White Labeled Fintech Software Solutions | Centrex
Centrex is a full suite of white labeled fintech solutions built and designed for brokers, lenders, banks, investors, fintechs
The Centrex products include: CRM, loan origination, loan and advance servicing software, syndication management, white labeled mobile app, money manager, underwriting, Esign, and website smart app builder. The Centrex services include: fintech software consulting, admin retainer services, and managed data cloud.
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...All versions are built using Xcode 2.5 with -O3 -fsched-interblock -ftree-loop-linear. The G5 version has additional flags for better performance on the 970.
All versions include SDL 1.2.15 and libpng. There is no support for this or any SVN build of DOSBox. These builds are provided strictly as a convenience and you use them at your own risk. Updates to current SVN may occur intermittently or never; you are strongly advised to roll your own.
A simple game for 1 player developed by Konstantin Nikitin in the C programming language.
Used libraries: SDL and SDL_image
Курсовая работа по дисциплине "Программирование"
Никитин Константин
ИКТ-11
...Yellow squares are checkpoints. To revoke a checkpoint press 'r'.
The game needs the SDL framework to run.
for OSX you may need to download it from
http://www.libsdl.org/release/SDL-1.2.15.dmg
and copy the SDL.framework file to /library/frameworks
To Do:
Level 4
Pressed button sprites
Windows version
For companies looking for low maintenance, secure, high performance connectivity for hybrid and remote workers
Cloudbrink’s Personal SASE is a high-performance connectivity and security service that delivers a lightning-fast, in-office experience to the modern hybrid workforce anywhere. Combining high-performance ZTNA with Automated Moving Target Defense (AMTD), and Personal SD-WAN all connections are ultra-secure.
A cross platform, open source version of the unforgiving Japanese parody of Super Mario Bros. Now for Windows (fixed) and AmigaOS 4*! Requires: SDL, SDL_image, SDL_gfx, SDL_mixer, SDL_ttf *Thanks to Michael Trebilcock for the port
Avenzoar is a one-year exploration of renal cell carcinoma morphology and its related single nucleotide polymorphisms (SNPa) as a method of automating diagnosis of cancer by using a computer-aided decision tree controlled by analytical statistics.
Spacer is an Open-Source 2D Spaceshooter. The Game is developt in C++ with SDL, SDL_Image and SDL_Mixer. The main development is for Linux and Windows. If you want to create an own portation of the Game for other Platforms, please contact us. We will che
Endpoint Protection Software for Businesses | HYPERSECURE
DriveLock protects systems, data, end devices from data loss and misuse.
The HYPERSECURE endpoint protection platform is a comprehensive suite of products and services enhanced by European third-party solutions. It ensures our customers’ IT security, regulatory compliance, and digital sovereignty.
Corridor is an SDL implantation of the well known board game Quoridor.
It's written in C++ using SDL, SDL_ttf and SDL_image libraries distributed under the terms of GNU GPL.
Shadow Pong is a clone of the classic Pong game, written in C/C++ with the help of the SDL libraries (SDL and SDL_image). It is a very simple program but it can still be fun none the less. It was written more as a learning tool, rather than a good game,
libwt is a SDL based c++ toolkit that provides signal & slots and a layout manager. It utilizes, when possible, the SDL framework like SDL_Mixer, SDL_Image, SDL_ttf, SDL_gfx, SDL_net etc.
Jump n' RotN is 2D arcade, physics-based game which is very hard to categorize in 254 letters :-) Description is available on its homepage. Jump n' RotN uses: SDL, OpenGL, FMOD, SDL_Image, SDL_TTF, SDL_Config and TinyXML libraries.
Name of Game is an RPG using SDL, SDL_image, and SDL_mixer. It is a turn-based game that will eventually involve thinking and not just bashing monsters and gaining points. It is currently under development but work is progressing.
SDL OO is an object oriented access to the SDL (Simple DirectMedia Layer), SDL_image, SDL_mixer, SDL_net, SDL_ttf, ... written in C++. It supports 2D/3D windows and is optimized for game/GUI development.
memo is an free software Framework for Gamedevelopment.
It's based on SDL, SDL_image and SDL_mixer for the most of the importent stuff like input, music, sound, sprites and timer.