Search Results for "git:/git.code.sf.net/p/docfetcher/code" - Page 7

Showing 242 open source projects for "git:/git.code.sf.net/p/docfetcher/code"

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  • 1
    BlackSMS is a project to build a very accurate Sega Master System's emulation core without depending on any specific plataform. This is achieved by spliting the plataform-dependable code from the core and providing it as a separated interface.
    Downloads: 0 This Week
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  • 2
    A Tetris Clone for PalmOS devices
    Downloads: 0 This Week
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  • 3
    Tmatrix is a code emulator based on the movie "The Matrix". It works in text mode so it does not need any graphical interface.
    Downloads: 0 This Week
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  • 4
    gDoomsday provides a GUI frontend to the Linux version of the DOOM sourceport engine Doomsday using GTK. THIS CODE IS OLD AND UNMAINTAINED.
    Downloads: 0 This Week
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  • 5
    Skyroads project (interpreter) for the Linux-based handheld GP2X based on the original source code of Bluemoon's game which was released in 1993.
    Downloads: 1 This Week
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  • 6
    This project is a portage of LUA on GP2X. It uses LUA source code from 5.0 version and SDL toolkit from dev.gp2x.com For more information see http://glua2x.memiks.info/
    Downloads: 0 This Week
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  • 7
    SWFotE is a SWR MUD derivative, featuring a new space system, introduction system, multiple class creation, 3 new classes, ship simulators, code created ships, missile launchers, new force system, copyover, and a whole slew of other customizations.
    Downloads: 0 This Week
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  • 8
    Releases by No Name Development. All original code is released under the zlib/libpng License, the source to No Name MAME is released under MAME's own license.
    Downloads: 0 This Week
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  • 9
    qfl is an ASL client for the Linux operating system. ASL is the Adventure Scripting Language, developed by Alex Warren for use in Quest, his text game system. Despite the name, qfl contains no code from Quest, but will be fully compatible with Quest.
    Downloads: 0 This Week
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  • 10
    MechForce is the coolest shareware game on the Amiga (IMHO). It's a mixture of realtime and turn based strategy/tactic game based on BattleTech. This is an attempt to recreate this game with a lot of enhancements with the help of the Allegro library.
    Downloads: 0 This Week
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  • 11
    A simple arcade game emulator that uses modules to perform each of the main sections of the code. This is meant as a proof-of-concept to see if this idea will scale up to MAME proportions well.
    Downloads: 0 This Week
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  • 12
    Quake2 baseq2/Xatrix gamei386.so enhanced code for DED DM only servers - all non-essential code/clutter removed, fixed bugs and game play enhancements added. Designed for speed on a deathmatch server (r1q2ded recommended) - server: xatrixuk.servegame.org
    Downloads: 0 This Week
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  • 13
    (To pronounce, just say the letter: AAY WHY QUEUE.) A collection of high-level models and utility code applicable to interactive applications. e.g. Fixed/variable timestep timing, state machine, etc.
    Downloads: 0 This Week
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  • 14
    Nxabega is a First Person Shooter (FPS) based upon the open sourced Quake 3 engine and game code. The final intention is to provide a rich single player game.
    Downloads: 0 This Week
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  • 15
    B.O.T.S (Bots Tactical Simulation) is a programming game, where players "code" the behaviour of their bot and watch them fight with others bots in a arena. It comes with a full environnement in Java/Swing, for coding, debugging, playing matchs, etc ...
    Downloads: 0 This Week
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  • 16
    Generic Game Framework in eiFFel (G2F3) aims to simplify the development of two player zero sum strategy games by separating game specific code from reusable generic code. So far, abstract board games are best supported.
    Downloads: 0 This Week
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  • 17
    A multi user dungeon based on diku/merc/rom source code.
    Downloads: 0 This Week
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  • 18
    This is a game of hangman! It is written using the allegro game library. 2006-04-02 : I have decided that the code is so stale and difficult to work with, that I will probably not continue this. Edit: I may have a go at redoing parts of it. not promises!
    Downloads: 0 This Week
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  • 19
    An ABAP2HTML converter(mature), Business Console ( charva is better ), Buoy Classes and Minuet.
    Downloads: 0 This Week
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  • 20
    A collection of source code for manipulating the various file formats (images, maps, sounds, models, etc...) used by The Elder Scrolls: Daggerfall, an old, but still popular CRPG.
    Downloads: 0 This Week
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  • 21
    PHP Media is a wrapper of Allegro library for PHP. It is multiplatform and allows fast graphics development with PHP. This project has continued for PHP5. This is the new address: http://code.google.com/p/phpmedia
    Downloads: 0 This Week
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  • 22
    Our project is designed for people who know C and/or C Gameboy development to discuss problems with their code, share code 'snippets', and make games together. They will be compiled and made into GB format allowing them to be played on emulators and/or
    Downloads: 0 This Week
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  • 23
    DOTL is a bare bones MUD code base designed for developers seeking to create a MUD based on AD&D 2nd Edition rules. Written entirely in C.
    Downloads: 0 This Week
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  • 24
    SimpleDomino is a Server for a Programming Competition from Schoolinux and Linux-dubai.com for School Students. It uses TCP/IP for Communications. (It's base on Linux but can port to Windows) You can start your own Competition or Help us to develop this P
    Downloads: 0 This Week
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  • 25
    This is an intend on writing an abstracted yet quick code that enables a programmer to work on IA to play Go (wei'chi), an ancient oriental board game. The first step is, however, just to build a program that can be used to play Go without any IA!
    Downloads: 0 This Week
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