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<rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Recent posts to news</title><link>https://sourceforge.net/p/assimp/news/</link><description>Recent posts to news</description><atom:link href="https://sourceforge.net/p/assimp/news/feed.rss" rel="self"/><language>en</language><lastBuildDate>Mon, 22 Nov 2010 14:01:35 -0000</lastBuildDate><atom:link href="https://sourceforge.net/p/assimp/news/feed.rss" rel="self" type="application/rss+xml"/><item><title>Assimp Release 2.0</title><link>https://sourceforge.net/p/assimp/news/2010/11/assimp-release-20/</link><description>&lt;div class="markdown_content"&gt;&lt;p&gt;Open Asset Import Library 2.0 (short name: Assimp, don't be afraid) has been released.&lt;/p&gt;
&lt;p&gt;Assimp is a C/C++ library to import various 3D models formats in a uniform data structure. It aims at providing a full asset conversion and cleaning pipeline for use in realtime visualization systems of any kind but is not limited to this audience.&lt;/p&gt;
&lt;p&gt;The new version features support for static Blender 3D scenes (.blend) and Quake 3 BSPs (.pk3) as well as douzens of bugfixes and improvements for its existing loaders, especially Collada. In addition, Assimp 2.0 features vast performance improvements in some expensive post-processing steps.&lt;/p&gt;
&lt;p&gt;Assimp's foreign language bindings have been revamped. This release is the first to include bindings to the C#/.NET ecosystem.&lt;/p&gt;
&lt;p&gt;The official changelist can be found  here: &lt;a href="http://assimp.svn.sourceforge.net/viewvc/assimp/trunk/CHANGES?revision=845&amp;amp;view=markup"&gt;http://assimp.svn.sourceforge.net/viewvc/assimp/trunk/CHANGES?revision=845&amp;amp;view=markup&lt;/a&gt; &lt;/p&gt;&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Kim Kulling</dc:creator><pubDate>Mon, 22 Nov 2010 14:01:35 -0000</pubDate><guid>https://sourceforge.net5bcee3ccca69b56e0861fe5dc8c0234f9169426b</guid></item><item><title>Release 1.1 </title><link>https://sourceforge.net/p/assimp/news/2010/04/release-11-/</link><description>&lt;div class="markdown_content"&gt;&lt;p&gt;A new release of the Open Asset Import Library (short: Assimp) is now available. Assimp is a portable library to load 3D scenes and models from 25+ different file formats, including Collada .dae, 3DSMax .3ds, Wavefront .obj, Lightwave .lwo, Milkshape .ms3d, Stanford .ply and DirectX .x. Assimp is geared mainly towards 3D engines and other GPU-accelerated rendering, providing the data in an straight-forward in-memory format and offering a multitude of post processing steps to further enhance the imported data. It supports meshes including multiple UVs, vertex colors and tangent space, bones, scene hierarchies, materials, node/bone animations, lights and cameras. The post processing steps include cleanup, validation, normal and tangent space generation, vertex cache optimisation, righthand to lefthand conversation and many more.&lt;/p&gt;
&lt;p&gt;The new release contains all the updates, bugfixes and new features since the last release at May 2009. New formats included Collada, MS3D, Ogre XML Models and TrueSpace. The build system has been improved, VS8, VS9 and cmake are supported out of the box now. More formats are in development. &lt;/p&gt;
&lt;p&gt;Assimp is written in portable C++ and has been tested on both 32 and 64bit, little and big endian system on Linux, Windows and Macintosh. A C++ and a plain-C interface is provided, bindings for Python and D are available. Assimp has no external dependencies except Boost, and an optional NOBOOST target is provided as well.&lt;/p&gt;&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Kim Kulling</dc:creator><pubDate>Sat, 17 Apr 2010 22:22:59 -0000</pubDate><guid>https://sourceforge.net7c7c3db91e209d7c511894a58902cb3a1c9c37c1</guid></item><item><title>New download packages for Assimp</title><link>https://sourceforge.net/p/assimp/news/2009/01/new-download-packages-for-assimp/</link><description>&lt;div class="markdown_content"&gt;&lt;p&gt;Recently we uploaded new downloadable packages for Assimp - Open Asset Import Library, a free C/C++ library to import various common 3d file formats. The packages are basing on SVN revision 283. We believe they represent a huge progress to the first beta, and we hope you'll enjoy them. &lt;/p&gt;
&lt;p&gt;As always, we're looking forward to any feedback, bug reports, patches, criticism and new contributors. &lt;/p&gt;
&lt;p&gt;Assimp Team&lt;/p&gt;&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Kim Kulling</dc:creator><pubDate>Sat, 17 Jan 2009 23:55:43 -0000</pubDate><guid>https://sourceforge.netbf042f3ab95f39df53f4155195ba332865613a82</guid></item><item><title>First beta release of Assimp</title><link>https://sourceforge.net/p/assimp/news/2008/09/first-beta-release-of-assimp/</link><description>&lt;div class="markdown_content"&gt;&lt;p&gt;The Open Asset Import Library, short name &amp;quot;Assimp&amp;quot;, is a library targeted at game developers that imports many well-known 3d model formats into applications. A few days ago, we realesed a first beta version.&lt;/p&gt;&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Kim Kulling</dc:creator><pubDate>Thu, 18 Sep 2008 12:46:18 -0000</pubDate><guid>https://sourceforge.net96dba6ff11b328f96e2b05fb93f0953b71b0ae2a</guid></item><item><title>Initial commit of AssetImporter library</title><link>https://sourceforge.net/p/assimp/news/2008/05/initial-commit-of-assetimporter-library/</link><description>&lt;div class="markdown_content"&gt;&lt;p&gt;We have moved our source from the zfxce-repo to its own repo.&lt;/p&gt;
&lt;p&gt;Kimmi&lt;/p&gt;&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Kim Kulling</dc:creator><pubDate>Mon, 05 May 2008 12:41:54 -0000</pubDate><guid>https://sourceforge.net00e9a05340421d9a4adf612c6346666f99a0e1f1</guid></item></channel></rss>