Showing 43 open source projects for "3d surround sound"

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  • 1
    libGDX

    libGDX

    Desktop/Android/HTML5/iOS Java game development framework

    ...Publish your games on Windows, macOS, Linux (including the RPi!), Android, iOS, and HTML5, all with the same code base. libGDX comes with batteries included. Write 2D or 3D games and let libGDX worry about low-level details. Heavy emphasis is put on avoiding garbage collection for ART/JavaScript by careful API design and the use of custom collections. libGDX is a well proven and reliable framework with a sound base and documentation. Furthermore, there are plenty of games built on top of libGDX, many of which are open source.
    Downloads: 57 This Week
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  • 2
    miniaudio

    miniaudio

    Audio playback and capture library written in C,

    miniaudio is written in C with no dependencies except the standard library and should compile cleanly on all major compilers without the need to install any additional development packages. All major desktop and mobile platforms are supported. miniaudio gives you complete flexibility. With the low-level API, just initialize a connection to the device and send or receive raw audio data. The modular design of miniaudio allows you to use the low-level API without compromising your ability to...
    Downloads: 4 This Week
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  • 3

    Simple 3D Classes

    A simple 3D framework in C++

    A simple 3D framework in C++ that supports OpenGL, OpenAL and GLUT.
    Downloads: 0 This Week
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  • 4
    PureBasic OpenAL SDK

    PureBasic OpenAL SDK

    PureBasic software development kit for the OpenAL 3D audio API

    SDK for PureBasic, featuring the OpenAL audio API, supporting 3D multichannel output of sound sources around the listener. It's not a DLL wrapper, but rather an import library for the OpenAL DLL, which can be used as a User-Lib in PureBasic. The library is compatible with the original OpenAL v1.0 and v1.1 and OpenAL Soft. The SDK includes the header files, API documentation and usage examples.
    Downloads: 0 This Week
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  • 5
    Allegro.pas

    Allegro.pas

    Game library for Pascal

    Allegro.pas is a wrapper to use the Allegro Game Library with Pascal compilers (Delphi, Free Pascal, etc). Allegro is a cross-platform library intended for use in computer games and other types of multimedia programming. * Graphics: 2D and 3D, OpenGL and D3D. * Controls: Keyboard, mouse, joystick, gamepad... * Sound and music.
    Downloads: 4 This Week
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  • 6
    howler.js

    howler.js

    Javascript audio library for the modern web

    ...Single API for all audio needs, defaults to Web Audio API and falls back to HTML5 Audio, handles edge cases and bugs across environments, supports all codecs for full cross-browser support, automatic caching for improved performance, control sounds individually, in groups or globally, playback of multiple sounds at once. Easy sound sprite definition and playback, full control for fading, rate, seek, volume, etc. Easily add 3D spatial sound or stereo panning, modular - use what you want and easy to extend. No outside dependencies, just pure JavaScript. As light as 7kb gzipped.
    Downloads: 5 This Week
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  • 7
    slab3d

    slab3d

    slab3d is a real-time virtual acoustic environment.

    slab3d is a real-time virtual acoustic environment rendering system. It includes two rendering applications, libraries for spatial auditory display and audio signal processing development, and a set of tools for HRTF analysis and visualization.
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    Downloads: 2 This Week
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  • 8

    The Quorum Programming Language

    The world's first evidence-oriented programming language

    ...It is a Java Virtual Machine language with full Integrated Development and Debugger support built into the Sodbeans project. Version 4.0 includes support for graphics, 3D sound support, and Lego robotics.
    Downloads: 2 This Week
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  • 9
    Wolfenstein 3D html5

    Wolfenstein 3D html5

    Wolfenstein 3D HTML5 TOTAL Conversion

    ...Load the index.php in your web browser 3. It can save the game and store it in HTML local storage(Can erese it with erase all cache and cookies in your browser...) What is not working: 1. Sound and music volume control (Once you turn off in the menu you cannot turn back on any sound just if u erase all cookies) 2. Quit menu option(it figures why not... XD) 3. Function keyboards(F1 to F12) are not working. The script itself is opensource, so you can rewrite from scratch change and edit levels and graphics, to make your own game! ...
    Downloads: 4 This Week
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  • 10
    Cocos2D-ObjC

