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Circuit War 2 is an update to Circuit War, two-four player strategy game originally by R. Reed.
The game requires the victorious player to crush the opposing CPU's by draining their energy levels to below zero.
Server-side framework to create cardgames of various types. Defines communication models, protocols, interfaces, accounting, data models and distribution mechanisms. Not covering concrete implementations nor clients to access concrete implementations.
Code engine for parsing Quake 3 Arena console log files to produce player statistics. Engine designed to be extensible for use with ANY quake 3 mod. Example of a mod implemented (Urban Terror).
The Freya Game Engine is a cross platform Java API for writing multiplayer turn based games. The engine produces XML turn descriptions based on XML command files and XML data dictionaries.
Cam Portal Management server - Allows you to maintain several personally stylized pages displaying hundreds of webcams / screen grabs / random pictures with some control over broken links or missing files.
PaulRPG: A free role playing game engine, to enable people to create free "Final Fantasy" style games. The data file formats are reasonably cross-platform supportable, they would just need an interpreter for the different platforms.
physicslib:- A library of rigid body physics routines and demos, designed for use in VR and entertainment applications. With tutorial style documentation intended to explain the concepts used in the code.
Retro is a crossplatform opensource game library, including a file manager and a 2d rendering system. It is designed to take advantage of modern 3d accelerators (yes, to render 2d graphics!) and supports loading files on-the-fly.
Bindx0r is a web application for configuring and *modifying* keyboard mappings for game config files (e.g. Quake3). It aims to be unobtrusive, intuitive, lightweight, powerful, and retargetable. Bindx0r is written entirely in Client-side Javascript.
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The Quake III Batch File Generator is a tool to facilitate the editing of Q3 config files in a graphical way. You can use it to configure quake servers and clients. You can startup quake3 directly from the tool.
JVirus is a plattform independent virus written in Java! "Write once, destroy anywhere". In the serious, JVirus is a game like Pacman, the user controls a virus and must destroy all data in the system and escape from antivirus opponents. It's only a game.
The Open Magic Data project (OMD) is an attempt to organize magic data (data used in the Magic: The Gathering (TM) game) into a format that allows for easy access by encoding it into XML. see the Home page for more details. http://omd.sourceforge.net/
pgn2pgc converts text Portable Game Notation (PGN) chess files into highly compressed Portable Game Coding (PGC) chess files. This is the only implementation of PGC as described in the PGN standard. Code is also useful for writing chess software.
Pyplace is a toolkit which helps Python developers to render data as isometrically viewed 'places' around which the user can navigate.
The look and feel by version 1 will be similar to an early UO or AOE, but only a few unit sprites & no network
GPong project intend to make a multiplayer and multi-OS pong game.
It melt C with SDL library to draw the scene and Java with JNI interface to share data with other players across the net. The java module will also interact with a database to find availa
GLOOP is Liquid Object Oriented Particles. libGLOOP render implicit surfaces from a set of "meta-points". Uses include: modeling liquids, volume rendering, computerized silly putty. Based on code by Brian Sharp
SimGear is a set of open-source libraries designed to be used as
building blocks for quickly assembling 3d simulations, games, and
visualization applications.
SimGear is a relatively new project, and while quite a bit of code has
been written as par
jRPG was an engine for building and running RPGs with Java 2. While development has ceased, it may still be useful as an example. Features include a 2-D tile based engine, basic AI scripting, data-file parsing, and quite a bit more.
pyBoids is a free/open-source project that implements (in Python/TKinter) Craig Reynold's famous boids algorithm. This algorithm intelligently simulates flocking, herding, swarming, and schooling behavior as found in nature.
ASSET is an open source Java application providing support to the modelling of maritime tactics. User-defined performance files can be used to replace the generic data used for ships, submarines, weapons, sensors, and helos.
PySol is an exciting collection of more than 200 solitaire card games. Its features include a very nice look and feel, multiple cardsets and table backgrounds, unlimited undo/redo, loading/saving games, player statistics and log files, a hint system, demo
OpenBaseball will be a text-based baseball simulation using real data of baseball players. I hope to make the game statistically accurate in reproducing past seasons. I want it to be as statistically accurate as Diamond Mind Baseball.