Showing 39 open source projects for "udp"

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  • 1
     ServerArk by wahke

    ServerArk by wahke

    Linux game server UDP flood analyzer and protector

    ServerArk ist ein leichtgewichtiges UDP-Flood-Protection-Tool für Linux-Game- und Anwendungs-Server. Es überwacht eingehende UDP-Pakete über libpcap in Echtzeit und erkennt Flood-Angriffe, die Lags verursachen oder Server zum Absturz bringen können. Verdächtige Pakete werden per iptables bereits auf Kernel-Ebene blockiert, bevor sie den eigentlichen Server erreichen. So bleibt der Game-Server auch unter starken Angriffen weitgehend spielbar, da nur legitimer Traffic bis zur Anwendung durchdringt. ...
    Downloads: 3 This Week
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  • 2
    NetJoy

    NetJoy

    Network gamepad/joystick

    Project NetJoy, comprising JoySender++ and JoyReceiver++, simplifies the process of remote joystick control and gaming experiences over a Local Area Network (LAN) or Wide Area Network (WAN). It provides a convenient solution for transmitting joystick inputs between Windows machines over UDP or TCP. This project is available in two versions: a console-based version and a version with a Textual User Interface (tUI). Versions are cross compatible. Requires latest MSVC Redistributable https://learn.microsoft.com/en-us/cpp/windows/latest-supported-vc-redist?view=msvc-170#visual-studio-2015-2017-2019-and-2022 Requires ViGEm Bus Driver for game pad emulation on host machine. ...
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    Downloads: 16 This Week
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  • 3

    GameServer

    GameServer is a sophisticated, game server designed for online games

    GameServer is a sophisticated, game server designed for massively multiplayer online games. Built with a C++ core and extensible Python scripting, it provides solution for managing persistent game worlds with real-time player interactions, advanced networking, and comprehensive monitoring capabilities.
    Downloads: 1 This Week
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  • 4
    QtJSBSim

    QtJSBSim

    A distributed flight sim and front end for JSBSim

    This Qt5 app can send controls data to an instance of JSBSim standalone, and can read and display data from JSBSim. You can think of QtJSBSim as a simulator, with JSBSim as the flight dynamics model back end. For out-the-window visuals you can send data to FlightGear.
    Downloads: 1 This Week
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  • 5

    D2X-XL

    OpenGL port of the classic 6dof 3D shooter Descent

    D2X-XL is an OpenGL port of the classic 3D Shooter game Descent 2 for Win32, Linux and Mac OS X, containing many enhancements and bug fixes while preserving full backwards compatibility.
    Downloads: 5 This Week
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  • 6
    Virtual Controller

    Virtual Controller

    Program to control vJoy / vXbox Device via keyboard, mouse, joystick.

    Description Program to control Virtual Input Devices via physic Input Devices. Supported Virtual Input Devices: vJoy (Virtual Generic Joystick) vXbox (Virtual Xbox 360 Gamepad) vKeyboard (Simulated Keyboard) vMouse (Simulated Mouse) Supported Physic Input Devices: Keyboard Mouse Joystick System Requirements Operating system: Windows XP, Windows 7, Windows 8, Windows 10 Additional software: NET Framework 4 Notes: For Windows 7, for the virtual Xbox 360 Gamepad to work...
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    Downloads: 1,101 This Week
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  • 7

    ipxemu

    IPX emulator; enables LAN play for old games

    ipxemu emulates IPX so that programs can use IPX, while actually using UDP/IP. This way one can for example play old games that only support IPX, without actually using IPX.
    Downloads: 2 This Week
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  • 8

    UDP Game Broadcast Bouncer

    Play old LAN games across the world!

    A light utility program that uses wpcap (somewhat needlessly) to redirect UDP packets allowing individuals to play Warcraft 3, Starcraft, and Unreal Tournament 2003, without the use of a game server across subnets.
    Downloads: 0 This Week
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  • 9
    NettyGameServer

    NettyGameServer

    A mobile game distributed server implemented using netty4.X

    A mobile game distributed server implemented using netty4.X, supports tcp, udp, http, websocket links, uses protobuf custom protocol stack for network communication, supports rpc remote calls, uses mybatis3 to support db storage sub-database sub-table, supports asynchronous mysql Storage, update the reids cache synchronously when the db is saved. Use the ExcelToCode project to generate java classes and json data dictionaries from excel data, and DictService directly reads json to reduce part of the data dictionary code. ...
    Downloads: 3 This Week
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  • 10
    EDK - Extensible Development Kit
    A multiplataform development kit 2D for Linux G++ and Windows MinGW. features: 2D render with OpenGL. Clock and FPS control. Multithread WIndows and Linux. Templated Binary Tree. Network TCP/UDP SERVER/CLIENT. SQL using SQLite. Áudio 2D and 3D using SFML. View Based Render. 2D Shape Render. Animation with interpolation Line/Curve. 2D Bones with IK and BVH loader. Physics 2D using Box2D. Tile Set and Tile Map. Cenario layer based. XML parser using pugiXML. https://github.com/Edimartin/edk-source
    Downloads: 0 This Week
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  • 11