    Cocos2D-ObjC

    Cocos2d for iOS and OS X, built using Objective-C

    ...Parallax scrolling (Served as an extension). Motion Streak (Served as an extension). Render To Texture (Served as an extension). Touch/Accelerometer on iOS. Touch/Mouse/Keyboard on Mac. Sound Engine support based on OpenAL (Served as an extension). Integrated Slow motion/Fast forward. Fast textures, PVR compressed and uncompressed textures. Point-based, RetinaDisplay mode compatible. Open Source Commercial Friendly, compatible with open and closed source projects. Image assets support, TVOS support, App thinning support, 3D touch support.
    Downloads: 0 This Week
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  • 11
    Crystal Space 3D SDK
    Crystal Space is an Open Source 3D SDK for Unix, Windows, and MacOS/X. It renders with OpenGL and features GLSL shaders, CG shaders, deferred rendering, dynamic shadows, bullet based physics library, terrain engine, skeleton based animation meshes, exporter for Blender, portals, etc...
    Downloads: 5 This Week
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  • 12
    Lightweight Java Game Library
    ...LWJGL provides developers access to high performance crossplatform libraries such as OpenGL (Open Graphics Library), OpenCL (Open Computing Language) and OpenAL (Open Audio Library) allowing for state of the art 3D games and 3D sound. Additionally LWJGL provides access to controllers such as Gamepads, Steering wheel and Joysticks. All in a simple and straight forward API. LWJGL is available under a BSD license, which means it's open source and freely available at no charge.
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    Downloads: 232 This Week
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  • 13

    TrollEditor

    Editor of virtual worlds.

    Troll enables creation and visualisation of complex environments. It is based on Ogre3D (graphics engine), Bullet (physics engine), PhysX (physics engine), OpenAL (3D sound and music), OpenCV (image analysis and camera model) and Boost (threading and python binding). It uses Python for scripting, as well as built in simple scripting language. Some features: - built in multiplayer - incorporating data from different sensors (IMU, AHRS, Razer Hydra) - image server/client - built in support for motion capture data analysis - path finding using data from physics engine (backwave propagation algorithm) - built in XML parser - graphical world editor - plugins system (C++)
    Downloads: 0 This Week
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  • 14
    AVRS performs spatial 3D-sound processing allowing the arbitrary placement of sound source in auditory space. The main goal is to develop a genuine experimental flexible platform, that runs in a general-purpose architecture computer (standard hardware and software).
    Downloads: 0 This Week
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  • 15
    NightFox's Lib for Libnds
    [Warning] Because the lastest release of the lib is quite old, the lib may not work with lastest versions of LibNDS. A recompilation of the lib may fix it. A small lib to help you to code games & applications for your Nintendo DS console. You can find functions to manage backgrounds, sprites, colision maps, text, sound effects, etc. Requires lastest Libnds to work (part of devkitPro).
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    Downloads: 8 This Week
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  • 16
    MicroLua DS

    MicroLua DS

    MicroLua brings Lua on the Nintendo DS for easy programming

    MicroLua brings the programming language Lua on the Nintendo DS for easy and fast development of beautiful homebrews! Based on brunni's µLibrary, µLua is a Lua interpreter featuring fast drawings and many important functionalities. You can exploit your Nintendo DS with the simplistic yet powerful Lua language! On your cartridge, MicroLua is a NDS executable that shows as its frontend a great graphical shell from which you can explore your cartridge and run Lua scripts written for...
    Downloads: 17 This Week
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  • 17
    Enthusiasm is a software framework to be implemented in support to the creation and production of drama-based information presentations. The framework consists of off-line editors and real-time applications.
    Downloads: 0 This Week
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  • 18
    Mac OS X and Windows OpenGL 3D Engine tools, content and code to create games and applications. Newton physics, OpenAL sound with OGG Vorbis, Lua, Revolution, written in C.
    Downloads: 0 This Week
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  • 19
    Win32::DirectX is a Win32 platform native interface to DirectX for Perl. It provides a simple object-oriented interface to the DirectX API, with support for 3d graphics, sound and device input.
    Downloads: 0 This Week
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  • 20
    SudaRA
    SudaRA is a C++ framework based on ARToolKit for development of Augmented Reality applications, offering features such as support for 3D models, sound, network, multiple-marker tracking, among others through a simple and well-structured interface.
    Downloads: 0 This Week
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  • 21
    PSX Chipmunk BASIC is a little BASIC Interpreter based on David Gillespie pascal code from comp.source.misc in march 1990. PSX Chipmunk BASIC however implements some of the great PlayStation ability functions like Sprite, 3D and Sound handling.
    Downloads: 0 This Week
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  • 22
    Jadeite Engine is a free cross-platform 3D game development framework. It provides rendering, sound, networking and physics. Please visit the project homepage!
    Downloads: 0 This Week
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  • 23
    PodiGoat Core 3
    PodiGoat Core 3 is a open-source framework written in Delphi language. It owns unique interfaces allowing to manage and control almost all part of engine. PGCore3 can be used as a main framework for any kind of 2D or 3D games and interactive apps.
    Downloads: 0 This Week
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  • 24
    Exposes OpenAL functionality via c# in an object oriented way. The end result will be a framework that allows developers to create audio solutions in .NET and Mono languages for various uses, such as 3D audio in games, audio players/recorders, etc.
    Downloads: 0 This Week
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  • 25
    This is a game engine that helps game developer to produce game easier.It is writen in C++ and all of the functions are fixed into classes as the engine is designed in the method of Object-Oriented.
    Downloads: 0 This Week
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