LibGDX/LWJGL tutorials and examples
Hungry Hero is an open source Flash game built on Starling Framework.
Unit Sprites created on the base of vanila EU3 sprites
Symmetric Sprite Editor
FlashDevelop plugin to make assets library swc and swf.
StarlingPunk is a framework built on top the Starling library
Javascript game library.
Clean That Screen
Set of actionscript tools to export animations and graphic assets
C-Lesh is a game programming language for 2D games.
my own 2D lwjgl "engine"
Cross-platform reimplementation of AMOS BASIC (runtime)
a Scratch Interface for Lego NXT
A SMALL BRICK MOVIE HELPER TOOL IN DELPHI XE 2
University first year project.
Pig2D is a game engine for Java that uses a sprite-based interface.
AMOS BASIC reimplementation in Java
Cross-platform 2D game engine
Delphi-like IDE for cross-platform game development
A simple viewer for AROS for AMOS sprite and icon banks.