Search Results for "/storage/emulated/0/android/data/net.sourceforge.uiq3.fx603p/files" - Page 4

Showing 118 open source projects for "/storage/emulated/0/android/data/net.sourceforge.uiq3.fx603p/files"

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  • 1

    Captains Game Engine

    Portable game engine with main focus on point-and-click adventures

    This project aims to create a fast game engine that is simple to use. It will support rendering in OpenGL and DirectX and run on Linux, Windows and Android. It even runs in the browser with WebGL through emscripten. It was originally used to create a round-based 3D multiplayer role-playing game called Heroquest. Now, the main focus has shifted to create a portable point-and-click adventure system and some adventure games.
    Downloads: 1 This Week
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  • 2
    rpg_chung
    rpg chung is a rpg text like game engine with 3D laby view , smart word input and random dungeon maps generation. It is written in freebasic and can be compared as a game chatbot inspired from the "the hobbit" and "hells temple" games on oric1.
    Downloads: 0 This Week
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  • 3
    OpenSAGE

    OpenSAGE

    OpenSAGE is a free, open source re-implementation of SAGE

    OpenSAGE is an open-source reimplementation of the SAGE game engine originally used in classic real-time strategy games such as Command and Conquer Generals and Battle for Middle-earth. The project aims to recreate the engine in a modern, maintainable codebase while preserving compatibility with original game assets and behavior. It is written primarily in C# and focuses on accuracy, ensuring that gameplay mechanics, rendering behavior, and system interactions closely match the original...
    Downloads: 1 This Week
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  • 4
    Lance

    Lance

    Multiplayer game server based on Node.JS

    Lance is a real-time multiplayer game server framework designed to simplify the development of synchronized online games. It provides an extensible Node.js–based server where all game logic runs centrally. Lance also includes a client-side library that keeps each player’s game state synchronized with the server in real time. To ensure smooth gameplay, it uses efficient networking techniques along with position interpolation and extrapolation. The framework manages user input coordination and...
    Downloads: 0 This Week
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  • 5
    OpenTomb

    OpenTomb

    Game engine for playing tomb raider 1 - 5 levels.

    ...Youtube engine work example: http://www.youtube.com/watch?v=Jf3JGm67oS0 I need some help in game behavior algorithms, level parsing, e.t.c. Needed for work: 1) Original Tomb Raider levels 2) Font .ttf 3) Config files (config.lua and autoexec.lua)
    Downloads: 1 This Week
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  • 6
    Downloads: 0 This Week
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  • 7
    NettyGameServer

    NettyGameServer

    A mobile game distributed server implemented using netty4.X

    A mobile game distributed server implemented using netty4.X, supports tcp, udp, http, websocket links, uses protobuf custom protocol stack for network communication, supports rpc remote calls, uses mybatis3 to support db storage sub-database sub-table, supports asynchronous mysql Storage, update the reids cache synchronously when the db is saved. Use the ExcelToCode project to generate java classes and json data dictionaries from excel data, and DictService directly reads json to reduce part of the data dictionary code. Use the game-executor project to increase the asynchronous event global service in the game, support event sharding, and balance asynchronous execution event logic. ...
    Downloads: 1 This Week
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  • 8
    OpenTitus is a rewrite of the game engine used in the old DOS-based games Titus the Fox and Moktar (the French version). This project parses the data directly from the original game data files. The project is based on SDL and programmed in C. A wiki is available at http://opentitus.wikia.com/wiki/OpenTitus_Wiki If you do not own the original game already, you can purchase it at https://www.gog.com/game/titus_the_fox_to_marrakech_and_back
    Downloads: 1 This Week
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  • 9
    Atomic Game Engine

