Showing 48 open source projects for "gl/glu.h"

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    Planetiler

    Planetiler

    Flexible tool to build planet-scale vector tilesets

    ...Vector tiles contain raw point, line, and polygon geometries that clients like MapLibre can use to render custom maps in the browser, native apps, or on a server. Planetiler packages tiles into an MBTiles (SQLite) or PMTiles file that can be served using tools like TileServer GL or Martin or even queried directly from the browser. See awesome-vector-tiles for more projects that work with data in this format. Planetiler works by mapping input elements to vector tile features, flattening them into a big list, and then sorting by tile ID to group them into tiles.
    Downloads: 11 This Week
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  • 2
    glTFast for Unity

    glTFast for Unity

    Efficient glTF 3D import / export package for Unity

    glTFast enables use of glTF™ (GL Transmission Format) asset files in Unity. It focuses on speed, memory efficiency, and a small build footprint while also providing 100% glTF 2.0 specification compliance. glTFast supports the full glTF 2.0 specification and many extensions. It works with Universal, High Definition, and Built-In Render Pipelines on all platforms. Move or copy glTF files into your project's Assets folder, similar to other 3D formats. glTFast uses custom shader graphs that you have to include in builds in order to make materials work. ...
    Downloads: 2 This Week
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  • 3
    GLOBE_3D

    GLOBE_3D

    A real-time 3D Engine written in Ada

    GLOBE_3D: GL Object Based Engine for 3D. GLOBE_3D is a free, open-source, real-time 3D Engine written in Ada, based on OpenGL. Up-to-date GL bindings - portal rendering - binary space partition - object I/O - tools for importing - and more... More information on... http://globe3d.sf.net Alire crate: https://alire.ada.dev/crates/globe_3d Mirror: https://github.com/zertovitch/globe-3d/
    Downloads: 4 This Week
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  • 4
    LLGL

    LLGL

    Source mirror of LLGL GitHub repository

    This is a mirror of the LLGL GitHub repository. See https://github.com/LukasBanana/LLGL for more details.
    Downloads: 2 This Week
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    TripLight

    TripLight

    psychedelic visual synthesizer color-organ style

    psychedelic visual synthesizer color-organ style; also available as a Freeframe plugin!
    Downloads: 2 This Week
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  • 6
    GXSM

    GXSM

    Scanning Probe Microscopy Controller and Data Visualization Software

    GXSM -- Gnome X Scanning Microscopy: A multi-channel image and vector-probe data acquisition and visualization system designed for SPM techniques (STM,AFM..), but also SPA-LEED/LEED/LEEM data analysis. A plug-in interface allows any user add-on data-processing and special hardware and instrument support. Latest: NC-AFM and related explorative methods as SQDM can be configured. High-Speed external PAC-PLL hardware option with digital DSP link. Based on several hardware options it supports...
    Downloads: 7 This Week
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  • 7
    Rayshade

    Rayshade

    Rayshade raytracer

    now gnu-ized, gcc-4.7.4 or gcc-10.2.0 A raytracer does not require custom code for (shadows, mirrors) like GL: it uses physics to simulate light to make realistic images, leaving one to specify only what is in the scene. (at a cost of speed) Rayshade is a 1990's raytracer, a great one back then (and still useful). Rayshade has an excellent easy to read yet informative User's Guide that other's could not help but copy from. (html of guide is in rayshade-4.0-ftp-and-guide.tar.gz) Rayshade has no GUI but as a text language it's simple and elegant. --- The Utah Raster Toolkit 'liburt' is "optional" (see Files) and needed to see your output and adds alpha texures: see NEWS. ...
    Downloads: 1 This Week
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  • 8
    rayshade-mathematica

    rayshade-mathematica

    rayshade and POV for Mathematica Export + view

    ...Now very portable (Apple, Microsoft, Linux) supported (given rayshade or povray binary download or compiled). No OS scripting needed. * raytracing makes more realistic images than GL/CL/Cuda (are best for game, geo/mapping, accelerated) but is slower. POVRay is supported about as well. For a .gif animation see: http://community.wolfram.com/groups/-/m/t/1096001 see also: https://sourceforge.net/p/rayshade http://www.povray.org
    Downloads: 0 This Week
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  • 9
    Vivid 3D

    Vivid 3D

    Vivid is a modern C++ 3D engine using OpenGL4+

    Vivid is a modern C++ 3D engine using OpenGL4+. It is written using Visual C++ 2022, and relies on several open source projects to achieve it's goal of making it easy and run to make modern games with it.
    Downloads: 0 This Week
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  • 10
    GPUImage 2

    GPUImage 2

    Framework for GPU-accelerated video and image processing

    GPUImage 2 is the second generation of the GPUImage framework, an open source project for performing GPU-accelerated image and video processing on Mac, iOS, and now Linux. The original GPUImage framework was written in Objective-C and targeted Mac and iOS, but this latest version is written entirely in Swift and can also target Linux and future platforms that support Swift code. The objective of the framework is to make it as easy as possible to set up and perform realtime video processing...
    Downloads: 0 This Week
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  • 11
    react-imgpro

    react-imgpro

    Image Processing Component for React

    ...I was working on a project last month which involved a lot of image processing and I'd to rely on third party libraries. But before using them directly, I'd to learn different concepts in gl (shaders) and then try to implement them in React. The difficult part was not learning but it was the verbosity, boilerplate code and redundancy introduced by the libraries in the codebase. It was getting difficult to organize all the things. And React's component-based model was perfect for hiding all the implementation details in a component.
    Downloads: 3 This Week
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  • 12

    Gphoton: simple 3d ray tracer

    Gphoton in a simple 3d modeler and ray tracer.

