Search Results for "git:/git.code.sf.net/p/docfetcher/code" - Page 3

Showing 69 open source projects for "git:/git.code.sf.net/p/docfetcher/code"

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  • 1
    Quake II Weapons Facotry (THE Team fortress for Quake II) meets Quake III Arena WFA. The engine is founded on Q2 GPL code, and uses the WFA media. Visit the main website for more details.
    Downloads: 0 This Week
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  • 2
    World Foundry is a 3D level game engine and asset production pathway with over 170,000 lines of code. Originally a commercial product, now released under the GPL. Designed from the beginning to be cross-platform, runs on windows, working on linux port.
    Downloads: 0 This Week
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  • 3
    There are lots of bots out for Half-Life. Many closed source or Windows only. All of them are based on Botmans Code ( http://www.planethalflife.com/botman ). The goal of this project is to make a self-learning, waypointless, opensource, Linux+Win. Bot
    Downloads: 0 This Week
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  • 4
    Code engine for parsing Quake 3 Arena console log files to produce player statistics. Engine designed to be extensible for use with ANY quake 3 mod. Example of a mod implemented (Urban Terror).
    Downloads: 0 This Week
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    Securden Privileged Account Manager

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  • 5
    Team Fortress Quake1 revitalization Project. Quake1 mod based on the Team Fortress 2.5 source code.
    Downloads: 0 This Week
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  • 6
    Right now we\'re in a stepping stone stage. We\'re ditching all the Quake 2 code, so we\'re drafting some new specs. For all those that are wondering when it\'s going to be done, just remeber the famous J. Carmack line. \"When it\'s done.\" -junkieboo
    Downloads: 0 This Week
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  • 7
    This project is a repository of the Quake code ported to handhelds running Linux and PocketPC. That means it'll run on the iPAQ and other similar devices, either under X, Qt/Palmtop or PocketPC. It is optimized for CPUs without FPUs.
    Downloads: 0 This Week
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  • 8
    A collection of various small perl scripts used by my Quake clan homepage (http://www.ndc.sh), including player statistics and real time server usage information.
    Downloads: 0 This Week
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  • 9
    Generates HTML-pages from Quake 3 Logfiles. Version 2.7 was the final release of the old C-code, 2.8 was never finished. However, 3.0 will be rewritten in C++. The name should be changed to "LogGen", since it is more generic and not only for Quake 3 an
    Downloads: 0 This Week
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    Network Management Software and Tools for Businesses and Organizations | Auvik Networks

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  • 10
    TBA Productions has established its home base here on Sourceforge. Beginning soon, game and software development will be based here along with code sample and active community participation. New or upcoming projects will be announced.
    Downloads: 0 This Week
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  • 11
    LxDoom is a version of the classic fps game Doom by id Software. Specifically, it's an engine for playing Doom levels, based on the source code released by id Software. It aims to be free, reliable, portable, and support a wide range of levels.
    Downloads: 1 This Week
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  • 12
    YGE is an easy to use, small game-engine, written in C++. Git Repository: http://github.com/yenware/YGE
    Downloads: 0 This Week
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  • 13
    A conversion of the Quake 3 Arena source code from the C programming language to the C++ language. Secondary goal is to rewrite the Quake Virtual Machine to be compatible with the new code.
    Downloads: 0 This Week
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  • 14
    A comic-style game based on IOQuake3 and Q3F's code containing several mini-games for all ages. Expect fun and entertainment for you and your friends.
    Downloads: 0 This Week
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  • 15
    War games demos. These demos mainly shows coding of game logic, A.I., physics and basic game structure. In these demos we've tried show clean game logic code without powerful graphics. Demos use ONLY own and/or open source libraries.
    Downloads: 0 This Week
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  • 16

    Game Builder

    Map and logic editor

    Create game without programming, but optional you always can replace core engine (source code included)
    Downloads: 0 This Week
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  • 17

    Rain

    Mission based first person shooter

    Realism based first person shooter running on the XreaL engine, featuring a single player campaign and online multiplayer gametypes Discontinued on this engine, feel free to use the code.
    Downloads: 0 This Week
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  • 18
    ModTeam is a Team of modders from the french-speaking community of Cube 2 : Sauerbraten. Source mods, content mods when permitted, etc..
    Downloads: 0 This Week
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  • 19
    losQuake II is a no-frills rebuild of the Quake II code, compatible with retail clients/servers.
    Downloads: 0 This Week
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