    Atomic Game Engine

    The Atomic Game Engine is a multi-platform 2D and 3D engine

    Atomic Game Engine is an open-source, cross-platform game engine that supports both 2D and 3D game development, giving developers flexibility in choosing the style and scope of their projects. It provides a full suite of engine tools — rendering, scene management, input, asset pipelines, scripting (C++ and optionally JavaScript), and more — which allows teams or solo developers to build rich interactive applications and games without assembling disparate libraries. Because of this...
    Downloads: 6 This Week
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  • 10
    d13 - strategy browser game engine

    d13 - strategy browser game engine

    online 4X browser game engine

    d13 is a free browser game engine that allows you to build your own multiplayer online strategy game. suited for tick based empire building games that follow the 4X concept: eXplore, eXpand, eXploit and eXterminate. Despite its oldschool look and feel, d13 comes as a fully OOP, MVC web-application that features a responsive design as well as great flexibility. You can easily add troops, buildings and technologies and create templates and skins for the project as well. Live Demo:...
    Downloads: 2 This Week
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  • 11
    ALRDR 2.0 demo

    ALRDR 2.0 demo

    The second demo of my game engine.

    Started when I was 16, still not ended, here is a demo of the game engine on which I work for more than 1 year. It's my first game project, so I decided to make it easy, by creating my own game workbench (a friend is making the MapEditor, I'm doing the rest), including the game engine, render engine, graphics, programmation, syntax ect. Don't wanted especially to share it, but friends wanted to play on it, so I will just share the .exe here. The source will come maybe later :)
    Downloads: 0 This Week
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  • 12
    GamePlay

    GamePlay

    Open-source, cross-platform, C++ game engine for creating 2D/3D games

    ...Designed to be lightweight yet powerful, it provides developers with robust tools for graphics rendering, scene management, audio, physics, input, and more, as well as templates and tools to help jumpstart projects. The framework emphasizes ease of use and portability, offering native support for Windows, macOS, Linux, iOS, and Android so developers can write their game once and deploy it across many platforms. With an Apache 2.0 license, developers have broad flexibility to use, modify, and distribute their projects commercially or personally. GamePlay also includes a well-documented API, tooling for asset processing, and examples that demonstrate how to use its systems effectively, making it approachable for both indie developers and experienced programmers.
    Downloads: 0 This Week
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  • 13
    Citrus-Engine

    Citrus-Engine

    Modern AS3 Game Engine

    Citrus Engine is a 2D game framework for ActionScript 3 that simplifies the development of physics-based games, especially platformers. Built on top of Starling and Box2D, it provides a component-based architecture and high-level abstractions for objects, input, levels, and camera control. It’s well-suited for educational games, side-scrollers, and mobile game development using Adobe AIR.
    Downloads: 3 This Week
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  • 14
    engine (No Name Yet)

    engine (No Name Yet)

    2d/3d Game Engine

    A 2d and 3d game engine written in C++ with support for Lua.
    Downloads: 0 This Week
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  • 15
    PainTown

    PainTown

    Paintown is a 2d fighting game engine.

    ...Many aspects of Paintown are customizable, from the menu system to the levels and players that can be controlled. Paintown is highly portable. So far Paintown can run on Windows, OSX, Linux, BSD, Wii, PS3, Android and other systems.
    Downloads: 42 This Week
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  • 16

    Digital Spork Game Engine

    Cross platform 2D/3D game engine written in C++11 & OpenGL ES 2/3

    ... - Features include OpenGL ES based scene graph system, sound (static and streaming), input handlers, scheduler, async job queues, and much more. - Supported platforms include iOS, Android, OSX, Linux, Windows, HTML5 (Emscripten).
    Downloads: 0 This Week
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  • 17

    Octet Game Framework

    Educational framework for OpenGLES, OpenCL and OpenAL

    Octet is a cross-platform game development framework for developing games on Windows, Mac and other platforms. It is designed to be very simple, dependency-free and very fast to build.
    Downloads: 0 This Week
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  • 18
    Egret Engine

