Search Results for "git:/git.code.sf.net/p/docfetcher/code" - Page 6

Showing 136 open source projects for "git:/git.code.sf.net/p/docfetcher/code"

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    SoftCo: Enterprise Invoice and P2P Automation Software

    For companies that process over 20,000 invoices per year

    SoftCo Accounts Payable Automation processes all PO and non-PO supplier invoices electronically from capture and matching through to invoice approval and query management. SoftCoAP delivers unparalleled touchless automation by embedding AI across matching, coding, routing, and exception handling to minimize the number of supplier invoices requiring manual intervention. The result is 89% processing savings, supported by a context-aware AI Assistant that helps users understand exceptions, answer questions, and take the right action faster.
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  • Iris Powered By Generali - Iris puts your customer in control of their identity. Icon
    Iris Powered By Generali - Iris puts your customer in control of their identity.

    Increase customer and employee retention by offering Onwatch identity protection today.

    Iris Identity Protection API sends identity monitoring and alerts data into your existing digital environment – an ideal solution for businesses that are looking to offer their customers identity protection services without having to build a new product or app from scratch.
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  • 1
    YGE is an easy to use, small game-engine, written in C++. Git Repository: http://github.com/yenware/YGE
    Downloads: 0 This Week
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  • 2
    A conversion of the Quake 3 Arena source code from the C programming language to the C++ language. Secondary goal is to rewrite the Quake Virtual Machine to be compatible with the new code.
    Downloads: 0 This Week
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  • 3
    A comic-style game based on IOQuake3 and Q3F's code containing several mini-games for all ages. Expect fun and entertainment for you and your friends.
    Downloads: 0 This Week
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  • 4
    Bot for the id Software game Doom. Based on the Eternity Engine by Team Eternity. =============================== **NOTE**: Up to date source code is here: https://github.com/ioan-chera/AutoDoom ===============================
    Downloads: 0 This Week
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  • Securden Privileged Account Manager Icon
    Securden Privileged Account Manager

    Unified Privileged Access Management

    Discover and manage administrator, service, and web app passwords, keys, and identities. Automate management with approval workflows. Centrally control, audit, monitor, and record all access to critical IT assets.
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  • 5
    War games demos. These demos mainly shows coding of game logic, A.I., physics and basic game structure. In these demos we've tried show clean game logic code without powerful graphics. Demos use ONLY own and/or open source libraries.
    Downloads: 0 This Week
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  • 6

    Game Builder

    Map and logic editor

    Create game without programming, but optional you always can replace core engine (source code included)
    Downloads: 0 This Week
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  • 7

    Rain

    Mission based first person shooter

    Realism based first person shooter running on the XreaL engine, featuring a single player campaign and online multiplayer gametypes Discontinued on this engine, feel free to use the code.
    Downloads: 0 This Week
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  • 8
    ModTeam is a Team of modders from the french-speaking community of Cube 2 : Sauerbraten. Source mods, content mods when permitted, etc..
    Downloads: 0 This Week
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  • 9
    The OpenFPSC project is a community-driven project with the idea of improving the FPS Creator game source code, released by The Game Creators. An integrated project, without commercial intents, and improving the FPSC experience for the community.
    Downloads: 0 This Week
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  • Get full visibility and control over your tasks and projects with Wrike. Icon
    Get full visibility and control over your tasks and projects with Wrike.

    A cloud-based collaboration, work management, and project management software

    Wrike offers world-class features that empower cross-functional, distributed, or growing teams take their projects from the initial request stage all the way to tracking work progress and reporting results.
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  • 10
    losQuake II is a no-frills rebuild of the Quake II code, compatible with retail clients/servers.
    Downloads: 0 This Week
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  • 11
    The Crawl is a long running project of mine that has seen many faces, 2d simulated 3d, polygon based 3d, and now Voxel based 3d using Evaldraw for prototyping and the Voxlap source code for the final project. TC will be both a RPG and Editor.
    Downloads: 0 This Week
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