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PicViewer is a small Win32 app that displays graphics files using easy navigation among directories. Full-screen, scale-to-size, and slide-show modes are available. Command-line parameters can activate these features and start in a specific directory.
A Visual Basic project to read and display EXIF data from a JPEG file; consists of a class module to read and present the data which can be incorporated in any VB project, and a wrapper form to demonstrate its use.
OpenGL specific texture factory which provides the user with textures defined in an Xml based definition file. The library supports modifiers, that could be applied on each defined texture to modify the image data before OpenGL generates the texture.
Dynagraph for Grappa is a Java front-end for the Dynagraph graph layout engines. It supports direct manipulation (graphical editing) of graphs, as well as text-driven display of dynamic graphs.
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Cloud Run is a fully-managed compute platform that lets you run your code in a container directly on top of Google's scalable infrastructure.
Run frontend and backend services, batch jobs, deploy websites and applications, and queue processing workloads without the need to manage infrastructure.
The simplechart project uses Java2D with SWT to produce a simple Eclipse plug-in for plotting data and placing other objects on a chart. Customizable. Supports interactive zooming. Developers can create new objects by implementing an simple interface.
Dynagraph for Windows is a graph editor and front-end for the platform-independent Dynagraph graph layout engines. It consists of the Montage OLE Client-Server library, COM wrappers for Dynagraph, and graph editing components.
The project is a collection of object pascal libraries for parsing text strings and markup languages HTML, XHTML, XML, CSS and others. Libraries are written in minimalism concept with striving for wide unification.
The project is about turn-based, networked multiplayer, non-cooperative, zero-sum, abstract strategy board games (e.g. Chess, Go, Reversi variants, etc.) on 3D-visualized polyhedra and related recreational (discrete, computational) mathematics.
The SwfDotNet framework is a full .Net open source library for writing, reading and generating Flash(tm) Swf files on-the-fly with C# .Net or VB.Net. It's composed of packages for IO writing/reading process. Written by Olivier Carpentier.
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vuVolume is a framework for volume rendering algorithms in C++. When creating a new rendering method in vuVolume it is possible to just concentrate on the actual algorithm and let the framework take care of the more administrative tasks.
SIGE - Simple Imperative Game Engine SIGE is a toolkit for game creation with OpenGL. At the moment suport for menus, textures, keybindings and configuration files is working. The project plans to include audio and video at a later time.
iAnaglyph is a Cocoa application for generating anaglyphs from two slightly different images of the same static scene. An anaglyph is an image that appears to have depth when viewed through red/blue "3D" glasses.
Vector Visuals provides an easy-to-use, object-based API for creating and manipulating Java2D-rendered shapes and images. It features object embedding, dynamic connectors, and multithreaded task support.
Allows communications between Poser (www.e-frontier.com) and external applications. Implements loading of files and saving of content to and from Poser from external applications (like Windows Explorer, P3dO, Advance Library).
CGM# allows easy reading and writing of CGM (Computer Graphics Metafiles) files from .net applications. The project aims to eliminate the cost and complexity of dealing with CGM 4, WebCGM and other common profiles of CGM.
XSprite is a sprite file format for use in games. It stores RGBA colour, and 4 monochrome 'masks' which can be used for such puposes as collision detection.
This project aims to provide tools for this format, aswell as libraries for game developers.
UIMP(Unified Image Manipulation Program) is an OS independent Image Processing system, which provides over 1000 algorithms and supports web online, console and GUI program.
KAGEfx is a framework to load shader programs based on the OpenGL Shading Language contained within an XML file that holds descriptive metadata about the shader and to replace shader modules on the fly with respect to their level-of-detail metadata.
This project is a framework (i.e., library) for Mac OS X applications to link in. It provides plots of data together with the supporting machinery (objects inheriting from NSDocument, for example) that
applications can use to manipulate the plots.
NewbGallery is a simple and easy to use and install web gallery. For now it is as sample as simple ( :) ) but intends to gain more features. It includes a simple admin panel, which generates thumnail files.
Scanner/Touchscreen Input Handwriting Recognition Software: A handwriting recognition program for Windows that is able to recognize both images from a scanner and data from a touch screen. It also works as an OCR program.
PyPotrace is a Python programming language binding for Peter Selinger's Potrace raster to vector conversion algorithm. No separate Potrace library or application required!