Search Results for "git:/git.code.sf.net/p/docfetcher/code" - Page 5

Showing 460 open source projects for "git:/git.code.sf.net/p/docfetcher/code"

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    Jscrambler offers an exclusive blend of cutting-edge first-party JavaScript obfuscation and state-of-the-art third-party tag protection.

    Jscrambler is the leader in Client-Side Protection and Compliance. We were the first to merge advanced polymorphic JavaScript obfuscation with fine-grained third-party tag protection in a unified Client-Side Protection and Compliance Platform. Our integrated solution ensures a robust defense against current and emerging client-side cyber threats, data leaks, and IP theft, empowering software development and digital teams to innovate securely. With Jscrambler, businesses adopt a unified, future-proof client-side security policy all while achieving compliance with emerging security standards including PCI DSS v4.0. Trusted by digital leaders worldwide, Jscrambler gives businesses the freedom to innovate securely.
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  • 1
    ZDoom is an enhanced port of the official DOOM source code to Win32 and Linux; it adds new features not found in the version published by id Software. Supports Heretic, Hexen and partially Strife. Extra tools: ACC ZDBSP ZETH.
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    Downloads: 70 This Week
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  • 2
    IMP - Irrlicht Music Player (Irrlicht)

    IMP - Irrlicht Music Player (Irrlicht)

    3D video music media player lyrics subtitles etc...

    ✿ Unique! The first, and only, software of its own kind... ;) ✿ Home page: http://irrlicht.sourceforge.net/forum/viewtopic.php?t=39695 ✿ Join our group: https://www.facebook.com/groups/programadoresdeportugal ✿ USAGE examples: - Simply play your musics, with 3D visuals. - Great for whole family singing. (Karaoke) - Lyrics files can be ".txt" or ".srt" files (Subtitles) - Great to be used with friends, in a party, singing. - Great for little babies... (Add your voice reading bedtime...
    Downloads: 0 This Week
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  • 3

    IICSAR

    An ASCII Rougelike - RPG

    ...This is a little project i worked on during boring/free hours in school and since, despite its semplicity, was coming out as something that is somewhat enjoyable, i decided to upload it here, source code included. It's not much, but i hope you all will enjoy it and that someone might find it useful :)
    Downloads: 0 This Week
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  • 4
    open-dis

    open-dis

    Open-DIS implements the IEEE DIS protocol in multiple languages.

    An open source implementation of the Distributed Interactive Simulation (IEEE-1278) standard in C++, C-Sharp, Objective-C, Java, Javascript and XML. Example applications including sending and receiving native DIS traffic, X-Plane plugin, and WebSocket/Javascript/WebGL applications. See the individual code directories for each package of interest. This project is inactive and has migrated to a GitHub project at https://github.com/open-dis
    Downloads: 4 This Week
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  • 5
    EE Keeper

    EE Keeper

    EE Keeper is a saved game editor for Baldur's Gate Enhanced Edition.

    EE Keeper is saved game editor for Baldur's Gate: Enhanced Edition and Baldur's Gate II: Enhanced Edition. This project is a continuation of Shadow Keeper, originally released by Aaron O'Neil in 2000 for Baldur's Gate II: Shadows of Amn and Throne of Bhaal. This version will still work with the original BG2. Currently, it will only work natively on Windows, although it has been tried through Wineskin on Mac OS X and currently works, though no guarantee is in place that this will continue...
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    Downloads: 666 This Week
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  • 6
    Cassapa is system that uses augmented-reality to help aiming at pool games. Only the binaries are hosted here at SourceForge. Please check the GitHub project page for the source code
    Downloads: 1 This Week
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  • 7

    BWEM

    Fast and robust map analyser for Brood War.

