Showing 344 open source projects for "3d terrain generation"

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  • 1
    VoxelCore

    VoxelCore

    Voxel game engine in C++ with OpenGL

    VoxelEngine-Cpp is a minimal voxel engine written in modern C++ using OpenGL, GLFW, and GLM, inspired by Minecraft-style block worlds. It offers a clean foundation for learning and experimenting with voxel-based rendering and world generation. With features like chunk loading, perlin noise terrain generation, and basic lighting, the engine is a perfect starting point for developers who want to create sandbox games or explore the technical aspects of 3D voxel environments.
    Downloads: 20 This Week
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  • 2
    3DWorld

    3DWorld

    3D Procedural Game Engine Using OpenGL

    3DWorld is a cross-platform OpenGL-based 3D Game Engine that I've been working on since I took the CS184 computer graphics course at UC Berkeley in 2001. I converted the project from svn to git at commit 6607. Most of the code is written in C++, with GLSL for shaders. This is intended to be a cross-platform project. Microsoft Visual Studio 2019 and 2022 project files are included. A linux/gcc makefile is also included, but is more experimental. See README.linux for more details. The project...
    Downloads: 2 This Week
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  • 3
    Blender GIS

    Blender GIS

    Blender addons to make the bridge between Blender and geographic data

    Import in Blender most commons GIS data format, Shapefile vector, raster image, geotiff DEM, OpenStreetMap XML. There are a lot of possibilities to create a 3D terrain from geographic data with BlenderGIS, check the Flowchart to have an overview. Display dynamics web maps inside Blender 3d view, requests for OpenStreetMap data (buildings, roads, etc.), get true elevation data from the NASA SRTM mission. Manage georeferencing information of a scene, compute a terrain mesh by Delaunay triangulation, drop objects on a terrain mesh, make terrain analysis using shader nodes, set up new cameras from geotagged photos, set up a camera to render with Blender a new georeferenced raster.
    Downloads: 129 This Week
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  • 4
    Step1X-3D

    Step1X-3D

    High-Fidelity and Controllable Generation of Textured 3D Assets

    Step1X-3D is an open-source framework for generating high-fidelity textured 3D assets from scratch — both their geometry and surface textures — using modern generative AI techniques. It combines a hybrid architecture: a geometry generation stage using a VAE-DiT model to output a watertight 3D representation (e.g. TSDF surface), and a texture synthesis stage that conditions on geometry and optionally reference input (or prompts) to produce view-consistent textures using a diffusion-based texture module. ...
    Downloads: 1 This Week
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  • 5
    ComfyUI-3D-Pack

    ComfyUI-3D-Pack

    An extensive node suite that enables ComfyUI to process 3D inputs

    ...The package allows the platform to process inputs such as meshes and UV textures and integrate them into generative workflows similar to those used for image and video generation. It incorporates modern 3D generation technologies including neural radiance fields, Gaussian splatting, and other AI-driven reconstruction techniques. Through these nodes, users can convert images into 3D models, manipulate geometry, and experiment with generative 3D workflows inside the visual pipeline editor.
    Downloads: 10 This Week
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  • 6
    Arnis

    Arnis

    Generate any location from the real world in Minecraft

    Arnis is a free and open-source desktop application that generates playable Minecraft worlds from real-world geographic data. The project processes large datasets from sources such as OpenStreetMap and elevation data to recreate terrain, buildings, roads, and landmarks with impressive spatial accuracy inside Minecraft. By converting geographic information into Minecraft blocks and structures, Arnis allows users to explore real cities, neighborhoods, and landscapes in a virtual environment that mirrors the real world. The tool handles large-scale geospatial processing and transforms raw mapping data into a format compatible with Minecraft world generation.
    Downloads: 131 This Week
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  • 7
    Simplex Noise.js

    Simplex Noise.js

    A fast simplex noise implementation in Javascript / Typescript

    A JavaScript library for generating Simplex noise, a smoother alternative to Perlin noise for procedural content.
    Downloads: 4 This Week
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  • 8
    SAM 3D Objects

    SAM 3D Objects

    Models for object and human mesh reconstruction

    ...It supports both single-object and multi-object generation, allowing you to reconstruct entire scenes rather than just isolated items. The repository provides code to run inference, a quickstart demo.py script, and environment setup instructions that connect to hosted checkpoints and configuration files. Outputs are aimed at downstream usability: the reconstructed assets are textured meshes suitable for further editing, rendering, or integration into 3D pipelines and engines.
    Downloads: 7 This Week
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  • 9
    OGRE-Next 3D