    ...I was intrigued not only by the beauty of the math but also ray tracing curved metals. This is actually the 2nd ver, ported from MFC to gnome (with enhancements like optional GL) c. '00 with some help from David. Apr'17: Updated to compile on recent Ubuntu/Debian - still runs, even on a pi!
    Downloads: 0 This Week
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  • 13
    Grafika

    Grafika

    Grafika test app

    Welcome to Grafika, a dumping ground for Android graphics & media hacks. A collection of hacks exercising graphics features. An SDK app, developed for API 18 (Android 4.3). While some of the code may work with older versions of Android, some sporatic work is done to support them. Open source (Apache 2 license), copyright by Google. So you can use the code according to the terms of the license, A perpetual work-in-progress. It's updated whenever the need arises. To some extent, Grafika can be...
    Downloads: 1 This Week
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  • 14
    HTML GL

    HTML GL

    Get as many FPS as you need and amazing effects by rendering HTML/CSS

    60 FPS and amazing effects by rendering HTML/CSS in WebGL, framework agnostic. HTML GL solves "the slow DOM problem" by creating WebGL representations of DOM elements and hiding actual DOM after. This speeds up HTML/CSS animations and transformations by using 3D hardware acceleration and allows to apply OpenGL effects as modern 3D games have. Using HTML GL you still work with HTML/CSS as you are common to, but DOM elements are just facades to their WebGL representations. ...
    Downloads: 0 This Week
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  • 15

    The 2DX Project

    Java 2D graphics/utility library

    ...Check out the full features list on GitHub. Visit the project on GitHub for source code, a full overview of features, instructions, and documetnation. GitHub: https://github.com/bgroenks96/2DX-GL Wiki: https://github.com/bgroenks96/2DX-GL/wiki
    Downloads: 0 This Week
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  • 16
    Simple Viewer
    Project moved to GitHub: https://github.com/reybits/simple-viewer-gl Small and simple viewer for Linux, support multipage images, support transparency and alpha-channel in images.
    Downloads: 18 This Week
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  • 17
    GlfwCL: Tiny GLFW OpenCL GL & stb_image

    GlfwCL: Tiny GLFW OpenCL GL & stb_image

    GlfwCL: A tiny extendible OpenCL/GL project using GLFW and stb_image

    GlfwCL is a clean and lightweight framework for creating extendible and advanced OpenCL/GL applications. Software is MIT licensed (do whatever you like with the source).
    Downloads: 0 This Week
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  • 18
    GL Manga Reader

    GL Manga Reader

    GL Manga Reader allows you to read manga and comics on your computer.

    GL Manga Reader is an open source and free software which allows you to read manga and comics on your computer. It is designed to be easy to use. It is written in C++ and based on the OpenGL and QT librairies. GL Manga Reader is a portable application : - you do not have to install it - you can use it from an USB drive on any windows computer Recomanded configuration to use the hardware acceleration : - A graphic card (or an APU) whith 256MB However, it will works even if you don't have a graphic card. ...
    Downloads: 0 This Week
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  • 19

    Name to Anagram Animator (N2AA)

    An OpenGL sample application

    ...Code is, at least I hope, properly commented and is published for better understanding of very simple, yet already archaic, methods of using OpenGL without shaders (everything is build from gl, glu, glut, glew and alut libraries and the technique I feel most advanced in the project are VAO objects). Do not expect anything more than this.
    Downloads: 0 This Week
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  • 20
    OpenGL/SDL, cross compatible, real-time 3D/4D fractal viewer and generator.
    Downloads: 2 This Week
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  • 21
    GL++
    This encapsulates some of the higher level functions of OpenGL using extensions into C++ objects. These at the moment in time are framebuffer objects and shaders
    Downloads: 0 This Week
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  • 22
    A lightweight C++ wrapper around OpenGL
    Downloads: 0 This Week
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  • 23
    Now,glew1.5.4 Ada binding out! We rewrite the translate-tool and the whole glew . C++ Ref from: https://sourceforge.net/projects/glew/
    Downloads: 0 This Week
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  • 24
    gloo is a set of c++ classes that simplifies working with advanced OpenGL functionality such as vertex_buffer_objects, frame_buffer_objects and glsl and Cg shaders in an nice, object-oriented way.
    Downloads: 0 This Week
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  • 25
    A simplified OpenGL wrapper that will allow fast development of OpenGL applications if you're not concerned with the performances.
    Downloads: 0 This Week
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