    Brood War Easy Map is a C++ library that analyses Brood War's maps and provides relevant information such as areas, choke points and base locations. It is built on top of the BWAPI library. It first aims at simplifying the development of bots for Brood War, but can be used for any task requiring high level map information. It can be used as a replacement for the BWTA2 add-on, as it performs faster and shows better robustness while providing similar information.
    Downloads: 0 This Week
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  • 8
    SoftPixel Engine

    SoftPixel Engine

    Realtime 3D engine for game development

    The SoftPixel Engine is an OpenSource high level realtime 3D engine for C++ (GNU C++ & VisualC++). It supports Direct3D11, Direct3D9, OpenGL 1.1 - 4.1, OpenGL|ES 1.1 and OpenGL|ES 2.0 and runs on Windows, Linux, Android and iOS.
    Downloads: 4 This Week
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  • 9

    AutoWolf

    Bot for id Software's Wolfenstein 3D

    This is a port based on Moritz "Ripper" Kroll's WOLF4SDL port for Wolfenstein 3D, a game developed 1992 by id Software and published by Apogee. The source code to the game has been released as GPL. The port implements a "bot" for this game, where the player is controlled by the computer, in the attempt to solve every level autonomously. Available as binaries for Windows and OS X, and as source package for Linux/UNIX (requires SDL and SDL_mixer to build). An experimental build has been released for 16-bit DOS and can be run with DOSBox. ...
    Downloads: 0 This Week
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    AI-Powered Identity Governance

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  • 10
    Tic-Tac-Toe with SFML

    Tic-Tac-Toe with SFML

    First little SFML Game, made with C++

    Funny Little tic-tac-toe. You can download it in Windows. you can play against your PC or against a friend. It shows your points and a highscore. Reorganized Code!!!*
    Downloads: 0 This Week
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  • 11
    Atomic Game Engine

    Atomic Game Engine

    The Atomic Game Engine is a multi-platform 2D and 3D engine

    Atomic Game Engine is an open-source, cross-platform game engine that supports both 2D and 3D game development, giving developers flexibility in choosing the style and scope of their projects. It provides a full suite of engine tools — rendering, scene management, input, asset pipelines, scripting (C++ and optionally JavaScript), and more — which allows teams or solo developers to build rich interactive applications and games without assembling disparate libraries. Because of this...
    Downloads: 3 This Week
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  • 12
    Zeta Engine

    Zeta Engine

    2D ARPG Engine

    Zeta Engine Is a simple 2-Dimensional Data Driven ARPG Engine aimed to create ARPG Games by desribing Data from XML Files and adding behaviour with Lua language. You can create simple to Advanced features without even touching the engine's core code thought an extensive Lua API. As for now, the gui System is CEGUI cause it can use the same data types as the Engine's. Currently Third Party software supported: Partial* Tiled Map support Partial* Dark Function Editor Support *By partial, means that the Engine uses only a part of the features provided by the software (For now). ...
    Downloads: 0 This Week
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  • 13

    GameExampleCode

    Source code of a text adventure game.

    This is just a simple text adventure game, feel free to download and make your own game with your own story. This is for learning purposes.
    Downloads: 0 This Week
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  • 14
    Le Dernier Morkid
    Bonjour et Bienvenue, Ici vous pourrez trouver toutes les informations et les mises à jour sur Le Dernier Morkid. Please be kind and help us by looking the code and by saying us what we can upgrade. En cas de bug détecté, merci d'envoyer un message à Swarthon If you see a bug, please send a message to Swarthon
    Downloads: 0 This Week
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  • 15
    StepMania

    StepMania

    Advanced rhythm game for Windows, Linux and OS X

    StepMania is an advanced cross-platform rhythm game for home and arcade use. StepMania 5.1 focuses primarily on internal enhancements, especially for content creators (including but not limited to controller support improvements, support for custom songs in profiles on USB drives, fullscreen improvements on X11, a large number of new modifier effects, and a new image caching system), while preserving compatibility with StepMania 5.0.x content such as themes and noteskins. Speaking of themes,...
    Downloads: 50 This Week
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  • 16
    ALRDR 2.0 demo

    ALRDR 2.0 demo

    The second demo of my game engine.

