Search Results for "/storage/emulated/0/android/data/net.sourceforge.uiq3.fx603p/files" - Page 55

Showing 1510 open source projects for "/storage/emulated/0/android/data/net.sourceforge.uiq3.fx603p/files"

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  • 1
    OpenDemo creates open sourced computer games recordings (demo files) for 3D games like Quake III Arena. These OpenDemo files will be much better suited for machinima purposes, than the original propriatary formats. Works with Q3A, RtCW, SOF2, JK2, STEF.
    Downloads: 0 This Week
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  • 2
    paklib provides easy-to-use pak-file access for the well-known Quake 2 PAK files. It consists of two files and is easy to use in your source code. It is written in pure C and makes only use of stdio.h, stdlib.h and string.h If you are a game developer
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    Downloads: 5 This Week
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  • 3
    A program which will allow you to edit the maps and other data for the NES game Blaster Master, so long as you provide it with a ROM.
    Downloads: 0 This Week
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  • 4
    LCGML (Legacy Crawling Game Markup Language) makes it possible do script old fashioned text adventures. It is an XML-driven Document format. For the stable product, an perl interpreter is also planned
    Downloads: 0 This Week
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  • 5
    Ack!Mud Visual Area Editor is an editor to modify and create Ack!Mud area files more easily than the in-game area editor. Built using Java SWT/JFace.
    Downloads: 0 This Week
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  • 6
    myMUD is a Multi User Dungeon server that uses mySQL to store game data. The server can be connected to via a telnet client, web interface or a special instant messanger style client.
    Downloads: 0 This Week
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  • 7
    A collection of C++ include files useful in cross-platform development, focusing on OpenGL and file formats from Total Annihilation, with demontration binaries.
    Downloads: 0 This Week
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  • 8
    This application shows you a graphical representation of your Murania game data and allows you to view detailed information about all provinces and units.
    Downloads: 0 This Week
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  • 9
    Sphaero is an extensible Java jigsaw puzzle application. It supports any image of reasonable size, piece rotation (0/90/180/270 currently), and customizable cutting style (squares, "classic" cuts, etc.).
    Downloads: 0 This Week
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  • 10
    SoapyIGC will provide both a way to move faction data from pICE to a mySQL database, as well as providing a SOAP XML interface to the faction data. Consumers can then compare small differences in Allegiance cores on a per faction basis.
    Downloads: 0 This Week
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  • 11
    Tools for managing, parsing and indexing 'plain text' data files from imdb.com. (see http://www.imdb.com/interfaces)
    Downloads: 0 This Week
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  • 12
    This is a character and items editor for the game Diablo 2 (D2). This also features updates for the expansion pack Diablo 2 LOD. Features include stat editor, money, inventory, and gem upgrade system. Donations are needed and will soon be accepted!
    Downloads: 3 This Week
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  • 13
    VisSim is a visual simulator for semi-stationary objects written in C++. The viewer can move around in three dimensional space to view the object from different directions and distances. VisSim uses OpenGL/GLUT and it runs in client-server mode.
    Downloads: 0 This Week
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  • 14
    Quake II Weapons Facotry (THE Team fortress for Quake II) meets Quake III Arena WFA. The engine is founded on Q2 GPL code, and uses the WFA media. Visit the main website for more details.
    Downloads: 0 This Week
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  • 15
    The Effort: Zero Franchise Manager is a set of PHP files designed to minimize the effort needed to create a website for a Madden 2003 PC Franchise.
    Downloads: 0 This Week
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  • 16
    forty-two is a clone of the 1943 game written in C++. It is intended to provide a clean codebase for simple 2D shoot-em-up games using the SDL. Customization can be done by plugging in custom graphics, data files and scheme (guile) AI scripts.
    Downloads: 0 This Week
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  • 17
    Command line tools helping you to create bzflag map world files with complex objects like trees, bridges, block pyramids, minefields, tunnels and so on. Written in python2.2 (linux). Screenshots -> Home Page! Play demo map at ducati.bzflag.org:5157.
    Downloads: 0 This Week
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  • 18
    Spriteric <sprite-UH-ric> is a tool to convert sprite images to C source code. It is intended to provide a data-driven solution for 2D sprite projects (particularly for console games).
    Downloads: 0 This Week
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  • 19
    This project contains the software used by the University of Toronto RoboCup team for controlling a team of robots to compete, against another such team, in a real time soccer environment.
    Downloads: 0 This Week
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  • 20
    TurboRally is a 2d top-down car game written in C++ using SDL. The objective of the game is to collect a number of object before the opponent (cpu) does. Maps are dynamically loaded from user editable files. There are also music and engine sounds.
    Downloads: 0 This Week
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  • 21
    Personal toy project to create an interactive image of a meadow. I don\'t know if this will turn out to be ultra-realistic, impressionistic or even alter-reality. I see this as a cross between digital gardening, sculpture, and just plain art.
    Downloads: 0 This Week
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  • 22
    ...We provide a set of C libs and utilities to perform cypherpunk style crypto functions, using your existing OpenPGP keys. Ring signatures; credentials; mental poker; timelines; zero knowledge proofs. Cool stuff!
    Downloads: 0 This Week
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  • 23
    <b>IVJ MUD (Masive Multiplayer Text Game) is a SSL-based soft:<br>-Client (GUI)<br>-Server (GUI)<br>-Applet (GUI)<br>-Protocol (SSL-based, use of localization files that store strings to reduce trafic and allow for instant i18n.<br> LOOKING FOR HELP!</b
    Downloads: 0 This Week
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  • 24
    tkGK will be a GUI for battlecalculating and bookkeeping of GearKrieg or HeavyGear gameunits, coded in tcl/tk. Binary files for Linux and Windows will be provided.
    Downloads: 0 This Week
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  • 25
    Emotion Engine is an 3d game engine based on plib of the 3d graphics, lua for the scripting engine and xml for the world files. Originally the engines intent was to demo and create a tutorial on how to use plib for new game developers.
    Downloads: 0 This Week
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