Search Results for "/storage/emulated/0/android/data/net.sourceforge.uiq3.fx603p/files" - Page 2

Showing 54 open source projects for "/storage/emulated/0/android/data/net.sourceforge.uiq3.fx603p/files"

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  • 1
    Mire Engine

    Mire Engine

    2D Game Engine

    A Cross Platform 2d Rpg Game Engine for mobile and Console.
    Downloads: 0 This Week
    Last Update:
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  • 2
    Longford

    Longford

    A cross platform Lua based game engine

    ... + Creation of Sprites including polygon Shapes and rectangular Bitmaps with transparency (import as PNG, JPG, GIF, BMP, TGA) + Creation of Textfields based on bitmap fonts. + Translation, rotation and scaling of sprites. + Box2D physics engine. + Play sound effects using WAV files and stream music using OGG files. + Automatic tweening system + Texture atlases so that many Bitmaps can be "cut out" of a single larger picture file. + Supports user-written shaders for advanced graphic effects. + Automatic resolution scaling. + Supports OpenGL or DirectX backend
    Downloads: 0 This Week
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  • 3
    Urho3D

    Urho3D

    Cross-platform 2D and 3D game engine

    !!! The project repositories have been migrated to https://github.com/urho3d/Urho3D !!!
    Downloads: 19 This Week
    Last Update:
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  • 4
    nCine

    nCine

    A cross-platform 2D game engine

    ...Indent with tabs (4 spaces) but use spaces for continuation line alignment. Pascal case for classes, enumerations, typedefs and constants. Put Doxygen brief descriptions in header files and additional documentation in implementation ones. Use Qt style for Doxygen detailed descriptions (/*! */) and end them with a period.
    Downloads: 0 This Week
    Last Update:
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    Information Security Made Simple and Affordable | Carbide

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  • 5
    KonsolScript and Game Engine

    KonsolScript and Game Engine

    Free and Open Game Programming Language for Windows and GNU/Linux

    ...The whole Game Development Kit is suitable for teaching 2D game programming. The end goal of this project is to have a common gaming platform for Windows, GNU/Linux, Mac OS, including mobile platforms like Android where any newbie can learn how to make his game/animation etc. A lot of work has been made and a lot more is to be done. It might need to hire programmers to make an engine for Android, and Mac OS, then some in-house testers for stability among these platform
    Downloads: 6 This Week
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  • 6
    Erebus

    Erebus

    Real-time RPG for PC/tablet/phone; multiple quests and random dungeons

    Erebus is a 2D real-time role-playing game, for Windows, Linux, Symbian and Android. This is under development, though already playable with three quests. Classic point-n-click style RPG, with dungeons to explore, enemies to fight, NPCs to talk to, sub-quests to complete, scenery to interact with, weapons, treasure and other items to find. Also supports Rogue-like keyboard controls. Binaries available for Windows and Android.
    Downloads: 6 This Week
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  • 7
    Blueshift Game Engine

    Blueshift Game Engine

    Blueshift is a cross-platform 3D game engine implemented in C++

    Blueshift is a cross-platform 3D game engine implemented in C++. it's free, open-source, and works on Windows, macOS, iOS, and Android. The project is currently in an early stage of development.
    Downloads: 4 This Week
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  • 8

    Captains Game Engine

    Portable game engine with main focus on point-and-click adventures

    This project aims to create a fast game engine that is simple to use. It will support rendering in OpenGL and DirectX and run on Linux, Windows and Android. It even runs in the browser with WebGL through emscripten. It was originally used to create a round-based 3D multiplayer role-playing game called Heroquest. Now, the main focus has shifted to create a portable point-and-click adventure system and some adventure games.
    Downloads: 1 This Week
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  • 9
    OpenTomb

    OpenTomb

    Game engine for playing tomb raider 1 - 5 levels.

