BlitPixie is a collection of optimized software blitters, written in assembly language or normal ANSIC. They perform a lot of normal pixel moving operations, and all work in 8/16/32-bit depth.
An open abstraction layer for realtime graphics applications. This project is a highly optimised cross platform (or will be) kernel for games. One Opal HAL shall exist for each target CPU. The C++ sources are ANSI compliant and should compile without chan