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Network Discovery Software | JDisc Discovery
JDisc Discovery supports the IT organizationss of medium-sized businesses and large-scale enterprises.
JDisc Discovery is a comprehensive network inventory and IT asset management solution designed to help organizations gain clear, up-to-date visibility into their IT environment. It automatically scans and maps devices across the network, including servers, workstations, virtual machines, and network hardware, to create a detailed inventory of all connected assets. This includes critical information such as hardware configurations, software installations, patch levels, and relationshipots between devices.
A text map creator for MUDs. Allows quick mapping using num pad keys for direction. Creates unicode text maps that can be posted, emailed or used to create maps that appear in the mud. Offers user the ability to mark rooms, extend hallways and add notes.
There's now two versions of this and the newer Java version actually paints the map instead of creating it with text.
If you're looking for a feature just email me; community feedback is really what drives me to work on this.
Second Life Log Manager for managing chat/instant message logs of Second Life. Account/Avatar specified. It's a very basic SL Chat Log Manager. You have to enable the Chatlogging in your SL Client.
Accounting Software Built for Owners, and Their Clients
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Fantasy World Simulation server compatibile with Eternal Lands(TM) Open Source client! The project community site is hosted at http://www.calindor.net.
Open source application programming interface to ease the creation of programs interacting with the client of the massive multiplayer online roleplaying game Tibia.
It is a program designed to automate and simplify the more tedious tasks involved when creating a new MUD area. It is an attempt to utilize the power and ease of use of a graphical user interface in area building.
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kola is a .Net based Kingdom of Loathing (KoL) client that is intended to provide both basic automation of some game aspects, but also some flexible "bot" features including advanced chat support using AIML.
ROnline jest grą MMORPG napisaną w C# oraz używającą bazę MySQL. Gracz może wcielić się w jedną z kilku ras, wybrać jedną z wielu klas, rozwijać swoją postać w dowolnym kierunku i cieszyć się ze zwycięstwa nad innymi!
Its a game who is kind of Team Vs Team CTF,but in Minesweeper maze. Each team set up a base by placing mines in there rectangle. The goal is of course to capture the opposed team flag and returning it to there flag.
The Cell framework is a scalable server framework written in C#. It's original purpose is for MMOG emulation but can be easily adapted to other areas. The project includes a proof of concept rewrite of the DAoC emulator DOL.
The OpenSource Metaverse Project allows anyone to create and publish their own three dimensional virtual world, such as an MMORPG, a social virtual world, or a metaverse. New forums: http://manageddreams.com/osmpbb
Our Kalonline Server Emulator is an alternative implementation of the client-server-protocol of the MMOG Kalonline. It is written completely from scratch in C#. At the moment it uses SQLite as its database.
SharpMud is a MUD server Framework written for .NET 2.0 in 100% C#. Provides an applcation layer that allows for MUD developers to focus on gameplay, not server mechanics. See the website for more information, including project status and direction.
The Alexandria Project is a star-based MMORPG. Alexandria focuses on, "knowledge is power." Nearly everything within the game can be scripted, and the game itself is designed around the idea of a warring and chaotic society.
The Aesir project is an open source framework for Massively Multiplayer Online game servers developed using the Microsoft .NET platform in C#, and in essence a rewrite of the current Athena project.
A next-generation MUD created with C#. It aims to be easily extensible and completely generic, accomodating all games, medieval to fantasy. The OOP design allows easy development of the actual codebase, making powerful modifications a simpler task.
Sirophix MUD is a revolutionary MUD engine. Where other MUDs promise an extensible or OO architecture, Sirophix will actually deliver. Sirophix MUD is designed from the ground up to support extensibility and dynamic systems based on compiled .NET code.
TigerMUD's goal is to let anyone create virtual game worlds with our feature-rich MUD engine with easy setup, combat, player housing, city governments, crafting, and more. It is written in C# and supports Access, MySQL, and MS SQL databases.
The Apostles of Khronos is a fully 3D MMORPG written only in C#. Features include timetravel, PvP and PvE combat, and a dynamic player constructed world.
ncLog is the only tool to save the information in the console(.log) (=chat and system messages) not only permanently, but also in a structured way, so you can examine your daily achievements (such as your daily income/spendings).
Genelation is currently looking for help! Get a hold of project admin to find out more how you can help. Genelation will follow a timline of ages and therefor will never be the same thin over and over again. Welcome to the future of mudding!