151 projects for "lua%20script%20injector/1000" with 2 filters applied:

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  • 1
    LuaLinq

    LuaLinq

    Lightweight Linq-like library for Lua

    Lightweight Linq-like library for Lua. For the latest version of this project, refer to http://code.google.com/p/lualinq/ Sorry for that. The syntax is very similar to LINQ and reminds of SQL, for those who already know those languages. It’s released with a BSD 3 clause license. It uses a very basic subset of Lua, which allows it to be used also in very restrictive embedding scenarios (e.g. videogames).
    Downloads: 0 This Week
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  • 2

    Quorra

    Lua interpreter and API for .NET

    Quorra provides a multi-platform Lua API runtime and console for .NET applications.
    Downloads: 0 This Week
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  • 3
    Luasofia
    LuaSofia is a Lua binding of Sofia-Sip library. Sofia-SIP is an open-source SIP User-Agent library, compliant with the IETF RFC3261 specification. We decided to use git, source code can be get at: git://github.com/ppizarro/luasofia.git
    Downloads: 0 This Week
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  • 4
    A make like tool which consists mainly of a C++ engine and a Lua interpreter which processes the build scripts.
    Downloads: 0 This Week
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  • Feroot AI automates website security with 24/7 monitoring Icon
    Feroot AI automates website security with 24/7 monitoring

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  • 5
    !!! Albion 2 has moved to http://albion2.org !!!
    Downloads: 0 This Week
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  • 6
    Prime Mover is a small and flexible build tool intended to be used instead of make. It is intended to be deployed with the projects that use it, and does not requires installation to use. It is modular and can be extended using the Lua scripting lang
    Downloads: 0 This Week
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  • 7
    LunarEclipse will provide an eclipse based IDE for the Lua programming language. Starting point is an editor with support for syntax highlighting, content folding and parsing. More features will follow...
    Downloads: 0 This Week
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  • 8
    Library incapsulate lua state and give some additional features.
    Downloads: 0 This Week
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  • 9
    Luabridge has moved to GitHub and is now being developed by Vinnie Falco: http://github.com/vinniefalco/LuaBridge Luabridge is a lightweight, dependency-free library for exporting C++ functions and classes to Lua environments. It uses standard-compliant C++ template metaprogramming and is written against Lua 5.1.2.
    Downloads: 1 This Week
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  • Remote Network Monitoring and Management for an IoT World Icon
    Remote Network Monitoring and Management for an IoT World

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  • 10
    BDK
    BDK: XBERRY DEVELOPMENT KIT CONICSOFT(NINGBO) CO,.LTD. This project moved to FreeBDK.sf.net
    Downloads: 0 This Week
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  • 11
    luabind is a library, inspired by and similar to Boost.Python, that helps you create bindings between C++ and Lua. It has the ability to expose functions and classes, written in C++, to Lua.
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    Downloads: 15 This Week
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  • 12
    MEDILIG - Medical Life-Guard

    MEDILIG - Medical Life-Guard

    EHR/EMR cross-platform electronic medical record application

    EHR/EMR cross-platform software for the design, implementation and use of autonomous, open, database models for multilingual medical knowledge management systems from primary care to continuing care.
    Downloads: 0 This Week
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  • 13
    SloppyVM is an odd virtual machine for SloopyASM, a ZASM type lanuage that is similiar to assembly. It as 2 parts: the compiler and interperter.
    Downloads: 0 This Week
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  • 14
    LuaNotify is inspired on many libraries that do event dispatching, like py-notify, GSignals, QT event system, wxWidgets event system, etc. Making easier to implement lua software using Notifier/Observer pattern.
    Downloads: 0 This Week
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  • 15
    The TORUS framework project aims to provide a complete application lifecycle management environment (from requirements to tests), supporting most common platforms and programing languages, and centered on one main concept: Think Once & ReUSe!
    Downloads: 0 This Week
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  • 16
    Lunar aims to be a cross-platform engine geared towards developing two-dimensional video games. In addition to Lua-based scripting, planned features include support for interchangeable graphics, image and audio libraries, and a fully-featured editor.
    Downloads: 0 This Week
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  • 17
    Objective Lua is a dialect of Lua extended with syntax borrowed from Objective C to add object orientation support.
    Downloads: 1 This Week
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  • 18
    Framework and set of object-oriented and/or generic libraries designed for games and virtual reality simulations. Abstracts interfaces of APIs and provides additional general and high-level functionality for rapidly creating solid applications.
    Downloads: 4 This Week
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  • 19
    Project mlubind is a cross-language(C++ to Lua) binding library. It's usage concepts were taken from luabind library. This project is an attempt to create a new implementation, that has all luabind functionality and takes much less time to compile.
    Downloads: 0 This Week
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  • 20
    OS-Portable game engine. Uses STL and boost, OpenGL as it's main renderer, OpenAL as main sound device, SDL for input and window handling and Lua for scripting.
    Downloads: 0 This Week
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  • 21
    Zen Worlds is an object oriented C++ virtual worlds / MMO game engine framework. This project includes Zen Engine game engine client, Zen Enterprise, an Enterprise Service Bus, and a C++ Application Server, and Zen Studio, a game development IDE.
    Downloads: 0 This Week
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  • 22
    This is a game engine that helps game developer to produce game easier.It is writen in C++ and all of the functions are fixed into classes as the engine is designed in the method of Object-Oriented.
    Downloads: 0 This Week
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  • 23
    The Amplify MDA project is aimed at delivering a 'model-to-text' generator tool with real-world applicability in less than 1000 lines of Java/Groovy code.
    Downloads: 0 This Week
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  • 24
    QBlock is a cross-platform rapid-prototyping game design engine written in C++, SDL and OpenGL. Features game asset management, scrolling tilemaps, particle systems, 3D model support, Lua scripting and more.
    Downloads: 0 This Week
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  • 25
    The Gamebook Engine is the first free, cross-platform engine for writing gamebooks, such as the "Choose Your Own Adventure" series, or the "Lone Wolf" series. TGE can interpret scripts that use the "Hyena" gamebook format.
    Downloads: 0 This Week
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