Search Results for "parallax occlusion mapping"

Showing 20 open source projects for "parallax occlusion mapping"

View related business solutions
  • Iris Powered By Generali - Iris puts your customer in control of their identity. Icon
    Iris Powered By Generali - Iris puts your customer in control of their identity.

    Increase customer and employee retention by offering Onwatch identity protection today.

    Iris Identity Protection API sends identity monitoring and alerts data into your existing digital environment – an ideal solution for businesses that are looking to offer their customers identity protection services without having to build a new product or app from scratch.
    Learn More
  • SoftCo: Enterprise Invoice and P2P Automation Software Icon
    SoftCo: Enterprise Invoice and P2P Automation Software

    For companies that process over 20,000 invoices per year

    SoftCo Accounts Payable Automation processes all PO and non-PO supplier invoices electronically from capture and matching through to invoice approval and query management. SoftCoAP delivers unparalleled touchless automation by embedding AI across matching, coding, routing, and exception handling to minimize the number of supplier invoices requiring manual intervention. The result is 89% processing savings, supported by a context-aware AI Assistant that helps users understand exceptions, answer questions, and take the right action faster.
    Learn More
  • 1
    Complementary Shaders - Reimagined

    Complementary Shaders - Reimagined

    Enhanced Minecraft visual pack with realistic lighting and shadows

    Complementary Shaders Reimagined is an advanced graphics modification for Minecraft that transforms visual experience with photorealistic lighting, dynamic shadows, and atmospheric effects. This shader pack delivers stunning volumetric clouds, improved water reflections, enhanced ambient occlusion, and customizable color grading. Optimized for performance across various hardware configurations while maintaining exceptional visual quality. Features include realistic sky rendering, improved torch and block lighting, detailed shadow mapping, and screen-space reflections.
    Leader badge
    Downloads: 211 This Week
    Last Update:
    See Project
  • 2
    Spartan Engine

    Spartan Engine

    A game engine with an emphasis on real-time cutting-edge solutions

    ...It centers around a modern Vulkan renderer (with an in-progress DirectX 12 backend) and a fully bindless, unified deferred rendering pipeline designed to handle hundreds of millions of instances. The engine implements a wide range of advanced graphics features, such as atmospheric scattering, physically based shading, screen-space shadows and ambient occlusion, screen-space reflections, sophisticated shadow mapping, volumetric fog, and HDR output. It supports next-gen performance and image quality technologies including variable rate shading, dynamic resolution scaling, temporal anti-aliasing, and upscaling via XeSS 2 and FSR 3. Beyond rendering, SpartanEngine offers PhysX-powered physics, CPU and GPU profiling, a thread pool for parallel workloads.
    Downloads: 26 This Week
    Last Update:
    See Project
  • 3
    rayshader

    rayshader

    R Package for 2D and 3D mapping and data visualization

    This is an R package designed for producing beautiful and interactive 2D and 3D visualizations — especially maps and terrain renderings — using elevation/gridded data and ray-tracing / hill-shading methods. At its core, rayshader takes a matrix of elevations and applies shading, texture, ambient occlusion, overlays, and light modeling (ray shade, lambertian shading, etc.) to produce realistic relief maps. Users can rotate, zoom, and animate the scenes or script camera trajectories...
    Downloads: 0 This Week
    Last Update:
    See Project
  • 4
    OGRE-Next 3D

    OGRE-Next 3D

    aka ogre v2 - scene-oriented, flexible 3D C++ engine

    OGRE-Next is the next-generation iteration of the OGRE (Object-Oriented Graphics Rendering Engine), a powerful open-source 3D rendering engine designed for real-time applications, games, simulations, and visualizations. It focuses on high-performance rendering pipelines, especially Vulkan and modern OpenGL, offering tools for photorealistic and stylized rendering. OGRE-Next is modular and flexible, providing a developer-friendly environment with scene management, lighting, shadowing, and...
    Downloads: 5 This Week
    Last Update:
    See Project
  • The AI workplace management platform Icon
    The AI workplace management platform

    Plan smart spaces, connect teams, manage assets, and get insights with the leading AI-powered operating system for the built world.

    By combining AI workflows, predictive intelligence, and automated insights, OfficeSpace gives leaders a complete view of how their spaces are used and how people work. Facilities, IT, HR, and Real Estate teams use OfficeSpace to optimize space utilization, enhance employee experience, and reduce portfolio costs with precision.
    Learn More
  • 5
    Fyrox

    Fyrox

    3D and 2D game engine written in Rust

    A feature-rich and easy-to-use game engine written in the Rust programming language. The engine comes with an editor, Fyroxed (Fyrox + editor) is a native scene editor for the Fyrox Game Engine. High-quality volumetric lighting (directional, point, spot) with soft shadows. PC (Windows, Linux, macOS) and Web (WebAssembly) support. First-class 3D and 2D support + ability to mix 3D with 2D. Deferred shading, use tons of lights with small overhead. Built-in save/load, save or load entire state...
    Downloads: 0 This Week
    Last Update:
    See Project
  • 6
    QuakeIIxp is a multi-platform (windows, linux and freeBSD (experemental)) graphics port of the game Quake II developed by Id Software. Completely updated rendering takes full advantage of the latest graphics cards to get the perfect picture, preserving the original style of the game.
    Downloads: 6 This Week
    Last Update:
    See Project
  • 7
    LumaBlox - Roblox Shaders
    Lumblox - High-Performance Shaders for Roblox Lumblox is a shader pack for Roblox, designed to create deeper and more realistic visual effects. Each shader in the pack is optimized for high performance and compatibility with all types of games, providing an excellent visual experience even on resource-limited devices. Features: Realistic Textures: Utilizes dynamic lighting and reflections to create the most lifelike surfaces. Adaptability: Adjusts to different graphical settings...
    Leader badge
    Downloads: 226 This Week
    Last Update:
    See Project
  • 8

