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viewneo - Smart software for digital advertising boards
Smart digital signage for 1 to 1000+ screens.
viewneo is a user-friendly, cloud-based solution that allows companies of all sizes to set up digital signage
I am no author of this, sources are scattered around the Net.
SDL and SDL_image come from infact's cubeSDL:
https://bitbucket.org/infact/cubesdl
SDL_mixer and smpeg come from sdl-wii:
http://code.google.com/p/sdl-wii/
Simple DirectMedia Layer bindings for Oberon family languages
Simple DirectMedia Layer (www.libsdl.org) bindings for Oberon family languages: Modula-2 and Oberon-2 (XDS), Active Oberon (OPCL, ETH Oberon) and Component Pascal (BlackBox Component Builder). Supported SDL version 1.2.15 (stable).
Basically an app based on an open soure library that manipulates images for different kinds of transformations.
It's written in C and depends on qt libraries, SDL and SDL_image.
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Port of SDL for PalmOS devices with ARM processor and OS 5.x. Joystick, audio, video, timer, files and keyboard supported and additional libs available (SDL_mixer (without OGG and MP3), SDL_image, spritelib and standard C library)
libwt is a SDL based c++ toolkit that provides signal & slots and a layout manager. It utilizes, when possible, the SDL framework like SDL_Mixer, SDL_Image, SDL_ttf, SDL_gfx, SDL_net etc.
SDL OO is an object oriented access to the SDL (Simple DirectMedia Layer), SDL_image, SDL_mixer, SDL_net, SDL_ttf, ... written in C++. It supports 2D/3D windows and is optimized for game/GUI development.
The Ars4SdlnFt is a general purpose library framework working with SDL, SDL_mixer, SDL_Image and Freetype. It is the result of my furstration facing the "Why do you want to make it easy if you can do it difficult, hard, intricate and complicated".
A privacy-first API that predicts global consumer preferences
Qloo AI adds value to a wide range of Fortune 500 companies in the media, technology, CPG, hospitality, and automotive sectors.
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EZ2D is a 2-Dimensional Game Engine based off of SDL. Using SDL_Mixer, SDL_Image, and the main SDL libraries, this engine provides an easy to use interface for Graphics, sound and input.
memo is an free software Framework for Gamedevelopment.
It's based on SDL, SDL_image and SDL_mixer for the most of the importent stuff like input, music, sound, sprites and timer.