Search Results for "world%20of%20warcraft%20map%20editor"

Showing 9 open source projects for "world%20of%20warcraft%20map%20editor"

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  • 1
    Aeson

    Aeson

    A fast Haskell JSON library

    aeson is a high-performance Haskell library for JSON parsing and encoding, optimized for speed and ease of use. It serves as a foundational tool in the Haskell ecosystem for handling JSON data efficiently. High-performance optimized for real-world workloads. Widely used and well-maintained community library. Compatible with popular frameworks and the Haskell web ecosystem. Easy-to-use API (e.g., FromJSON, ToJSON typeclasses). Fast JSON parsing and serialization.
    Downloads: 1 This Week
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  • 2
    PureScript

    PureScript

    A strongly-typed language that compiles to JavaScript

    ...An extensive collection of libraries for development of web applications, web servers, apps and more. Excellent tooling and editor support with instant rebuilds. An active community with many learning resources. Build real-world applications using functional techniques and expressive types, such as: Algebraic data types and pattern matching. Row polymorphism and extensible records. Higher kinded types and type classes with functional dependencies, as well as higher-rank polymorphism. Precompiled binaries are available for OSX, Linux, and Windows. The Pursuit package database hosts searchable documentation for PureScript packages. ...
    Downloads: 8 This Week
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  • 3
    Reflex

    Reflex

    Interactive programs without callbacks or side-effects

    Reflex apps automatically react to changing data. This keeps every interaction current, accurately representing the relationship between your data and the real world. Reflex components are modular and reusable. If your requirements change, your app can quickly and easily be reworked. The modularity of Reflex lets you iterate quickly, without wasting code. Reflex has been built to seamlessly support interfaces on desktop, mobile, web, and other platforms, all in Haskell. Regardless of your platform needs, Reflex lets you take your team and your code with you. ...
    Downloads: 6 This Week
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  • 4
    Software Design in Haskell

    Software Design in Haskell

    Software Design in Haskell

    ...Throughout, the code illustrates dependency inversion in Haskell, showing how to swap implementations without pervasive rewrites. The result is a cookbook of strategies and runnable examples that help teams structure real-world Haskell applications beyond small scripts or academic exercises.
    Downloads: 1 This Week
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  • 5
    LambdaHack

    LambdaHack

    Haskell game engine library for roguelike dungeon crawlers

    ...It's packaged together with a sample dungeon crawler in a quirky fantasy setting. To use the engine, you need to specify the content to be procedurally generated. You declare what the game world is made of (entities, their relations, physics and lore) and the engine builds the world and runs it. The library lets you compile a ready-to-play game binary, using either the supplied or a custom-made main loop. A couple of frontends are available (SDL2 is the default for desktop and there is a JavaScript browser frontend) and many other generic engine components are easily overridden, but the fundamental source of flexibility lies in the strict and enforced with types separation of engine code from the read-only content and of clients (human and AI-controlled) from the server.
    Downloads: 2 This Week
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  • 6
    haskell-trainings

    haskell-trainings

    Haskell 101 and 102: slides and codelabs

    Haskell Trainings is a collection of slides, exercises, and documentation used by Google to teach Haskell programming. It covers a wide range of topics from beginner to advanced, including functional programming principles, monads, type classes, concurrency, and performance. The repository is designed to support self-paced learning or instructor-led training and reflects Google's internal education efforts to promote functional programming skills.
    Downloads: 2 This Week
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  • 7
    GHCJS

    GHCJS

    Haskell to JavaScript compiler, based on GHC

    ...Developers write normal Haskell, use Cabal/Stack to build, then bundle the generated JavaScript alongside required support code. Interoperability with the JavaScript world is provided through a foreign-function interface, allowing Haskell code to call browser APIs or Node modules and to be called back from JS. The ecosystem includes packages tailored to GHCJS (for example DOM bindings and FRP libraries), enabling full single-page apps written in Haskell. Because it mirrors GHC closely, many pure Haskell libraries “just work,” making it practical to share code between server and client.
    Downloads: 0 This Week
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  • 8

    startrails

    open game world to be set in a realistic environment

    Discover a huge fictional game world and supply resources for its exploration. Unleash mysterious secrets or just race through the hills. This software is under development and thus neither complete nor bug-free. However, fun can occasionally be had.
    Downloads: 0 This Week
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  • 9
    Human Speakable Programming Language

    Human Speakable Programming Language

    foundation of the General Intelligence Operating System

    ...This project has moved to http://sourceforge.net/p/spel We are currently working on human-to-computer programming-language with mostly English base vocabulary. Though once we have that, we plan to add support for other world Languages, including Chinese, Spanish, Russian, Arabic, Hindi, among others. Eventually HSPL shall be the foundation of GIOS the General Intelligence Operating System. Which is an open source operating system, that can be used for intelligent robots, computers and technological host-bodies. Regularly post on blog about HSPL at http://weyounet.info/?...
    Downloads: 0 This Week
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