    Egret Engine

    Egret is a brand new open mobile game and application engine

    The Egret Engine is a HTML5 game engine. It provides modules to handle common game development tasks such as 2D and 3D rendering, GUI systems, and audio and resource management. The Egret engine is flexible and suitable for 2D or 3D projects. It allows developers to work without worrying about low-level browser implementation, HTML5 performance, or fragmentation issues. Egret projects are developed using TypeScript, which is a superset of JavaScript. Please refer to the TypeScript manual for...
    Downloads: 0 This Week
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  • 19
    G2

    G2

    A generic 2D engine for any kind of game

    This game engine uses the power of C++, OpenGL, and OpenAL to provide highly-portable, object-oriented code for programming a video game. Rather than tailoring to a specific type of game, the engine focuses on the fundamental components. It covers audio, graphics, controls, and data flow. With G2, developers have everything they need to create a 2D game without the need of expensive SDKs.
    Downloads: 0 This Week
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  • 20
    LiquidFun

    LiquidFun

    2D physics engine for games

    ...LiquidFun is an extension of Box2D. It adds a particle based fluid and soft body simulation to the rigid body functionality of Box2D. LiquidFun can be built for many different systems, including Android, iOS, Windows, OS X, Linux, and JavaScript. For applications on Google Play that integrate this tool, usage is tracked. This tracking is done automatically using the embedded version string (b2_liquidFunVersionString), and helps us continue to optimize it. Since this is open source, you are free to remove the version string but we would appreciate if you would leave it in.
    Downloads: 0 This Week
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  • 21
    Meshwork

    Meshwork

    3D Game engine

    ...It's in active development, with many planned new features. You can support Meshwork's development by contributing to its crowdfunding campaign on Indiegogo and help releasing an Android and .NET versions of the engine. For more info, please visit the website.
    Downloads: 0 This Week
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  • 22

    SGF - Salvathor Game Fabric (sgffabric)

    C++ OpenSource Game Fabric based on SDL2

    ...It has several helpers: Control configuration parameters, save and load game; Control media: screen, keyboard, mouse and joystick; control animations; control features of the game: sounds, bitmaps, fonts; Access control to the operating system: filesystem, folders, files; Elaborations of menus; control mods; Support for bitmap fonts, truetype, mugen; Artificial Intelligence: A * pathfinding; I've developed some games with SGF: OpenMugen - A clone of the famous fighting game PacMan - also the famous Pacman OpenMortal SGF is fully programmed in C + + and SDL2 based primarily on, and with contributions from several free software. ...
    Downloads: 0 This Week
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  • 23

    Generic 3D Game Engine

    A basic 3D environment with a first-person POV

    Despite being more graphically advanced than my 2D game engine, it isn't as well developed. Its original name was "3DWorld" because it simulated a 3-dimensional environment -and that's pretty much all it does. You can move around, pick up a cube, and jump using typical FPS controls. I started to implement the ability to shoot but it's still incomplete. This project has been put on hold in order to focus on my 2D game engine.
    Downloads: 0 This Week
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  • 24
    Eisai

    Eisai

    Visual Novel engine, editor and game development.

    Eisai is a project to build a Visual Novel game engine and editor and to deploy a visual novel on those developed products. The engine will be licensed with the LGPLv3 and the editor will be covered by the GPLv3. All artwork, music and writing will be covered by the Creative Commons Attribution-ShareAlike license.
    Downloads: 0 This Week
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  • 25
    AndEngine

    AndEngine

    Free Android 2D OpenGL Game Engine

    AndEngine is a Java-based, open-source 2D game engine for Android, designed to make mobile game development easier by wrapping OpenGL (GLES) under a higher-level API. It abstracts much of the complexity of directly using OpenGL, letting developers more quickly build games with sprites, tilemaps, physics (via extensions), animations, and input handling, all within the Android ecosystem. Because it's tailored for Android, AndEngine integrates with typical Android project structure and lifecycle, although historically it was more aligned with Eclipse — meaning some adaptation might be needed for modern Android Studio projects. ...
    Downloads: 1 This Week
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