    OGRE-Next 3D

    aka ogre v2 - scene-oriented, flexible 3D C++ engine

    OGRE-Next is the next-generation iteration of the OGRE (Object-Oriented Graphics Rendering Engine), a powerful open-source 3D rendering engine designed for real-time applications, games, simulations, and visualizations. It focuses on high-performance rendering pipelines, especially Vulkan and modern OpenGL, offering tools for photorealistic and stylized rendering.
    Downloads: 4 This Week
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  • 10
    rayshader

    rayshader

    R Package for 2D and 3D mapping and data visualization

    ...It supports outputting high-quality renders via path tracing (using a companion package) and also offers depth-of-field (“cinematic blur”) effects to bring visual focus into scenes. It allows layering relational data (roads, points, polygons) on top of the shaded terrain, so you can combine spatial data overlays with the 3D model. The package can export models to 3D formats like STL or OBJ for 3D printing or external rendering.
    Downloads: 0 This Week
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  • 11
    Hunyuan3D 2.0

    Hunyuan3D 2.0

    High-Resolution 3D Assets Generation with Large Scale Diffusion Models

    The Hunyuan3D-2 model, developed by Tencent, is designed for generating high-resolution 3D assets using large-scale diffusion models. This model offers advanced capabilities for creating detailed 3D models, including texture enhancements, multi-view shape generation, and rapid inference for real-time applications. It is particularly useful for industries requiring high-quality 3D content, such as gaming, film, and virtual reality.
    Downloads: 30 This Week
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  • 12
    TRELLIS 2

    TRELLIS 2

    Native and Compact Structured Latents for 3D Generation

    TRELLIS.2 is a cutting-edge open-source model and codebase for high-fidelity 3D asset generation from 2D images, developed to push forward the state of the art in image-to-3D generation. At its core is a novel sparse voxel structure called O-Voxel that jointly encodes both geometry and surface appearance, enabling reconstruction and generation of complex 3D shapes with arbitrary topology, open surfaces, and physically based rendering (PBR) textures. ...
    Downloads: 54 This Week
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  • 13
    HunyuanWorld 1.0

    HunyuanWorld 1.0

    Generating Immersive, Explorable, and Interactive 3D Worlds

    HunyuanWorld-1.0 is an open-source, simulation-capable 3D world generation model developed by Tencent Hunyuan that creates immersive, explorable, and interactive 3D environments from text or image inputs. It combines the strengths of video-based diversity and 3D-based geometric consistency through a novel framework using panoramic world proxies and semantically layered 3D mesh representations.
    Downloads: 7 This Week
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  • 14
    Open 3D Engine (O3DE)

    Open 3D Engine (O3DE)

    Open 3D Engine (O3DE) is an Apache 2.0-licensed multi-platform 3D

    ...Choose from a variety of community-maintained Gems to extend and enhance the engine's capabilities in anything from AI and robotics to push notifications and VR.With our engine's SDK capabilities, you can use O3DE as a foundation for any type of 3D project you can imagine.
    Downloads: 12 This Week
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  • 15
    Wicked Engine

    Wicked Engine

    3D engine with modern graphics

    Wicked Engine is an open-source 3D engine with modern graphics. Use this as a C++ framework for your graphics projects, a standalone 3D editor, LUA scripting or just for learning. To build Wicked Engine for Windows (10 or later), use the latest version of Visual Studio and the provided WickedEngine.sln solution file. By simply pressing F5, the Editor application will be built. There are other example projects that you can build as well within the solution. If you want to develop a C++...
    Downloads: 4 This Week
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  • 16
    WorldEdit

    WorldEdit

    Minecraft map editor and mod

    ...Instead of placing or removing blocks individually, WorldEdit provides commands and tools that enable users to select regions of the world and apply transformations to thousands or even millions of blocks at once. This capability makes it extremely useful for constructing large builds, terraforming terrain, repairing damage, or managing multiplayer server worlds efficiently. The tool includes a variety of editing methods such as brushes, shape generation commands, and clipboard operations that allow copying, pasting, and rotating entire structures. WorldEdit can run in both single-player environments and multiplayer servers and is compatible with several modding platforms and server frameworks used in Minecraft Java Edition.
    Downloads: 39 This Week
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  • 17
    Hunyuan3D-1

    Hunyuan3D-1

    A Unified Framework for Text-to-3D and Image-to-3D Generation

    Hunyuan3D-1 is an earlier version in the same 3D generation line (the unified framework for text-to-3D and image-to-3D tasks) by Tencent Hunyuan. It provides a framework combining shape generation and texture synthesis, enabling users to create 3D assets from images or text conditions. While less advanced than version 2.1, it laid the foundations for the later PBR, higher resolution, and open-source enhancements.
    Downloads: 0 This Week
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  • 18
    Hunyuan3D-2.1