    Started when I was 16, still not ended, here is a demo of the game engine on which I work for more than 1 year. It's my first game project, so I decided to make it easy, by creating my own game workbench (a friend is making the MapEditor, I'm doing the rest), including the game engine, render engine, graphics, programmation, syntax ect. Don't wanted especially to share it, but friends wanted to play on it, so I will just share the .exe here. The source will come maybe later :)
    Downloads: 0 This Week
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  • 17
    Yeti3D PRO - Portable 3D Engine
    This is the last know development of Yeti3D before the project was shelved. It was a nice engine in its time, and might have code in it still worth something to someone. Its a portable 3D game engine with fast software rendering.
    Downloads: 3 This Week
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  • 18
    Dimension Balls

    Dimension Balls

    A public domain cross platform 3D game

    ...Have looked at the code for other 3D games and there are mostly the same problems around collision detection and "hacks" to get it to "work".
    Downloads: 0 This Week
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  • 19

    BioGB

    Highly portable Gameboy Color emulator

    BioGB was designed with the following properties: 1. It most be as portable as posible. 2. The code most be easy to read.
    Downloads: 0 This Week
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  • 20
    Adventure: Revisited

    Adventure: Revisited

    Reenactment of the classic Atari 2600 game

    ...A port? This may be the first instance of some sort of bizarre hybrid. As mentioned above, I used a dissassembled and annotated version of the original game's source code as a reference in creating this software. Certain pieces of the code could be considered "emulation" - for example, the player/missile collision detection is, in a way, emulating that particular part of the original hardware. I also kept all the game data in the same format as the original source where practical to ensure the most accuracy possible.
    Downloads: 4 This Week
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  • 21
    OpenKore

    OpenKore

    OpenKore is an automation tool for Ragnarok Online

    ...**MOVING TO GITHUB** As of February 28th 2016, the OpenKore project has moved to GitHub. Please see the OpenKore wiki for more information: http://openkore.com/index.php/Git This SourceForge page will remain online for now, but the project has been locked in "read-only" mode and no more updates will be published here. **DOWNLOADING KORE FROM THIS PAGE WILL GIVE YOU AN OLD VERSION**
    Downloads: 18 This Week
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  • 22
    Sensa

    Sensa

    Android, DOS, FirefoxOS, Linux, MacOS and Windows all in one..

    Sensa is not an operating system, is a work environment compatible with Android © 4.4.4, Firefox OS ©, Linux Ubuntu 12.12 ©, MacOS Classic 7 ©, MS -DOS © operating systems, and Microsoft Windows 8.1 ©; whose distribution is free, and with source code available under GNU GPL 2.0 license .
    Downloads: 1 This Week
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  • 23

    Rockbot

    Multi-platform game engine similar to old Megaman with a stage editor

    An open-source, SDL based, game engine to replicate old style Rockman (aka Megaman) games, being as close as possible of Rockman 1-6, and an editor made with Qt, for custom graphics, weapons, bosses, enemies and level creation. Please access our web page for more details. The engine code is meant to be highly portable, thanks to SDL, and have been ported and tested in: - Linux - Windows - macOSX (x86) (not currently supported) - Playstation 2 - Nintendo DS (abandoned) - Dingux - Open Pandora Any system with SDL and 24 or 32 MB should be able to run it. Porters are welcome!
    Downloads: 0 This Week
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  • 24

    evilrpg

    plugin-based RPG manager in C++ and Qt5

    ...evilrpg itself is going to be under the BSD license supporting Windows, Linux, and (hopefully) Mac. Support is also planned for Android, and possible IOS if the community supports it (code is portable).
    Downloads: 0 This Week
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  • 25

    Ogaboo

    Open Game Bootstrap

    ...After a few months of research, I came up with the following list of projects: -Ogre3D -Bullet Physics -MYGUI -OgreVideoPlugin -OgreOggSound -OpenAL To stick with this idea, I recommend the use of some Tools, such as Eclipse, Code::Blocks and msys2/MinGW64 for the development environment.
    Downloads: 0 This Week
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