Get full visibility and control over your tasks and projects with Wrike.
A cloud-based collaboration, work management, and project management software
Wrike offers world-class features that empower cross-functional, distributed, or growing teams take their projects from the initial request stage all the way to tracking work progress and reporting results.
Learn More
Build experiences that drive engagement and increase transactions
Connect your users - doctors, gamers, shoppers, or lovers - wherever they are.
Sendbird's chat, voice, and video APIs power conversations and communities in hundreds of the most innovative apps and products. Sendbird’s feature-rich platform, and pre-fab UI components make developers more productive. We take care of a ton of operational complexity under the hood, so you can power a rich chat service, and life-like voice, and video experiences, and not worry about features, edge cases, reliability, or scale.
Superconducting QUantum Interference Devices (SQUIDs) control software
OpenSQUID is a Python framework for the control of SQUID (superconducting quantum interference device) readout electronics.
It currently supports the Star Cryoelectronics PCI-1000 electronics with PFL-100 and PFL-102 flux-locked loops.
Simultaneous operation of both PFL-100s and PFL-102s from a single PCI-1000 is supported.
More features are under development.
The software is implemented in Python and aims to be easily integrated with user-defined measurement and control code.
Lightweight Linq-like library for Lua.
For the latest version of this project, refer to http://code.google.com/p/lualinq/
Sorry for that.
The syntax is very similar to LINQ and reminds of SQL, for those who already know those languages. It’s released with a BSD 3 clause license.
It uses a very basic subset of Lua, which allows it to be used also in very restrictive embedding scenarios (e.g. videogames).
The TORUS framework project aims to provide a complete application lifecycle management environment (from requirements to tests), supporting most common platforms and programing languages, and centered on one main concept: Think Once & ReUSe!
Pylon is an All-in-one B2B Support Platform for modern B2B businesses.
Pylon is a modern support system that integrates with all B2B channels like Slack and Team.
We bring together everything a post-sales teams team needs including a ticketing system, B2B omnichannel integrations (Slack Connect, Microsoft Teams), modern chat widget, knowledge base, AI support bot, account management, customer marketing, and more.
This is a game engine that helps game developer to produce game easier.It is writen in C++ and all of the functions are fixed into classes as the engine is designed in the method of Object-Oriented.
The Amplify MDA project is aimed at delivering a 'model-to-text' generator tool with real-world applicability in less than 1000 lines of Java/Groovy code.
The Gamebook Engine is the first free, cross-platform engine for writing gamebooks, such as the "Choose Your Own Adventure" series, or the "Lone Wolf" series. TGE can interpret scripts that use the "Hyena" gamebook format.
hiperGL - Is a 2D OpenGL hardware accelerated blitter, graphic loader, frame manager, a DIV like sprite system, and more utilities for creating video games. It works under SDL. It's portable, and easy to use.
Dynamic Work and Complex Project Management Platform | Quickbase
Quickbase is the leading application platform for dynamic work.
Our no-code platform lets you easily create, connect, and customize enterprise applications that fix visibility and workflow gaps without replacing a single system.
CoPP is an object-oriented framework for developing algorithms for robot path planning. One of of the design goals is to make it easy to make comparisons between various path planning algorithms.
NiL is a modular multi-purpose gaming engine including a multiplayer worm game a little like quake, except it's 2d and a little like worms except it's realtime.
...It supports 3 levels (sections, keys, and containers), multiple keys with same name, parse command-line (argc & argv). Written in C++ with STL design and optional bindings to Lua.