Showing 10 open source projects for "xbox ddos tools"

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  • 1
    XenonRecomp

    XenonRecomp

    A tool for recompiling Xbox 360 games to native executables

    XenonRecomp is a recompilation framework focused on translating Xbox 360 (Xenon architecture) binaries into native code that can run on modern platforms without relying on traditional emulation. It provides tools and infrastructure for analyzing PowerPC-based binaries and converting them into equivalent C++ or intermediate representations that can be compiled and executed natively. The project aims to bridge the gap between emulation and full decompilation by offering a structured approach to recompiling games while preserving their original behavior. ...
    Downloads: 14 This Week
    Last Update:
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  • 2
    React Native for Windows

    React Native for Windows

    A framework for building native Windows apps with React

    Bring your React Native apps to some of the most powerful devices out there. Take your apps across PC, Xbox, Surface Tablets, and dual-screens with our robust Windows extension to React Native. Extend your desktop experience to more than just Windows! Try out our fully supported macOS extension to React Native. React Native for Windows + macOS brings React Native support for the Windows 10 SDK as well as the macOS 10.13 SDK. With this, you can use JavaScript to build native Windows apps for all devices supported by Windows 10 including PCs, tablets, 2-in-1s, Xbox, Mixed reality devices, etc., as well as the macOS desktop and laptop ecosystems. ...
    Downloads: 17 This Week
    Last Update:
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  • 3
    Unleashed Recompiled

    Unleashed Recompiled

    An unofficial PC port of the Xbox 360 version of Sonic Unleashed

    Unleashed Recompiled is a reverse engineering and recompilation project aimed at reconstructing Sonic Unleashed for modern platforms by translating original console binaries into readable and rebuildable C++ code. Instead of emulating the game, the project focuses on decompilation and recompilation, allowing the game to run natively on modern hardware with improved performance and compatibility. It works by analyzing the original Xbox 360 or PlayStation 3 binaries and recreating equivalent...
    Downloads: 37 This Week
    Last Update:
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  • 4
    XenosRecomp

    XenosRecomp

    A tool for converting Xbox 360 shaders to HLSL

    XenosRecomp is a specialized project within the Hedge-dev ecosystem that focuses on recompiling and reconstructing the Xenos GPU pipeline used in the Xbox 360, enabling accurate rendering when porting games to modern platforms. It works alongside CPU recompilation tools by translating GPU-specific instructions and behaviors into equivalents that can be executed on modern graphics APIs such as DirectX or Vulkan. This allows recompiled games to maintain visual fidelity while benefiting from modern hardware acceleration. ...
    Downloads: 0 This Week
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  • 5
    Cxbx-Reloaded

    Cxbx-Reloaded

    Xbox (Original) Emulator

    Cxbx-Reloaded is an open-source emulator that enables original Xbox games and software to run on modern Windows systems and compatible environments like Wine. It aims to recreate the Xbox hardware and software stack through a combination of high-level and low-level emulation techniques, including kernel emulation and GPU translation layers. The project is notable for its focus on compatibility and accuracy, with ongoing efforts to expand the number of playable titles and improve performance....
    Downloads: 5 This Week
    Last Update:
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  • 6
    VividEngine2

    VividEngine2

    Vivid Engine 2 is an open source 3D Engine coded using C# and C++.

    Vivid Engine 2. Rewrote from the ground up. Vivid Engine is a 3D engine, and several tools to facilitate the creation of apps and games for Windows and soon XBox One+. You can support development of Vivid3D Via patreon - https://www.patreon.com/vivid3d With the above, you can achieve both 2D and 3D games, with advanced rendering techniques with minimal fuss and set up required. All pixel shaders are already coded and a part of the engine.
    Downloads: 0 This Week
    Last Update:
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  • 7
    Drivers, firmware and cross dev tools for the Commodore 64 Retro Replay, RRNet and MMC64.
    Downloads: 0 This Week
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  • 8
    QoS Enabled Distributed Objects. Qedo is an implementation of the CORBA Component Model (CCM) extended by Quality of Service (QoS) support.
    Downloads: 0 This Week
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  • 9
    NanoEngine

    NanoEngine

    3D Engine technology with partial tools developing kit.

    ...This covers both current work and concepts that are more advanced. In its original sense, 'nanotechnology' refers to the projected ability to construct items from the bottom up, using techniques and tools being developed today to make complete, high performance products with using DirectX technology and GPU Geometrics Shaders. The Engine is supported different platform (Windows - Xbox - Web - PSP - Mac)
    Downloads: 0 This Week
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  • 10
    The Artemus Project aims to create tools for the analysis of C# and PowerPC assembly code on the Xbox 360 using XNA Game Studio. These tools will allow XNA Game Studio developers to identify sections of code that may negatively impact performance.
    Downloads: 1 This Week
    Last Update:
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