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Manage project and product portfolios enterprise-wide
Planview AdaptiveWork (formerly Clarizen) with embedded AI helps you proactively plan and deliver any type and size of portfolio, project, and work. Gain AI-enhanced visibility and insights, drive collaboration, and achieve better business outcomes across your organization.
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Build a Custom Ad Server in Just Weeks
Adzerk's ad serving APIs allow developers to build and scale innovative, server-side ad platforms without reinventing the wheel.
Adzerk's APIs make it easy for engineers and PMs to build their own server-side, fully-customized ad server. Top e-retailers and user communities use Adzerk to build innovative ad servers to promote anything from native ads to internal content to sponsored listings (where vendors and sellers pay for their organic listing to be promoted in search and browsing results).
Engineers reliably see a 90%+ reduction in dev time using Adzerk’s APIs versus doing it entirely from scratch. Adzerk’s customer list includes Fortune 500 brands, public companies, and unicorn startups, including Bed Bath & Beyond, LiveNation/TicketMaster, Wattpad, TradingView, imgur, Strava, and many more.
Our Ad.Product community makes it easy for product managers, engineers, ad ops, and others to discover and discuss how to build innovative, user-first ad platforms.
Microtouch: AVR homebrew device with iPhone aspirations. Can you make an iPhone out of an AVR? No. Can you get a surprising amount of functionality out of a humble 8 bit processor and a cheap touch LCD? Yes.
Sloth Online RPG is a 2D fully graphical online game engine. It features rich tile based maps with layers, fully customizable characters and a completely interactive environment. Also included are resources such as map editors, sprites, tiles, and more.
PNG + CSS sprite to efficiently and easily use the Tango Icon Library (http://tango.freedesktop.org/) in web applications. Composed with http://spritegen.website-performance.org/ tangoiconsprite
No-code automation to improve your process workflows
Pipefy is a digital automation software that centralizes data and standardizes workflows for teams like Finance and HR
Transform your financial and HR operations and improve efficiency even remotely with digital, customized workflows that your team can automate and integrate with other software without the need of IT development.
A Java framework for writing sprite based games (turn-based, card, and arcade games.) Provides: Sprite management, rendering (Java2d or OpenGL), Collision Detection, Sprite widgets (buttons etc...), visual editor for layout of game widgets.
hiperGL - Is a 2D OpenGL hardware accelerated blitter, graphic loader, frame manager, a DIV like sprite system, and more utilities for creating video games. It works under SDL. It's portable, and easy to use.
Uzi2d is an OpenGL-powered 2d game library. Features include sprites, sprite sheets, font rendering, geometric collision detection, resource management and other classes useful for game programming.
A project created from scratch to gain experience with game design and graphics engines. Currently it contains a solid GUI framework, terrain/world editor, sprite system, sky box system and entity manager.
Contractor Foreman is the most affordable all-in-one construction management software for contractors and is trusted by contractors in more than 75 countries.
For Residential, Commercial and Public Works Contractors
Starting at $49/m for the WHOLE company, Contractor Foreman is the most affordable all-in-one construction management system for contractors. Our customers in 75+ countries and industry awards back it up. And it's all backed by a 100 day guarantee.
includes several pygame scripts and pygame libraries. the scripts are a tile editor and a level editor. the libraries include a state engine, a full featured gui, html rendering, document layout, text rendering, sprite and tile engine, and a timer.
Agilis is a simple, fully featured Sprite engine for Java applets and applications. It builds on top of TinyPTC, and provide collision detection, sprite scaling, opacity rendering and animation handling.
A cross-platform sprite-based pseudo-3D isometric pixel art modeling aid. Written in 100% BlitzMax. Uses precise building blocks and a minimalist interface. Blocks snap to a grid aiding with precise construction. Can also save and load creations.
XSprite is a sprite file format for use in games. It stores RGBA colour, and 4 monochrome 'masks' which can be used for such puposes as collision detection.
This project aims to provide tools for this format, aswell as libraries for game developers.
Sprite Kinematics Workbench is a tool that allow to create 2D animations by
specifying the motion of image segments. You can give life to a stickman or to anything else your imagination can think of.
A java toolkit for creating highly interactive cross browser web servlet applications. Knowledge of JSP, JavaScript, DOM, and HTML is not required because the library dynamically generates and controls client browser specific dhtml-ajax pages.
Fully playable Java game demo illustrating basic game programming technics, such as sprite animation, pixmap fonts, time or frame related game loop, affine transformations, convolution filters, sound generation and playback...
A game developement library for the Gamepark32 handheld console.
The project goal is to provide a full C++ API that will provide Sprite, Tile, and Layer graphics functionality, as well as Music, Input, File and GUI APIs in the future.
...Once I find it, I'll post a message about it there.
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A cross-platform Java Application for creating, editing, and exporting Sprite and Playfield graphics for the Atari 2600 game console for the purpose of providing the modern Atari 2600 Homebrew community an enhanced graphics editor.
Built from ground up using Objective-C and Mac OS X's Quartz Compositing Engine (now using Open GL for blitting), Cocoa Sprite Kit is a framework designed to make powerful 2D graphics applications with ease.
VOpenCHR is an Open Source VERGE CHR Editor that aims to edit CHR (sprite) files for all VERGE versions. VERGE is a role playing game creation engine and can be found at www.verge-rpg.com
gbklib facilitates the creation of multiplatform game building kits.
modularity to permit recombination of features is emphasized.
memory,sound,sprite,i/o,math routines.
related projects: arcs(adequate rpg creation system), use (useful sprite editor
Spriteric <sprite-UH-ric> is a tool to convert sprite images to C source code. It is intended to provide a data-driven solution for 2D sprite projects (particularly for console games).
NESRomTool is a command-line based utility for extraction and injection of Nintendo ROM data from .nes files. It currently works with program and sprite data and can preview individual sprites in the terminal window.