Search Results for "git:/git.code.sf.net/p/docfetcher/code" - Page 3

Showing 119 open source projects for "git:/git.code.sf.net/p/docfetcher/code"

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  • 1
    nQuake

    nQuake

    A QuakeWorld package containing everything needed to play QW right now

    NOTE: THIS PROJECT HAS MOVED TO GITHUB. Download from http://nquake.com Source code: http://github.com/nquake QuakeWorld is a very fragmented game. Installing QuakeWorld involves installing Quake, downloading a client, downloading textures, scripts, addons, maps and much more. nQuake does all this for you with a simple online installer. nQuake always installs a completely updated package of QuakeWorld that simply works.
    Downloads: 0 This Week
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  • 2
    cube_chung
    cube chung is a compact hack & slash cube / minecraft like game trial using gui_chung and openGL , written in compiled freebasic. Hunt lions, tigers, dinosaurs, build houses or dig tunnels.Save,import,merge and load options included.
    Downloads: 0 This Week
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  • 3
    Wolfenstein 3-D Redux is about the preservation of id Software's archetypal First Person Shooter Wolfenstein 3-D. The restoration involved the removal of the gangrenous 16-bit code, while adding support for a number of new technologies.
    Downloads: 2 This Week
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  • 4

    NewWolfLives

    A fork resurrecting NewWolf (Wolfenstein 3D for OpenGL on Windows)

    ...As I have not heard back from the author and have some fixes and ideas for improvements, I'm creating this fork for those who want a more modern (although perhaps less "authentic") Wolfenstein 3D experience. With the code on GitHub, it will be easy for anyone else to fork in case I also disappear!
    Downloads: 0 This Week
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  • 5
    The gaming ladder is an open source Elo-based competitive gaming ladder. The code is currently used for The Battle for Wesnoth at http://wesnoth.gamingladder.info. The project is stable and in use by thousands of players.
    Downloads: 0 This Week
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  • 6
    A -quite ambitious- project to create a functional Doom source port in pure Java, trying to keep as close as possible to the original source code while at the same time streamlining it into a more OO and Java-friendly form.
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    Downloads: 45 This Week
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  • 7
    irr_chung
    irr chung is a compact 3D hack / slash / shooting FPS/3rd person irrlicht openGL game written in compiled freebasic with terrain relief,trees,moving grass,houses,persos and monsters.Explore the vast nature game area , find persos or hunt monsters.
    Downloads: 1 This Week
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  • 8
    ...Branch using etxreal-engine and remove usage of standard et-paks, but using same scripting to run et-maps. In work: adding the gpl-header to every source-file (this expands the old license to the new gpl-based like the provided code-base from iD for the whole enemy-territory-coding).
    Downloads: 0 This Week
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  • 9
    CZ Bind Maker is a custom buy script and configuration editor for Counter-Strike 1.6, Counter-Strike: Condition Zero and Counter-Strike: Source. It provides point and click, buy scripting and configuration editing capabilities.
    Downloads: 0 This Week
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  • 10
    ET: Legacy

    ET: Legacy

    A second breath of life for Wolfenstein: Enemy Territory

    ET: Legacy is based on the source code of the Wolfenstein: Enemy Territory which was released under the GPLv3 license. The main goal of this project is to fix bugs, remove old dependencies and make it playable on all major operating systems while still remaining compatible with the ET 2.60b version and as many of its mods as possible.
    Downloads: 0 This Week
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  • 11
    Ray enchanter

    Ray enchanter

    Experimental raycasting engine

    Mix between wolf3d and roguelike, put in techno-magic setting (....maybe....). 1/3 of code is made by tutorials by Lode.vandevenne, so credit goes to him. http://lodev.org/cgtutor/ Distributes under LGPL license.
    Downloads: 0 This Week
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  • 12
    Radial 3D engine is a new engine based on my OK 3D engine. It has a compiler, bump/spec, lights, anims, particles etc. Hidden is virtual render path based on code of Brad Blanchard. For latest source or questions mail me (willemsenfrank@yahoo.com)
    Downloads: 0 This Week
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  • 13
    A revitalization of the famous Quake mod released under GPL by Lon Hohberger (http://lon.110mb.com/). This code was initially forked from Meta5 and intends to keep the same version numbering scheme.
    Downloads: 0 This Week
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  • 14
    It is a new Concept in Games where the player doesn't interact directly with the game objects but they write a code that describes their behavior. Players log into their accounts, submit their codes in the games and beat other players with his code.
    Downloads: 0 This Week
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  • 15
    irrflight_chung
    irrflight chung is a free openGL flight simulator programmed in compiled freebasic with irrlicht 3D game engine ,with aircrafts dogfight and ground tank combat.Pilot aircrafts, hunt monsters on feets,drive a car or combat other tanks in your tank.
    Downloads: 0 This Week
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  • 16
    pacific_chung
    pacific chung is a marine version of irrflight_chung combat flight simulator, with more planes, sea, ships, aircrafts carriers,and zeros planes.It is written in freebasic and irrlicht 3D openGL engine.New: you can give orders to wingmen planes.
    Downloads: 0 This Week
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  • 17
    The QuakeWorld development project. Not very active these days; still, the code base is robust and efficient, so it may be the right choice if you want to start a Quake project of your own.
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    Downloads: 2 This Week
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  • 18
    CZ Bind Maker is a custom buy script and configuration editor for Counter-Strike 1.6, Condition Zero and Counter-Strike: Source. It provides point and click, buy scripting and configuration editing capabilities.
    Downloads: 0 This Week
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  • 19
    Mars Massacre
    ...PS: An English translation will be released with the next beta version (coming in a few weeks). So, don't worry English people ! I hope not to make too many mistakes. ;p Cube Engine : http://cubeengine.com/ Tesseract : https://github.com/lsalzman/tesseract
    Downloads: 0 This Week
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  • 20
    This is my planning documentation and code for my thesis. The topic is learning from observation using the quake 2 and unreal tournament enviornments.
    Downloads: 0 This Week
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  • 21
    glDoom Resurrected
    This is the source code I found recently for glDoom. I found it on a hard drive I got back from a friend who died a few years ago. I only looked because we're moving. It's been modified to work with VS2008, DirectX9 and to fix a couple of bugs.
    Downloads: 0 This Week
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  • 22
    This project implements a simple 3D game/graphical engine based on OpenGL API. The code is partially based on OpenGL tutorials by NeHe and implements basic features like lighting, collisions, hit tracing and HUD.
    Downloads: 0 This Week
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  • 23
    Code 43: Urban Warfare
    A multiplayer, cross-platform, tactical fork of XreaL (a Quake3 based First Person Shooter). Code 43: Urban Warfare aims to build upon the classic FPS experience by improving realism and immersion with a unique combination of features.
    Downloads: 0 This Week
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  • 24
    Based on the popular Gang Garrison 2, Force Stronghold is a branch of that code. Retaining the 8-bit look and feel, this game builds on the old with new features such as extra weapons and a better map editor, amongst others.
    Downloads: 0 This Week
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  • 25
    Linux Wrath is a rpg/first person shooter Goal: destroy targets. Created at aueb for the computer graphics course and took us 2 weeks to complete (we were 2 people). Project at: http://code.google.com/p/linuxwrath/
    Downloads: 0 This Week
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