    ...Youtube engine work example: http://www.youtube.com/watch?v=Jf3JGm67oS0 I need some help in game behavior algorithms, level parsing, e.t.c. Needed for work: 1) Original Tomb Raider levels 2) Font .ttf 3) Config files (config.lua and autoexec.lua)
    Downloads: 1 This Week
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  • 10
    Downloads: 0 This Week
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  • 11
    Atomic Game Engine

    Atomic Game Engine

    The Atomic Game Engine is a multi-platform 2D and 3D engine

    Atomic Game Engine is an open-source, cross-platform game engine that supports both 2D and 3D game development, giving developers flexibility in choosing the style and scope of their projects. It provides a full suite of engine tools — rendering, scene management, input, asset pipelines, scripting (C++ and optionally JavaScript), and more — which allows teams or solo developers to build rich interactive applications and games without assembling disparate libraries. Because of this...
    Downloads: 4 This Week
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  • 12
    ALRDR 2.0 demo

    ALRDR 2.0 demo

    The second demo of my game engine.

    Started when I was 16, still not ended, here is a demo of the game engine on which I work for more than 1 year. It's my first game project, so I decided to make it easy, by creating my own game workbench (a friend is making the MapEditor, I'm doing the rest), including the game engine, render engine, graphics, programmation, syntax ect. Don't wanted especially to share it, but friends wanted to play on it, so I will just share the .exe here. The source will come maybe later :)
    Downloads: 0 This Week
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  • 13
    GamePlay

    GamePlay

    Open-source, cross-platform, C++ game engine for creating 2D/3D games

    ...Designed to be lightweight yet powerful, it provides developers with robust tools for graphics rendering, scene management, audio, physics, input, and more, as well as templates and tools to help jumpstart projects. The framework emphasizes ease of use and portability, offering native support for Windows, macOS, Linux, iOS, and Android so developers can write their game once and deploy it across many platforms. With an Apache 2.0 license, developers have broad flexibility to use, modify, and distribute their projects commercially or personally. GamePlay also includes a well-documented API, tooling for asset processing, and examples that demonstrate how to use its systems effectively, making it approachable for both indie developers and experienced programmers.
    Downloads: 0 This Week
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  • 14
    PainTown

    PainTown

    Paintown is a 2d fighting game engine.

    ...Many aspects of Paintown are customizable, from the menu system to the levels and players that can be controlled. Paintown is highly portable. So far Paintown can run on Windows, OSX, Linux, BSD, Wii, PS3, Android and other systems.
    Downloads: 54 This Week
    Last Update:
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  • 15

    Digital Spork Game Engine

    Cross platform 2D/3D game engine written in C++11 & OpenGL ES 2/3

    ... - Features include OpenGL ES based scene graph system, sound (static and streaming), input handlers, scheduler, async job queues, and much more. - Supported platforms include iOS, Android, OSX, Linux, Windows, HTML5 (Emscripten).
    Downloads: 0 This Week
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  • 16
    G2

    G2

    A generic 2D engine for any kind of game

    This game engine uses the power of C++, OpenGL, and OpenAL to provide highly-portable, object-oriented code for programming a video game. Rather than tailoring to a specific type of game, the engine focuses on the fundamental components. It covers audio, graphics, controls, and data flow. With G2, developers have everything they need to create a 2D game without the need of expensive SDKs.
    Downloads: 0 This Week
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  • 17
    LiquidFun

    LiquidFun

    2D physics engine for games

    ...LiquidFun is an extension of Box2D. It adds a particle based fluid and soft body simulation to the rigid body functionality of Box2D. LiquidFun can be built for many different systems, including Android, iOS, Windows, OS X, Linux, and JavaScript. For applications on Google Play that integrate this tool, usage is tracked. This tracking is done automatically using the embedded version string (b2_liquidFunVersionString), and helps us continue to optimize it. Since this is open source, you are free to remove the version string but we would appreciate if you would leave it in.
    Downloads: 0 This Week
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  • 18
    Meshwork

