Build innovative business apps powered by process automation
Connect workflows, teams and systems within one digital business transformation platform
Manage your business as a unified system of interacting processes. Use BPMN 2.0 for low-code process modeling by business people. Follow your strategic goals with process architecture that always corresponds to the structure of an actual business.
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Propel Software: Product Value Management Platform for Manufacturers
For modern product companies that need to connect product and commercial teams successfully
Propel is a cloud-native Product Value Management platform that unifies PLM, QMS, and PIM in one connected system, giving manufacturers complete visibility and control across the entire product lifecycle. It provides a single source of truth for all product data, streamlines change management, strengthens quality and compliance processes, and accelerates time-to-market by eliminating the silos and manual steps that slow teams down.
Pocket Heroes is a new life for Heroes of Might and Magic game remake, but for handheld devices, such as PDA, Mobile phones, etc ... Check http://code.google.com/p/pocketheroes/
An interactive fiction manager and interpreter for Android,
aimed to be a comprehensive multi-interpreter similar to Gargoyle,
with metadata and story management support. Currently Z-Code
stories are supported and metadata is
fetched from IFDb.
P-Ishido is a customizable version of the classic tile maching game, for recent Palm OS devices. It supports board/piece plugins and has transparency support for pieces on hi-res devices. (GPL for full package incl. gfx and sfx, BSD for code only.)
With ThinkAutomation, you get an open-ended studio to build any and every automated workflow you could ever need.
When a message is received ThinkAutomation automatically executes one or more Automations. Automations are created using an easy to use drag-and-drop interface to run simple or complex tasks. Automations can perform many business process Actions, including: updating company databases, CRM systems and cloud services, sending outgoing emails, Teams & SMS messages, document processing, custom scripting, integration and much more. Over 100 built-in actions are included, plus ThinkAutomation is extensible with Custom Actions.
JFrog is a free distributed components-oriented framework created to develop multiplatform game engines with high source code reusability. Its possible to create game engines for personal computers and handhelds. Before this project was Amphibian.
Award winning commercial game Bomber for Nokia Series 60 is now available for free complete with full source code (J2ME).
Fly WWI plane in world with realistic physics, destructable terrain and other goodies.
Dvorak-Palm is the first port of the card game Dvorak to the Palm! Make your favourite decks, play with your friends, all right on your Palm!
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If you want to join click on 'view members' to the right and email Nick (kousu) with your username.
DieRoller is a PalmOS application for gamers, written in Quartus Forth. It allows you to roll up to 8 multi-sided dice, and display the roll results as well as the sum. DieRoller is freeware, and Quartus Forth source code is included.
In order to work
The #1 solution for profitable resource management
Designed to give Operations and Finance leaders the insight and foresight they need to achieve profitable delivery at scale.
Unlike spreadsheets or clunky PSAs, Float offers a clear, centralized view to schedule teams, plan capacity, estimate work, and track margins in real-time so that you can keep your people and profits on track.
This project is based on sources published by original Ataroid developer, who in turn used code of Stella.
This project is abandoned in favor of Droid2600: https://code.google.com/p/droid2600/. Available sources do not compile into anything working anyway.
Partial SDL implementation to support Prequengine (TwinEngine) on BlackBerry 10 smartphones.
See:
https://code.google.com/p/prequengine/
https://github.com/xesf/twin-e
This is currently in the Planning stages. Using Basketball GM code as a guide. If anyone that is interested in helping out with this project should let me know as I am a new at coding and know that this is a work in progress. I hope to have this working within a year and have beta testing at that time. Version 1 will be open source as far as the basic parts of the game. After that I will not be updating this code and it will be closed source for personal reasons.