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Cloud Run is a fully-managed compute platform that lets you run your code in a container directly on top of scalable infrastructure.
Run frontend and backend services, batch jobs, deploy websites and applications, and queue processing workloads without the need to manage infrastructure.
rmapc is an efficient free map compiler for games using BSP files. Although influenced by id Software's quake map compiler, rmapc is developed from scratch and does not reuse code with similar utilities.
A 3D video game allowing networked players to fight for supremacy in a zero-gravity environment. Null Zero is based on the battle room in Orson Scott Card's best-selling novel Ender's Game.
Equipmant is a program designed to create equipment script files for the Final Fantasy XI Windower. Create macros in FFXI to use these scripts and they will change equipment quickly, even making it possible to change all equipment in a single macro.
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PSP RSS Feed Generator is a commandline based PSP RSS Channel file creator intended for beginners' use. It scans a local directory and creates a PSP RSS Channel compatible XML file ready to be hosted on a web site. ***Supports directories with spaces***
A Windows tool for converting any TrueType font into a format suitable for use on 3D hardware. Template output system. Merging of visually identical characters. Aggressive atlasing. Anisotropic scale to support frame buffers with non-square pixels.
Westwood red alert game engine. (original .mix files required) This is a rebuild of the red alert game engine (based on FreeCNC and FreeRA). To play the game with this engine you need the original .mix files. Demo version also work.(see RA95demo.zip)
DyConnect is a cross-platform networking library for C++. Features include: synchronized variables for rapid development of networked games, multi-threaded TCP/IP, low-level UDP sockets, support for IPv4 and IPv6, and data compression.
H4Ck3Rs_ Virtual Desktop is a modification of YVD By Xerocreative. Legend Zero has modded this program heavially to work with the H4Ck3Rs_ Online TCG. Legend Zero is currently at stage 1.4 of this modification.
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A racing game inspired by F-Zero and Gran Turismo that is controlled by either a PS2 controller or the keyboard. You race against your own best time replayed as a ghost.
Designed for the Sony Playstation 2, Argon, allows you to play multimedia files like XVID, DivX, and MP3. It is based off of the Simple Media Player (SMS) and offers an interface similar to that of the Playstation 3/PSP.
geWiz X1L was a masters degree project to explore development of a baseline architecture for a game engine in C++. It contains a variety of ideas, but nothing that was fully finished. Not compilable; use only as a resource to learn how not to do things.
Sandbox application using the Box2D physics engine with graphics done by SDL and OpenGL. I include some of the Box2D source code in this project. I claim no credit for any of the source files with the "b2" prefix.
An exporter plug-in for Autodesk 3ds Max version 8 and 9, which writes proper .X mesh files with proper skinning, effect parameters, named animations, and multiple texture coordinate channels.
A Chess game made by two students for a progamming project. The game has support to save and load files and timers for each player. The source code is in portuguese but there are plans to translate it. This is the base for the bigger project: Hydrus.
The Embedded Systems 3D Game Software Development Kit, short ES 3D Game SDK, is an Open Source 3D Game Engine / SDK for embedded devices based upon OpenGL ES.
Romdigger is a small library that would allow to extract info from rom files (images of game cartridges for old game consoles - like dendy, sega, nintendo etc) - game name, description, preview image etc and to view it in kde file browser.
VSMap3D is an OpenGL universe explorer for Vega Strike universes. So far it features: route planning, system/sector selection, faction ownership visualization
A modern mud-server. UnsignedByte uses a sqlite3 database as it's backend instead of slow and old-fashioned text-files. It uses a 3rd party GPLed socket library. Mugglenet's mud (Legilimensia) will use this engine when the project reaches beta stage.
A Maya plugin implementing a smooth skinning node doing dual quaternion skinning. Please visit the project's homepage for more information and downloads.
RunawayExtractor is an extraction and editing tool for the Runaway resource files (which contain the music, speech, images, etc. of the game). With this tool you can browse the resource files and save the gamedata to disk as WAV, BMP, etc.
FreeRA is a reimplementation of the gaming engine of the classic real time strategy game Command & Conquer RedAlert. WARNING: To play this game you need the data (.mix) files from the original Westwood Red Alert 1 game.