    Lanbahn

    Controlling Model Railroad via Networks

    Controlling Model Railroad via Networks "Lanbahn" Concepts - intelligent end devices - all with a network, wlan or other sophisticated interface. - can be operated without a central station - no complex binary protocols - communications via multicast UDP messages - decoders can advertise their capabilities via zeroconf/avahi/bonjour protocol. - raspberry pi as one hardware platform - tinkerforge IO bricklets for turnout and signal control
    Downloads: 0 This Week
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  • 12
    Limph Is Monitoring Pingable Hosts. Written in PHP(multi-DB) for portability, Limph provides ICMP, UDP, TCP and agent checks of grouped network hosts with email notification. Limph is completely web-configurable, an advantage over similar applications.
    Downloads: 0 This Week
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  • 13
    rov-suite

    rov-suite

    Complete ROV Control Suite

    This project aims to create a flexible, cross-platform ROV (remotely operated vehicle) control system based on Qt and the Arduino microcontroller series with multi-platform support. You can view the development blog at http://chrisstechblog.blogspot.com. If you have any questions, comments, ideas or complaints please let us know! We'd love to hear from you how we can improve ROV-Suite! Thanks! P.S. If you want to give us a negative review, please elaborate on why you are giving...
    Downloads: 0 This Week
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  • 14
    Fangsatz

    Fangsatz

    Word guessing game similar to Catch Phrase designed for online play

    Make sure UDP port 1110 is open on the host machine, and have any number of remote people join and guess at words in turns by giving clues over a separate voice chat service such as Skype. The game was intended to be played with rules similar to those of Catch Phrase, but is designed for remote play for groups that can't get together in one place.
    Downloads: 0 This Week
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  • 15
    iPDC - Free Phasor Data Concentrator

    iPDC - Free Phasor Data Concentrator

    Tool for Wide Area Measurement System

    iPDC is a free Phasor Data Concentrator that collects data from PMUs, and PDC/iPDC that are IEEEC37.118 Synchrophasors std compliant. iPDC do the time sequencing and combining of the received data as per IEEEC37.118 and send to other iPDCs, and applications on request. iPDC is able to archive the received data in the MySQL database on local/remote machine. PMU Simulator is also IEEEC37.118 std compliant. Software is built to be working on Linux platform.
    Downloads: 1 This Week
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  • 16
    monoMIG
    Ever wanted to use a Wii Remote, pheraps a Multitouch surface or the Microsoft Kinect to control your application/game even if web based? If so, then MonoMIG (Multi Input Gateway) is what you are looking for!
    Downloads: 0 This Week
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  • 17
    ServerArk

    ServerArk

    Linux game server UDP flood analyzer and protector

    ServerArk is a application for Linux gaming servers that samples and analyzes incoming UDP packets at the kernel level in real time to determine if any packets are part of a UDP flood attack. Flood attacks on gaming servers are typically designed to make the players on the server lag to the point where the game is not playable. It can even crash some game servers. ServerArk automatically detects when a UDP flood attack occurs and uses kernel-level iptables rules to dynamically block those packets from being processed by the game server at all. ...
    Downloads: 0 This Week
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  • 18
    A funny overhead racing game, which is especially designed for multiplayer in TCP/IP UDP networks. Should also be playable over internet
    Downloads: 0 This Week
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  • 19
    1) Generic UDP server to wrapper gamepad and joystick events to uinput. 2) Specific UDP client under Android (+2.2) that send events to UDP server.
    Downloads: 0 This Week
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  • 20
    Ileor (ih-lay-or) is a modular server framework for the deployment of massively multiplayer online games. It consists of a core server written in C with all game logic written as dynamically loadable modules.
    Downloads: 0 This Week
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  • 21
    DEPRECATED! This program is replaced by Gamer's Proxy: https://sourceforge.net/projects/gamersproxy/ This is a simple Java program that holds UDP packets for a while before forwarding them to a target address. This can be used to simulate ping in video games.
    Downloads: 0 This Week
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  • 22
    Borg Server (c# MMORPG server framework)
    The Borg project is a framework for building MMORPG systems entirely written in c# . Borg provides the infrastructure and development framework with features like account authentication & management, message delivery, client and shared libraries... Update: this project is not active. You can still use it as a solid base for other projects or research.
    Downloads: 0 This Week
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  • 23
    SimpleShogi
    SimpleShogi is a Java implementation of the game Shogi (japanese chess) it supports hot seat and multiplayer via network (UDP). SimpleShogi offers intuitive symbols for beginners but does not implement an AI-player.
    Downloads: 0 This Week
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  • 24
    3d, multiplayer game, made using c++, OpenGL, Winsock (UDP), and DirectSound. Visual Studio.
    Downloads: 0 This Week
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  • 25
    DyConnect is a cross-platform networking library for C++. Features include: synchronized variables for rapid development of networked games, multi-threaded TCP/IP, low-level UDP sockets, support for IPv4 and IPv6, and data compression.
    Downloads: 0 This Week
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