    Baugr Renderer

    Deferred 3D renderer written in Java

    Non-photorealistic deferred renderer with shadow and normal mapping. Requires OpenGL 3.3 and Java 8. Depends on JOGL, OWG-GL and OWG_UTIL.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 9
    Complementary Shaders - Unbound

    Complementary Shaders - Unbound

    Advanced Minecraft shader pack with realistic lighting and effects

    Complementary Shaders Unbound is a high-performance shader pack for Minecraft Java Edition that transforms visual experience with photorealistic lighting, dynamic shadows, volumetric fog, and advanced atmospheric effects. Built on Iris and OptiFine compatibility, it offers extensive customization options for various hardware configurations. Features include enhanced water reflections, PBR material support, improved sky rendering, customizable color grading, and optimized performance profiles...
    Leader badge
    Downloads: 203 This Week
    Last Update:
    See Project
  • The full-stack observability platform that protects your dataLayer, tags and conversion data Icon
    The full-stack observability platform that protects your dataLayer, tags and conversion data

    Stop losing revenue to bad data today. and protect your marketing data with Code-Cube.io.

    Code-Cube.io detects issues instantly, alerts you in real time and helps you resolve them fast. No manual QA. No unreliable data. Just data you can trust and act on.
    Learn More
  • 10
    Castle Game Engine

    Castle Game Engine

    Game engine supporting many 3D/2D formats and graphic effects

    This project has moved to: - Our website https://castle-engine.io/ - GitHub repo: https://github.com/castle-engine/castle-engine/ Cross-platform 3D and 2D game engine for Object Pascal. Rendering and processing of game assets in glTF, X3D, VRML, Collada, Spine and other formats. Many graphic effects including shadows, shaders, mirrors, screen effects. Animation, collision detection, 3D sound. Extensible system of 3D objects, with out-of-the-box levels, items, intelligent creatures...
    Downloads: 15 This Week
    Last Update:
    See Project
  • 11
    Vanda Engine

    Vanda Engine

    A free 3D game engine to create games and realtimes scenes for Windows

    Vanda Engine is a free and open source 3D game engine for Windows. I'm developing this game engine for years to help the students and other enthusiast learn game engine programming and develop 3D games for free. While giant companies are building game engines with huge budget and a lot of manpower, I'm developing this free 3D game engine alone with no budget. I have published step by step tutorials about Vanda Engine, 3D tools, and COLLADA format: https://vanda3d.org/tutorials/ Please...
    Downloads: 19 This Week
    Last Update:
    See Project
  • 12
    3D Game Shaders for Beginners

    3D Game Shaders for Beginners

    A step-by-step guide to implementing SSAO for 3D games

    Interested in adding textures, lighting, shadows, normal maps, glowing objects, ambient occlusion, reflections, refractions, and more to your 3D game? Great! Below is a collection of shading techniques that will take your game visuals to new heights. I've explained each technique in such a way that you can take what you learn here and apply/port it to whatever stack you use—be it Godot, Unity, Unreal, or something else. For the glue in between the shaders, I've chosen the fabulous Panda3D...
    Downloads: 0 This Week
    Last Update:
    See Project
  • 13
    Moon river game engine is a lightly game engine,it's major used for new 3d Graphics technical research. dof,ssao,tessellation,physX,hdr,parallax mapping etc.besides the engine is refer to 3d graphics tools and 3d acceleration for 2d game.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 14
    CorEngine
    CorEngine is a work in progress, OpenGL graphics powered 3D game engine designed to help independent game developers with quick prototyping and game/virtual environment creation. The engine supports a standard set of features, like skeletal animation, post processing, Lua/C programming, physics powered by Bullet Physics, GUI and 2D/3D Audio.
    Downloads: 3 This Week
    Last Update:
    See Project
  • 15
    A graph-based procedural texture editor to create 2d seamless textures for real-time rendering applications.
    Downloads: 7 This Week
    Last Update:
    See Project
  • 16

    GLworld

    A repository store my naive code

    This is just a repository store my code. All of them are related to game development. I am really interested in game development technique so I implement and share them.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 17
    QuickShader

    QuickShader

    shader editor

    QuickShader is a program that allows you to write and test shaders without creating your own rendering engine. Using this tool you can quickly create many shaders based effects (i.e. phong lighting/shading, normal mapping, parallax occlusion mapping, pn-triangles and many more) that are used in modern games and simulations. Unfortunately program is restricted to shaders only, single pass pipelined effects. Effects based on postprocessing, blending and other techniques are currently unavailable (are planned for future releases).
    Downloads: 1 This Week
    Last Update:
    See Project
  • 18
    A openGL/openAL/bullet physics based game engine written in C++ for Linux Operating systems
    Downloads: 0 This Week
    Last Update:
    See Project
  • 19
    This is my own Global Illumination renderer. Finished: Instant Radiosity, Photon-mapping, Ambient Occlusion. TODO: Lightcuts, CUDA acceleration
    Downloads: 0 This Week
    Last Update:
    See Project
  • 20
    3D engine build on Opengl. Utilizes normal mapping, parallax mapping, environment mapping, shadowmapping, HDR, SSAO and more. Using deferred shading technique
    Downloads: 0 This Week
    Last Update:
    See Project
  • Previous
  • You're on page 1
  • Next
MongoDB Logo MongoDB