit from. The aim is for the game to run on as many MIDP2.x phones/devices as possible and for it to be used as a framework for many other games.
A j2me program bases on nokia symbian 40.Because of interest,we write it,but have no game engineer.It is refactory for the 2nd time for having build it two times before.We want to host game data and host a demo game.
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GAEM stands for Graphical Adventure tiny-Engine for Mobiles. Its main use is to read some text files and images and generate the game. It's being developed in J2ME under CLDC/MIDP environment.
A J2ME backgammon game, for playing two players on one phone or one player against an ai. Will use midlet version 1.0 in order to support as many phones as possible.
MEInvaders is a J2ME/MIDP 2.0 clone of the classic Space Invaders game. It aims to become a faithful reimplementation of the game for today mobile devices.
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A math library for implementing Fixed Pint math using shift operations and such to reduce the cycles required to do math that is needed for game development on J2ME.
Award winning commercial game Bomber for Nokia Series 60 is now available for free complete with full source code (J2ME).
Fly WWI plane in world with realistic physics, destructable terrain and other goodies.
n-able is a cross platform J2ME middleware, providing all the leading edge features required to produce high quality, innovative and addictive 2D & 3D wireless games and applications. It supports MIDP 1.0/2.0, MMAPI & the J2MEGame API.
Ricochet Robot is a Game in java, more concret in J2ME to play on all J2ME compatible devices. The goal is to move the correct robot into the target chip of the same color.
Boa is a variation of the classic game were you control a worm, steering it to the next level by eating food and avoiding obstacles. In Boa you collect points by eating different kinds of food that also gives your Boa diffrent properties or change the lev
A set of classes and tools aimed at making it easier to develop MIDlet games (J2ME MIDP 2, for cellullars, PDA:s...) Classes include extended sprites and maps, tools will be a mapeditor and a spriteanimator.
POTG Games is a parent project for a number of items originally part of a commercial venture. This includes
* SuDoku for J2ME
* Board games for J2ME
* J2MEGame downloader
* Multiplayer game server
This project is a basic puyo puyo game, for j2me. I have code that I wrote as a demo, in java about a year and half ago. Now the game will be fleashed out, and ported to j2me.
BattleshipsJ2ME is a two-player game using a mobile device. An application is running on the device and establishes a connection (Bluetooth, J2ME) to another. BattleshipsJ2ME for J2ME is a mobile version of the classic boardgame.
BlueAir is a bluetooth multiplayer game for j2me platform. The game consists of two players that need to find your 'safe place' inside of a labyrinth. The first to find it will win.