    Hunyuan3D-2.1

    From Images to High-Fidelity 3D Assets

    Hunyuan3D-2.1 is Tencent Hunyuan’s advanced 3D asset generation system that produces high-fidelity 3D models with Physically Based Rendering (PBR) textures. It is fully open-source with released model weights, training, and inference code. It improves on prior versions by using a PBR texture pipeline (enabling realistic material effects like reflections and subsurface scattering) and allowing community fine-tuning and extension.
    Downloads: 21 This Week
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  • 19
    nw_wrld

    nw_wrld

    nw_wrld is an event-driven sequencer for triggering visuals

    nw_wrld is a procedurally generated world-building engine tailored for game developers and interactive storytellers who want to craft rich, random yet coherent environments without hand-crafting every detail. It uses noise functions and modular terrain algorithms to generate expansive maps, diverse biomes, and layered features like rivers, mountain ranges, forests, and resource nodes. The system is designed to be extensible, letting developers plug in new generation rules or tweak parameters with real-time previews so they can iterate rapidly on world design. It also includes utilities to derive metadata from worlds, such as climate distributions, strategic points of interest, and navigable paths, which can be consumed by gameplay systems or AI agents. ...
    Downloads: 3 This Week
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  • 20
    Luanti

    Luanti

    Voxel game-creation platform with easy modding and game creation

    Luanti, originally known as Minetest, is a free, open-source voxel game engine and platform designed to let players, modders, and developers build and play diverse sandbox-style 3D worlds. Written in C++ for core performance and Lua for scripting, Luanti runs on multiple operating systems (Windows, macOS, Linux, BSD variants and even Android), making it highly accessible and cross-platform. Rather than being a single game, Luanti is meant as an engine and toolkit: individual “games” are actually collections of mods — written in Lua — that define terrain, items, NPCs, mechanics, and rules. ...
    Downloads: 48 This Week
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  • 21
    Cesium

    Cesium

    An open-source JavaScript library for world-class 3D globes and maps

    CesiumJS is an open source JavaScript library for creating world-class 3D globes and maps with the best possible performance, precision, visual quality, and ease of use. Developers across industries, from aerospace to smart cities to drones, use CesiumJS to create interactive web apps for sharing dynamic geospatial data. Built on open formats, CesiumJS is designed for robust interoperability and scaling for massive datasets. CesiumJS is released under the Apache 2.0 license and is free for...
    Downloads: 16 This Week
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  • 22
    HunyuanWorld-Voyager

    HunyuanWorld-Voyager

    RGBD video generation model conditioned on camera input

    HunyuanWorld-Voyager is a next-generation video diffusion framework developed by Tencent-Hunyuan for generating world-consistent 3D scene videos from a single input image. By leveraging user-defined camera paths, it enables immersive scene exploration and supports controllable video synthesis with high realism. The system jointly produces aligned RGB and depth video sequences, making it directly applicable to 3D reconstruction tasks.
    Downloads: 8 This Week
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  • 23
    DreamCraft3D

    DreamCraft3D

    Official implementation of DreamCraft3D

    ...It may integrate rendering or post-processing modules (e.g. mesh smoothing, texturing) to make the outputs more output-ready. Because 3D generation is hardware‐intensive, the repository likely also includes optimizations like quantization, pruning, or inference accelerations (e.g. using FlashMLA or DeepEP) to make the generation pipeline faster or more efficient. DreamCraft3D may also support style or attribute control (e.g. “make this object metallic,” “add textures”) via prompt conditioning or guides.
    Downloads: 0 This Week
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  • 24
    Isometric City

    Isometric City

    IsoCity: City building simulation game

    Isometric City is a JavaScript-based interactive map and city builder engine that creates richly detailed, isometric-pixel graphics in web browsers, allowing developers and designers to prototype urban environments, tactical games, or cartographic visualizations. It uses optimized rendering techniques to draw tiles, buildings, roads, and terrain in isometric perspective, giving depth and dimension without 3D complexity, and includes a set of modular components so custom art or tile sets can be slotted in effortlessly. Users can pan and zoom smoothly across the scene, dynamically placing or editing objects, and the engine supports layered terrain, collision detection, and grid snapping to keep placements accurate and visually coherent. ...
    Downloads: 1 This Week
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  • 25
    PyTorch3D

    PyTorch3D

    PyTorch3D is FAIR's library of reusable components for deep learning

    ...Researchers use it for tasks like shape generation, reconstruction, view synthesis, and visual reasoning. PyTorch3D also includes utilities for loading, transforming, and sampling 3D assets, so models can be trained end-to-end from 2D supervision or partial data. Its modular design allows easy extension—components like differentiable rasterizers, mesh blending, or signed distance field (SDF) modules can be swapped or combined to test new architectures quickly.
    Downloads: 1 This Week
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