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...This game was very popular and was one of the greatest ATARI games. You can see similarities to sokoban, but this game has more features like shooting, unfriendly animals.... SDL, SDL_image, SDL_mixer and SDL_ttf
I am no author of this, sources are scattered around the Net.
SDL and SDL_image come from infact's cubeSDL:
https://bitbucket.org/infact/cubesdl
SDL_mixer and smpeg come from sdl-wii:
http://code.google.com/p/sdl-wii/
My project to learn some basic RPG and RL mechanic and some useful awesome tricks ( to make BETTA GAEMS!11)
Use SDL and SDL_Image. To run the compiled game you'll need graphics you'll find in bin archive in downloads.
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A Boulderdash Clone written in c++ using SDL, SDL_image, SDL_ttf
Story, first draft:
The GraveDigger is a Graveyard Janitor.
His Job is pretty simple: protect the Peace on the Graveyard he does his duty on.
The problem is: some dead People give little on his Peace he needs to keep and riot in the caves deep beneath the graveyard.
To ensure he whont get fired and looses the ability to feed Missis GraveDigger and GraveDigger Junior,
he grabs his Showel and proceeds to the Entryway of the deepest Tomb thats on the Graveyard.
Just a simple battleship. First release eventually was done. You need libs to run it: SDL, SDL_net, SDL_ttf and SDL_image. If I were you, I don't try it cause its too raw at the moment.
A cross platform, open source version of the unforgiving Japanese parody of Super Mario Bros. Now for Windows (fixed) and AmigaOS 4*! Requires: SDL, SDL_image, SDL_gfx, SDL_mixer, SDL_ttf *Thanks to Michael Trebilcock for the port
Port of SDL for PalmOS devices with ARM processor and OS 5.x. Joystick, audio, video, timer, files and keyboard supported and additional libs available (SDL_mixer (without OGG and MP3), SDL_image, spritelib and standard C library)
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Spacer is an Open-Source 2D Spaceshooter. The Game is developt in C++ with SDL, SDL_Image and SDL_Mixer. The main development is for Linux and Windows. If you want to create an own portation of the Game for other Platforms, please contact us. We will che
Corridor is an SDL implantation of the well known board game Quoridor.
It's written in C++ using SDL, SDL_ttf and SDL_image libraries distributed under the terms of GNU GPL.
Tileminator is a Picross, Nonogramm, Paint-by-Numbers similar game.
In contrast to these games it uses randomly generated puzzles.
It features three riddlesizes and three difficulties.
It is written in C and uses SDL, SDL_image and SDL_ttf.
Shadow Pong is a clone of the classic Pong game, written in C/C++ with the help of the SDL libraries (SDL and SDL_image). It is a very simple program but it can still be fun none the less. It was written more as a learning tool, rather than a good game,
Jump n' RotN is 2D arcade, physics-based game which is very hard to categorize in 254 letters :-) Description is available on its homepage. Jump n' RotN uses: SDL, OpenGL, FMOD, SDL_Image, SDL_TTF, SDL_Config and TinyXML libraries.
Name of Game is an RPG using SDL, SDL_image, and SDL_mixer. It is a turn-based game that will eventually involve thinking and not just bashing monsters and gaining points. It is currently under development but work is progressing.
This is a single player side/vertical scrolling game using SDL and SDL_image. It is written in C++ and is for the Linux operating system.
It is sort of a clone of STG for the acorn archimedies by Charles Dell.
Spidtris is a tetris clone , amazing explosion sounds and visual effects. You can customize your own wallpaper directories by editing the wallpapers.ini file.
Uses only crossplatform APIs (use LibSDL,SDL_Image & fmod music library).
Should compile u
X-pired is an action-puzzle game written in C using SDL, SDL_mixer, SDL_image and SDL_gfx libraries distributed under the terms of GNU GPL. The goal of the game in each level is to reach the exit square, avoiding exploding barrels and other deadly stuff.
Twixt is a remake of an old 3M Bookshelf game by the same name. It is an abstract thinking type of game. Network play is supported. Required: X and SDL (http://www.libsdl.org) as well as SDL_image.
SDLucid is a C++ wrapper for the SDL library that's meant to exhibit a better interface than the C SDL offers. It also has most of the additional functionality of the SDL_mixer, SDL_ttf and SDL_image libraries, as well as some advanced features.