Search Results for "/storage/emulated/0/android/data/net.sourceforge.uiq3.fx603p/files" - Page 2

Showing 71 open source projects for "/storage/emulated/0/android/data/net.sourceforge.uiq3.fx603p/files"

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  • 1
    Its new public MuO server. We still working at new server files. Server is completle free. Us web page is: www.moria.boo.pl This is polish project.
    Downloads: 0 This Week
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  • 2
    A modern mud-server. UnsignedByte uses a sqlite3 database as it's backend instead of slow and old-fashioned text-files. It uses a 3rd party GPLed socket library. Mugglenet's mud (Legilimensia) will use this engine when the project reaches beta stage.
    Downloads: 0 This Week
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  • 3
    Thorough Java library for 3DS files. JOGL and maybe M3G demos will appear later on.
    Downloads: 0 This Week
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  • 4
    The aim of this project is to translate the language files for vallheru from Polish to English.
    Downloads: 0 This Week
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  • 5
    P2Play is a framework for developing Peer-2-Peer Massive Multi Player Games. It provides accounting, persistant storage and region based gameplay controlling.
    Downloads: 0 This Week
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  • 6
    Dark Beginnings is a MUD server made in C++ using Qt4.3 and MySQL, it is aiming at having a higher number of stock deployment options by use of scripted modules. Anyone is free to join and help out.
    Downloads: 0 This Week
    Last Update:
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  • 7
    Thud is a Java client designed to connect to Battletech MUXes and display combat data in a easy-to-read tactical display. It displays a tactical map, contacts list, armor status and more. Note: Sources have moved to github: https://github.com/parkera
    Downloads: 0 This Week
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  • 8
    SWRSQL is a version of SWR:FUSS that is being reworked to save data to a MySQL database rather than flat files.
    Downloads: 0 This Week
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  • 9
    CityBinder is used to create custom Bind Files for City of Heroes and City of Villains, and is designed to be extended easily. CityBinder saves a Profile for each Character, making Updating your Binds Very Easy.
    Downloads: 0 This Week
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  • 10
    The BlitzRO Project develops a software that is compatable to run on the Athena source codes for Ragnarok Online servers. This software provides an easy installation for users that are using it. Server side files are found in source.zip while clientside
    Downloads: 6 This Week
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  • 11
    A emulator of the game tibia based on the source of OT. Its programmed on C++, using XML as data-store.
    Downloads: 0 This Week
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  • 12
    A self-guiding Flash front-end with a 100% Java-based XML parsing gateway that combines the look and functionality of a streaming game client with a background processing system for handling distributed data packages.
    Downloads: 0 This Week
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  • 13
    MudBuilder is a graphical application to build and edit areas for Multi-User Dungeons (MUDs). It features import/export plugins and MUD configuration files to make conversion to/from any MUD a snap.
    Downloads: 0 This Week
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  • 14
    A collection of useful tools that can be used to fetch data from Tibia (www.tibia.com) or OTS (http://sourceforge.net/projects/opentibia)
    Downloads: 0 This Week
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  • 15
    FurionMUCK is a modern MUD server based on TinyMUCK and Fuzzball extensions. It uses a MySQL driven backend storage engine for improved reliability, functionality, scalability and stablity.
    Downloads: 0 This Week
    Last Update:
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  • 16
    Provides status of the Shadowbane (http://chronicle.ubi.com) servers graphically via a Windows tray icon. Also supports Email notification and logging of status data to a file.
    Downloads: 0 This Week
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  • 17
    MPI for MOO is a MPI implementation done in the MOO programing language, for use with the Lambda MOO data base core, and Lambda MOO server.
    Downloads: 0 This Week
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  • 18
    The SpaceMUD Project is an enhanced MUD offerering the standard text based fare of traditional MUDs along with the option of being ROCD (Rich Object Content Data). ROCD supported by the SpaceMUD Client, allows enhanced views into the SpaceMUD universe.
    Downloads: 0 This Week
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  • 19
    This is a C++ Multi User Dungeon ( MUD ) codebase. It uses a MySql server as data engine. It is a text based game. Works under Windows and Linux.
    Downloads: 0 This Week
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  • 20
    Written in 100% pure Java NIO is used to provide Non-Blocking connections. Persistence can be handled using a Database or xml files. It features html and ansi colour, city politics, siege weapons, destructible rooms and dynamically created areas.
    Downloads: 0 This Week
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  • 21
    EQEmu Server Pack provides all the files required to run an emulated EverQuest server.
    Downloads: 1 This Week
    Last Update:
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  • 22
    A zonewriting tool primarily designed for the Phoenix Abermud. Written in Visual C++, it provides an easy method for writing zone files, to include data validation, simulated rooms and objects, and other features helpful to zonewriters.
    Downloads: 1 This Week
    Last Update:
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  • 23
    This is a framework to develop Contexts and Agents and a Container to run them. The Container lets each Agent interact with the Context and other Agents. The agents are deployed in jar files and each one runs in an exclusive sandbox.
    Downloads: 0 This Week
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  • 24
    This MUD/MMORPG server uses classes and objects written entirely in VB.NET with intent to use XML files as the storage method for game object (NPC, item, character, etc) data. Currently targeting the Win32 platform.
    Downloads: 0 This Week
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  • 25
    Times of Darkness (ToD) is a MUD. It's designed for the use of mods and all data is kept in XML files. That way it's possible to create an end time adventure as well as a medieval role-playing game. Well, there's much to do!
    Downloads: 0 This Week
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