    Meshwork

    3D Game engine

    ...It's in active development, with many planned new features. You can support Meshwork's development by contributing to its crowdfunding campaign on Indiegogo and help releasing an Android and .NET versions of the engine. For more info, please visit the website.
    Downloads: 0 This Week
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  • 19
    An object-oriented Game Engine. It abstracts the differences between platforms and allows level/scene coding through script/XML files. Subsystems based on open source libraries. Adaptable to multiple game genres (fps, space shooter, indoor, outdoor, ...)
    Downloads: 0 This Week
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  • 20
    BxEngine

    BxEngine

    BxEngine For Marmalade And QT

    ...png decoder / pathfind logic / scene system / memory system / telex system / particle / STL (named BxVar) / pooling / singleton / http query cache system / xml parser / express fixed float / dynamical resource loading / BEKON parser (better json) / THROW (dynamical parameter) / software renderer / animation-tool / particle-tool (Marmalade 7.0.0) https://www.madewithmarmalade.com/downloads/7.0/7.0.0/marmalade-sdk-7.0.0-353650-windows.exe (QT 5.2.1) http://download.qt-project.org/official_releases/qt/5.2/5.2.1/qt-opensource-windows-x86-android-5.2.1.exe (Medusa AnimationTool) http://cafe.naver.com/bxengineformarmalade/64 (Typhon ParticleTool) http://cafe.naver.com/bxengineformarmalade/66 ***** Next version! : https://github.com/BonexGu/Bx2D *****
    Downloads: 0 This Week
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  • 21
    arcadegl

    arcadegl

    2D - 3D game engine

    ...Full screen/windowed mode toggle during program execution V-SYNC and double buffer smooth fading Sprites,sprites animations,sprite rotations and linking Image loading (actually only TGA,PCX,BMP are supported) Fast raster operations on images 3D (not completed yet) Scen Graph Rotations,translations,SLERP,and other geometric transformations 3D primitives 2D rendering in 3D mode lighting camera,fps camera Input engine async keyboard reading mouse input joystick/joypad Sound effects and music Loading of .WAV files. Vlume,e pan control Loading of music files Utility file packaging end encrypting (for resource) Charset blitting
    Downloads: 0 This Week
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  • 22
    MMORpgmaker
    ...With simple Level Editor. Whit cross-plattform Server on .NET Core Tecnology Build your Cross-Platform Game whitout programming! Aviable for Xbox one, PS4, Android, iOS and more platform. Try Live Demo: http://www.makingitalia.net/MireWEB/ Project are migrated on Mire Engine. See Updated at: http://www.makingitalia.net/mire/
    Downloads: 0 This Week
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  • 23
    Gear2D
    Gear2D is a C++ cross-platform component-based data-driven game engine. It supports component loading at runtime and defining game objects using YAML and sharing parameters between components in a transparent manner.
    Downloads: 0 This Week
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  • 24
    OPL2

    OPL2

    Open source, moddable game engine for the "Polygon Love 2" game

    OPL2 is an open source, extremely moddable replacement for the Polygon Love 2 game engine, written in Python and C++ and using the Panda3D game engine ( www.panda3d.org ) OPL2 is just an engine, you will need the files from the original game to be able to play. OPL2 doesn't contain any copyrighted material from the original game/engine. While Polygon Love 2 is an erotic/life simulation game, the OPL2 engine does not contain any explicit material itself. OPL2 is heavily moddable and can be used for many other things such as cosplay simulation. ...
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    Downloads: 0 This Week
    Last Update:
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  • 25
    Nebula2D

    Nebula2D

    cross-platform 2d game engine

    Nebula2D is a cross-platform 2D video game engine under development for PC, Linux, and Android OS. N2D's philosophy is develop once, deploy many. With the integration of Lua scripting language, developers will be able to write their game's code without the need to think about platform specific pitfalls. An intuitive front end world editor will enable designers to create their game's universe with an easy to use WYSIWYG interface.
    Downloads: 0 This Week
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