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op4j is a developer happiness tool. Its aim is to reduce the amount of similar lines of code needed to do every day tasks in our code by providing an operator chaining tool to perform easy iterations on lists, OGNL evaluation, data type conversion...
CTokenizer accepts C++ syntax as input and outputs a vector of CToken objects, which contain a token string and a(n enumerated) token type, which can then be used to parse the input.
Converts any templates into executable PHP code and stores it for later use, e.g. HTML, RSS or XML. Handles scalar and array values, blocks, loops, control structures, includes, extensions/functions, filters, build in i18n functionality, caching
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Command line parameters parser, calls corresponding user functions and, if necessary, checks type/semantic of values of inputed parameters. Uses Boost C++ libraries.
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CSChessControls contains chess controls for Windows Forms Application. Source code is open and free to use. Developed in C#.Avaliable controls are ; ChessBoard , CapturedPiecesControl, ChessTimer, FischerTimer
A base set of libraries. Boilerplate type code and algorithms.
Currently skuttil (Java util & parsing code) and searKit (generic Java search framework).
This is a tidy lightweight library implementing a series of C++ Design Patterns, aiming to be simple, clean and portable. This library is made to help C++ programmers to develop projects with clearer and more compact source code.
ezUser is a simple framework for adding user authentication and registration to your PHP website.
Simply include ezUser.php in your project and a single line of code will enable your site to accept user registrations and logins. That's it!
Structure in C# designed for quick validations of strings using "shortcuts". Given a dictionary of valid results, this structure can validate a needle using "shortcuts". Shortcuts allow the needle to skip letters or words, good for typos or acron
Library of annotations and boiler plate code to connection hibernate annotated objects that represent data tables with SWT Widgets; with the goal of rapid CRUD operation capabilities through an SWT GUI. The project goals maybe expanded in the future.
HalfNetwork is a crossplatform C++ network library using ACE. Implementation of Half-sync Half-async pattern(POSA2). For details, visit our wiki - http://code.google.com/p/halfnetwork/w/list
c++ interface for the Microsoft Windows API. Please note this is alpha quality software undergoing development. Developers interested in the source code are advised to check out the latest copy from the SVN repository.
Some stuff for use with Silverlight & WPF: Mostly related to MVVM and WCF RIA Services. This library is *not* being actively developed anymore. In my spare time, I'm still developing further on the WPF side, because of a project I started 2008/2010. But I rarely push my updates to this Lib.
Game Toolbox is a C# assembly designed to facilitate the creation of games and game prototypes. It contains no graphics code, does not depend on XNA, and is Mono-compatible. It provides implementations of A*, GOAP, a genetic algorithm, and more.
As examples and best practices for using Erlang Common Test are rare, this project aims to make a collection of how-to's and example code showing best practices for solving common tasks involving Erlang Common Test.
...Simple Remoting is an alternative SOA library which uses JSON instead of XML as its messaging format. Converting popular java object types like POJO, Spring and EJB to services can be done within minutes without any code change on existing classes.
This project manages program (usually web) flow and web page /web component generation. Currently this project is only integrated with Tapestry 4. However, the code is separated out and implementing different web UI frameworks should be possible.