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<b>IVJ MUD (Masive Multiplayer Text Game) is a SSL-based soft:<br>-Client (GUI)<br>-Server (GUI)<br>-Applet (GUI)<br>-Protocol (SSL-based, use of localization files that store strings to reduce trafic and allow for instant i18n.<br>
LOOKING FOR HELP!</b
The aerth-mud project is designed around a need for a better multi-user dimension/dungeon (mud). Please telnet aerth.gotdns.com port 7777 to view a live demo. If you have any ideas, please visit the feature request area.
The Dead Walk is a web-based, multi-player, survival horror style door game. Trapped in a city of the living dead, players compete to gain the experience necessary to survive in a world infested by the undead.
SoftCo: Enterprise Invoice and P2P Automation Software
For companies that process over 20,000 invoices per year
SoftCo Accounts Payable Automation processes all PO and non-PO supplier invoices electronically from capture and matching through to invoice approval and query management. SoftCoAP delivers unparalleled touchless automation by embedding AI across matching, coding, routing, and exception handling to minimize the number of supplier invoices requiring manual intervention. The result is 89% processing savings, supported by a context-aware AI Assistant that helps users understand exceptions, answer questions, and take the right action faster.
Yet Another Browser RPG/MUD. It has the aim of being well-commented, flexible and for the players: violent roleplaying is only optional here, leaving room for nonviolent players.
A program written in Python, extending the remote administration of Sphereserver. Provides logging, input and output filtering, user ranks, secure communication and easy extendability. It`s experimentally using wxWindows or Tkinter GUI.
A Multi User socket framework in PHP. Right now implementing as a game (a MUD). Future uses can be for anything.. a group collaboration marketing and budgeting system... etc...
Plume est un moteur 3D isométrique programmé en ActionScript sous Flash MX. Pathfinding, I/O, gestion des collisions, cartes externes et mappeur, tout est integré. Plume permet de créer un RPG en Flash de façon extręmement simple.
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Graphic RPG MUD with Java.
Fork of Wotlas.sourceforge.net.
Maps with 2d Tiles;
Editor to draw tile maps;
Adding RPG features;
Adding spells (such Time Stop etc);
Jython support to add items and NPC(easy script);
New exciting combat system!
VRMoo can be summed up as such: Virtual Reality Object Oriented MUD. I intend VRMoo to be capable of simulating complex environments, allowing real time 3D interaction with these environments, and allowing real time 3D interaction with other users.
This project provides tools to ease playing MUME, a Tolkien-based MUD. Currently available :<br>
- mapper, a map editor (Successor of Gray's)<br>
- two MUME clocks (C and PHP)
UO Web Map is web based map over the different lands and dungeons in Ultima Online. It is possible for the users to zoom and add their own points of interest, directly on the map.
Gangster Match is a massive multiplayer online game where players compete for credits by attacking other players and getting friends to click their links and sign up. It is built using a combination of Active Server Pages and an Access database.
MUD engine, enables interaction with text-only, XML clients. Has on-line/in-game world creation capability. WotC's OGL SRD and Java based, capable of scalable worlds across distributed servers. In short a next generation MMORPG engine.
Dawn of the Titans is a project to provide basic softcode/hardcode snippets, advice, and documentation for BattleTechMUX players and staffers alike. This is of particular interest to BTMux coders and admins.
LPCBuilder - A code generator for the LP breed of muds. One of the prime objects of the project is to streamline the process of writing LPC code, enabling the builder to spend his/hers time on creating interesting objects instead of typing code.
lpc-edit is an editor for creating and editing:<br>
* rooms<br>
* npc (soon)<br>
* objects (soon)<br>
for multi user dungeons<br>
<br>
software is currently provided in german but a multi-language-rewrite is in work
Oziac is an experiment to describe an existing fantasy world (the land of OZ created by L. Frank Baum) and implement it as a virtual world. Originally we will comment the books with CycL, and then use the CycL as input to a programmable VR system.
Fully templated C++ library for Steering Behaviors of Autonomous agents (characters). The library comes as package where you can create your own behaviors using the power of templates.