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Pixel Toaster is a portable open source framebuffer library for C++. It provides a fast and easy way to get your pixels on the screen. Floating point and truecolor pixel formats are supported on Windows, Mac and Unix.
XGL Viewer: A simple fast program to load the XGL standard file format and display it using JOGL (OpenGL) allowing the user to move the object around in space, rotate, zoom, spin, ect... This loader should be easily integrated into any program.
A package of programs for performing extended Hueckel calculations on molecules and solids and visualizing the results. Visualization functionality for some quantum packages (ADF and LMTO) is also provided.
Webcockpit is a Web Application Generator for realtime charting and monitoring solutions. Generates JSP code to create chart images and HTML tables from SQL queries. Supports Drill-Down and pluggable look&feel. Uses JFreeChart, Displaytag and Cewolf.
clusterviz allows to cluster three-dimensional data. The clustering process is visualized using OpenGL. As clustering algorithms the family of k-means algorithms is implemented, including mixture models.
A cross-platform terrain rendering engine that uses advanced techniques such as dynamic tessellation to render complex landscapes at high frame rates. Suitable for use in games, engineering, simulation, etc.
A utility for animating molecular vibrations. Normal modes are read from a file automatically determined to be from Aces2, Gamess, PC Gamess, Gaussian 90/92/95/94/98, ADF, Dalton, Jaguar, MOPAC, or Spartan.
Share your screen instantly while on a phone call with CrankWheel for an engaging presentation.
For salespeople and customer service agents who want to compliment their phone calls with visual elements.
Our 10x simpler screen sharing tool is designed for you if you spend your days on the phone with clients, and need to add a visual presentation to close sales. No more scheduling a follow-up meeting, or teaching them to use a complex tool. Send them a text message or email, and they see your screen in seconds.
Acre calculates growing-space or stand-density of trees and creats pictures of it. It can also be used to calculate weighted Voronoi-Diagrams (splits up an area to the neares point or to the point with the greatest influence at a certain place).
CompuCell3D is a software framework for multimodel simulations of biocomplexity
problems. It has been developed as an ongoing project for the Interdisciplinary Center
for the Study of Biocomplexity at the university of Notre Dame.
IVuPy is a set of Python bindings for the Coin3D C++ class libraries which serve to create software for 3D visualization in science and engineering. IVuPy aims to be a solid basis for large Python programs for 3D visualization and data analysis.
"cif2tribes" is a console-based tool for converting integrated circuit layouts into maps usable in the game Tribes 2, as a 3D visualization aid. The project code is modular enough to be easily extended to different game engines and input file formats.
NOTE - All project resources are now hosted at http://qgis.org. Quantum GIS (QGIS) is a Geographic Information System (GIS). QGIS supports common vector and raster formats, including Shapefiles, PostGIS, GRASS, GeoTiff, TIFF, JPG, and many more.
FXPlot is a small set of widgets for scientific plotting in 2D. It is entirely written in C++ and is based on FOX-Toolkit a cross-platform GUI toolkit.
Cracks of Reality is a high-quality fractal image renderer for Mac OS X. It is written in ObjC/Cocoa with the core engine in C to allow for a portable command-line version. Goals are speed, quality, and the ability to import other programs' descriptions.
A C++ library of high level motion analysis/computer vision functions, coupled with GUIs that allow easy configuration and use. Current development focuses on color tracking, multiple camera calibration and triangulation, and 3D tracking algorithms.
PyVisi is the Python visualisation interface: a generic Python-based interface to many different scientific visualisation packages. PyVisi is intended for use in both standard and high-performance computing environments, and with the escript package.
The Neural Assembly Simulation Environment (NASE) is a collection of routines written in the Interactive Data Language (IDL) by Research Systems Inc. It provides routines to simulate neural networks and to visualize those networks' behavior.
A Fast MAC based 3D Free surface fuid solver. Capable also of simulating viscoelastic fluids.Includes also wave equation solver for simulating shallow water phenomena.