Search Results for "git:/git.code.sf.net/p/docfetcher/code" - Page 4

Showing 136 open source projects for "git:/git.code.sf.net/p/docfetcher/code"

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  • 1
    Mars Massacre
    ...PS: An English translation will be released with the next beta version (coming in a few weeks). So, don't worry English people ! I hope not to make too many mistakes. ;p Cube Engine : http://cubeengine.com/ Tesseract : https://github.com/lsalzman/tesseract
    Downloads: 0 This Week
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  • 2
    This is my planning documentation and code for my thesis. The topic is learning from observation using the quake 2 and unreal tournament enviornments.
    Downloads: 0 This Week
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  • 3
    This is a source code mod for Sauerbraten that adds a Lua scripting environment powerful enough to allow UI customization, handling of various game events, and more.
    Downloads: 0 This Week
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  • 4
    glDoom Resurrected
    This is the source code I found recently for glDoom. I found it on a hard drive I got back from a friend who died a few years ago. I only looked because we're moving. It's been modified to work with VS2008, DirectX9 and to fix a couple of bugs.
    Downloads: 0 This Week
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  • 5
    This project implements a simple 3D game/graphical engine based on OpenGL API. The code is partially based on OpenGL tutorials by NeHe and implements basic features like lighting, collisions, hit tracing and HUD.
    Downloads: 0 This Week
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  • 6
    Code 43: Urban Warfare
    A multiplayer, cross-platform, tactical fork of XreaL (a Quake3 based First Person Shooter). Code 43: Urban Warfare aims to build upon the classic FPS experience by improving realism and immersion with a unique combination of features.
    Downloads: 0 This Week
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  • 7
    Based on the popular Gang Garrison 2, Force Stronghold is a branch of that code. Retaining the 8-bit look and feel, this game builds on the old with new features such as extra weapons and a better map editor, amongst others.
    Downloads: 0 This Week
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  • 8
    OpenGl Game involving monsters Huge explosion and a procedural random contest. Tech Demos: http://www.youtube.com/view_play_list?p=B793E7CC935DC704
    Downloads: 0 This Week
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  • 9
    Linux Wrath is a rpg/first person shooter Goal: destroy targets. Created at aueb for the computer graphics course and took us 2 weeks to complete (we were 2 people). Project at: http://code.google.com/p/linuxwrath/
    Downloads: 0 This Week
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  • 10
    The Day 0
    The Day 0 is (yet) minimal FPS, and will include networking feature and a RTS mode. We use the irrlicht demo as a basis for implementing some new features. So, don't be surprised if you doesn't see any graphical change in the release :-)
    Downloads: 0 This Week
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  • 11
    Software and hardware for a radio controlled 'laser' combat game. A microcontroller is connected to a radio receiver and can send IR signals to another player with the same setup. When a valid IR code is received initially the throttle will be cut.
    Downloads: 0 This Week
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  • 12
    GLQuake32 aims to bring back the glory of the original glquake but optimize it for Win32. I got really sick of putting in the "-bpp -width -height" commands. So i decided the easiest thing to to was to change the code.
    Downloads: 1 This Week
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  • 13
    Our goal is to create a Openly available and usable version of the MSL used by all Unreal Engine based games. The code being completely portable to almost all widely used Operating Systems including Linux, BSD, Solaris, Mac OS X, and Windows.
    Downloads: 0 This Week
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  • 14
    A port of Quake 1 to Direct 3D. This is a native port, not using any wrappers or suchlike. Direct 3D 9.0c is used, and all of the code has been written from scratch to replicate as much of GLQuake's functionality as possible.
    Downloads: 0 This Week
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  • 15
    rmapc is an efficient free map compiler for games using BSP files. Although influenced by id Software's quake map compiler, rmapc is developed from scratch and does not reuse code with similar utilities.
    Downloads: 3 This Week
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  • 16
    Activision and Raven are releasing this code for people to learn from and play with. This code is copyright Activision 1996-1998 Originaly release 6 Jan 1999 under a different EULA. This source is released under GNU GPLv2.
    Downloads: 3 This Week
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  • 17
    The 'q2contentlib' project is a public domain resource library for file content, primarily audio files and textures, to enable distribution of complete derived works based on publicly released Q2 code, including new code packages recently developed.
    Downloads: 0 This Week
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  • 18
    A weird experimental engine based on QuakeWorld code
    Downloads: 0 This Week
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  • 19
    J-Odyssey is a pseudo 1st person shooter game-demo, written in Java OpenGL bindings (JOGL). Parts of the code might be useful for learning to draw sprites and drawing a HUD overlay in JOGL, and adding windowing, controls and sound with Java.
    Downloads: 0 This Week
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  • 20
    This is a PHP project for parsing Halo 2 XML logs from bungie.net and displaying the data in various ways, support for storing the data in a database may be added in the future. At the moment the code consist of a few PHP classes that parses the XML.
    Downloads: 0 This Week
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  • 21
    Quake2 baseq2/Xatrix gamei386.so enhanced code for DED DM only servers - all non-essential code/clutter removed, fixed bugs and game play enhancements added. Designed for speed on a deathmatch server (r1q2ded recommended) - server: xatrixuk.servegame.org
    Downloads: 0 This Week
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  • 22
    Defunct. A remake of the classic LucasArts 'Sith' game engine, using OpenGL and written in C++, abandoned almost a decade ago. Code is untested and unsuitable for reuse.
    Downloads: 0 This Week
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  • 23
    Nxabega is a First Person Shooter (FPS) based upon the open sourced Quake 3 engine and game code. The final intention is to provide a rich single player game.
    Downloads: 0 This Week
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  • 24
    Spirit of Half-Life 2 is an open-source Mod for Half-Life 2. It will add new features to Valve's Source SDK as requested by the community. Anyone can contribute code to the mod, and anyone can use the mod' s source code as a base to create their own
    Downloads: 0 This Week
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  • 25
    Gnu Quake 3 is an effort to maintain a stable, reliable, and feature rich codebase utilizing the freely released Quake 3 source code.
    Downloads: 0 This Week
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