DeskTime is best for medium to large companies, as well as freelancers who want to boost productivity without overworking.
DeskTime is a high-performance, automated time tracking and workforce management solution for teams and freelancers. It runs silently in the background, logging computer activity from the moment of boot-up to ensure 100% accurate data without the need for manual timers.
Learn More
Transform months of data modeling and coding into days.
Automatically generate, document, and govern your entire data architecture.
Efficiently model your business and data models, and generate code for your data pipelines, data lakehouse, and analytical applications
This is a very simple kids game, in which player selects an animal and tries to match it with the appropriate characteristics. It is a very basic level code. Coded in java.
A typical Mine Sweeper game written with ZK framework, almost the same look and feel with the Windows version. The source code is compact and written within a single Zul file.
This game demo is a tool to learn the basics of J2ME and a few graphic tricks.<br> It uses an Ant script for both code related operations and distribution management.<br> It also makes good use of great Java tools (Antic, ProGuard, MPowerPlayer).
For SaaS builders, software companies, ISVs and ISOs who want to embed payments into their tech stack
NMI Payments is an embedded payments solution that lets SaaS platforms, Software companies and ISVs integrate, brand, and manage payment acceptance directly within their software—without becoming a PayFac or building complex infrastructure. As a full-stack processor, acquirer, and technology partner, NMI handles onboarding, compliance, and risk so you can stay focused on growth. The modular, white-label platform supports omnichannel payments, from online, mobile and in-app to in-store and unattended. Choose from full-code, low-code, or no-code integration paths and launch in weeks, not months. Built-in risk tools, flexible monetization, and customizable branding help you scale faster while keeping full control of your experience. With NMI’s developer-first tools, sandbox testing, and modern APIs, you can embed payments quickly and confidently.
...Eliminate possibilites by clicking. Has optional automated solving assistants for rote techniques, but doesn't take away the fun of playing. Clean, straightforward Java code.
Bean matching puzzle/battle game.
Beans Evil. Match Beans. Destroy Beans. Save World.
This is a Java implementation of a popular puzzle game type, and code for implementing similar games, on desktop, PDA, mobile phone etc.
Tourk is a framework for developing programming games, where two (or more) people write game playing code (like Deep Blue) and a controller puts the two against each other.
PySet is an incremental implementation of the classic logic/card game Set, built using Python, Simple Direct-media Library (SDL), and PyGame (a Python wrapper of the SDL API). The code is intended to assist newcomers in gradually learning these libs.
This project is a basic puyo puyo game, for j2me. I have code that I wrote as a demo, in java about a year and half ago. Now the game will be fleashed out, and ported to j2me.
Regpack is a powerful onboarding, registration, and payments platform trusted by thousands of organizations worldwide. Our mission is simple: to give you the tools to automate busywork, streamline your processes, and keep your focus where it belongs, on growing your programs and serving your clients.
see the code at the GitHub.
https://github.com/prembhaskal/sokoban
play the game live here
http://prembhaskal.github.io/sokoban/
search for sokoban craze on chrome app store to get the game on your PC.
https://chrome.google.com/webstore/detail/sokoban-craze/mnjhkeonmdibdchkpnhgibmogbogmfmj?utm_source=chrome-ntp-icon
Game engine + remake of Atari XL/XE game Robbo.
Level loader is compatible with levels file of GNU Robbo project.
This is NOT the same project as pyrobbo on google code.
A Pythonic program to generate and solve a Sudoku puzzle of any N by N dimension. It uses a combination of logic and guess to solve the puzzle. The GUI is written with PyGTK and the code can be use as a guidelines of using Python Generators.