<?xml version="1.0" encoding="utf-8"?>
<feed xml:lang="en" xmlns="http://www.w3.org/2005/Atom"><title>Recent posts to news</title><link href="https://sourceforge.net/p/btanks/news/" rel="alternate"/><link href="https://sourceforge.net/p/btanks/news/feed.atom" rel="self"/><id>https://sourceforge.net/p/btanks/news/</id><updated>2013-11-27T09:47:40.167000Z</updated><subtitle>Recent posts to news</subtitle><entry><title>Important news! (Especially Maintainers!)</title><link href="https://sourceforge.net/p/btanks/news/2013/11/important-news-especially-maintainers/" rel="alternate"/><published>2013-11-27T09:47:40.167000Z</published><updated>2013-11-27T09:47:40.167000Z</updated><author><name>Vladimir Menshakov</name><uri>https://sourceforge.net/u/megath/</uri></author><id>https://sourceforge.netc78b359654d277bca09171a99b74b393409ccb0b</id><summary type="html">&lt;div class="markdown_content"&gt;&lt;p&gt;The repo moved to &lt;a href="https://github.com/whoozle/btanks" rel="nofollow"&gt;https://github.com/whoozle/btanks&lt;/a&gt;&lt;br /&gt;
Cmake support, fixes for new compilers, clunk library and general support are there, on github. Please &lt;br /&gt;
Clunk library moved there too: &lt;a href="https://github.com/whoozle/clunk" rel="nofollow"&gt;https://github.com/whoozle/clunk&lt;/a&gt;&lt;/p&gt;&lt;/div&gt;</summary></entry><entry><title>0.9 was just released!</title><link href="https://sourceforge.net/p/btanks/news/2009/12/09-was-just-released/" rel="alternate"/><published>2012-09-14T21:58:18.494000Z</published><updated>2012-09-14T21:58:18.494000Z</updated><author><name>Vladimir Menshakov</name><uri>https://sourceforge.net/u/megath/</uri></author><id>https://sourceforge.net1aa05463deeb0d6101926e01e0de831e15926cd9</id><summary type="html">Have been long since last release, isn’t it? Today we are releasing major update to Battle Tanks. Also, this update comes with brand new server! Unfortunately we have not finished any new maps, it’s still work-in-progress. All volunteers are welcome!  If you’re feeling that you could help, do not hesitate to contact us - we’d provide any help you need. Also I’m starting to document everything, but enough plans. Here’s some notes about 0.9 release:

    * We prioritize internal network queue improving overall multiplayer experience.
    * New version of clunk library: MDCT, HRTF, SSE and other obscure words :)
    * Better compression - new release is about 30m!
    * Player profiles support
    * No need for DirectX9 anymore. 3d-acceleration was ported to DX8.
    * Fixed ancient bug when boarding a vehicle could become very tricky without rolling - now it could be done very easily.
    * Lot of performance optimizations, better collision tracking.

Note for package maintainers: we have renamed libbt.so to libbtanks_engine.so due the conflict with BlackBox (whatever it is).

https://sourceforge.net/projects/btanks/files/
</summary></entry><entry><title>Battle Tanks: MacOSX 10.4/10.5 universal build is out!</title><link href="https://sourceforge.net/p/btanks/news/2008/09/battle-tanks-macosx-104105-universal-build-is-out/" rel="alternate"/><published>2012-09-14T21:58:18.417000Z</published><updated>2012-09-14T21:58:18.417000Z</updated><author><name>Vladimir Menshakov</name><uri>https://sourceforge.net/u/megath/</uri></author><id>https://sourceforge.net48d38763ccef8788eca1e987c2223d0d194e5c26</id><summary type="html">Fast 2d tank arcade game with multiplayer and split-screen modes.


look our blog for details: 
http://btanks.sourceforge.net/
</summary></entry><entry><title>Battle Tanks xmas edition released! </title><link href="https://sourceforge.net/p/btanks/news/2007/12/battle-tanks-xmas-edition-released-/" rel="alternate"/><published>2012-09-14T21:58:18.299000Z</published><updated>2012-09-14T21:58:18.299000Z</updated><author><name>Vladimir Menshakov</name><uri>https://sourceforge.net/u/megath/</uri></author><id>https://sourceforge.net8b1f39e252558bbca054e281e076541f94b5ea1d</id><summary type="html">No kidding, this is the biggest update we've ever done to our little game. 

Check out our blog for details: 
http://btanks.sourceforge.net/blog/</summary></entry><entry><title>release candidate 1 released </title><link href="https://sourceforge.net/p/btanks/news/2008/07/release-candidate-1-released-/" rel="alternate"/><published>2012-09-14T21:58:18.213000Z</published><updated>2012-09-14T21:58:18.213000Z</updated><author><name>Vladimir Menshakov</name><uri>https://sourceforge.net/u/megath/</uri></author><id>https://sourceforge.net11328f656ffec0f40eeb9efcd4a0f2d2881dd1aa</id><summary type="html">help us test it, we need your feedback! 
download it here: 
http://sourceforge.net/project/showfiles.php?group_id=167474

PS check out changelog on download page, it's very long, really. </summary></entry><entry><title>battle tanks: I'm sure noone cares, but 0.6.5064 is out :)</title><link href="https://sourceforge.net/p/btanks/news/2007/10/battle-tanks-im-sure-noone-cares-but-065064-is-out-/" rel="alternate"/><published>2012-09-14T21:58:18.121000Z</published><updated>2012-09-14T21:58:18.121000Z</updated><author><name>Vladimir Menshakov</name><uri>https://sourceforge.net/u/megath/</uri></author><id>https://sourceforge.net6d055c13a0eae304b702a6777465f0225754683f</id><summary type="html">Fast 2d tank arcade game with multiplayer and split-screen modes.


This release primarily was targeted at multiplayer improvements and playability even on poor connections. Added UDP connection for faster player response, paintball map was redrawn from scratch and   millions fixes. Check it out! 

Full changelog available here: 
http://sourceforge.net/project/shownotes.php?release_id=543421&amp;amp;group_id=167474</summary></entry><entry><title>bugfix and multiplayer enhancement release 0.5.4739 is out.</title><link href="https://sourceforge.net/p/btanks/news/2007/08/bugfix-and-multiplayer-enhancement-release-054739-is-out/" rel="alternate"/><published>2012-09-14T21:58:18.048000Z</published><updated>2012-09-14T21:58:18.048000Z</updated><author><name>Vladimir Menshakov</name><uri>https://sourceforge.net/u/megath/</uri></author><id>https://sourceforge.net81b6173d1d13b9fbb913fcc686efe3d02ef127f0</id><summary type="html">0.5.4739 is bugfix and multiplayer enhancement release. Several major features and fixes:

    *  You can join network game in split screen mode.
    * Added optional time limit to deathmatch map.
    * You can talk with other players by hitting ENTER/RETURN key.
    * UTF-8 everywhere! You can use diacritics from French or Germal language without transliteration.
    * Several new cheats :)
    * Tuned global messages (about new tasks, game over or checkpoints ) to avoid mixing with menus or map background.
    * Once again troopers don’t shoot through the walls.
    * Multiplayer errors  do not  shutdown game anymore and many many other multiplayer fixes.

</summary></entry><entry><title>btanks 0.5.4800 released</title><link href="https://sourceforge.net/p/btanks/news/2007/08/btanks-054800-released/" rel="alternate"/><published>2012-09-14T21:58:17.950000Z</published><updated>2012-09-14T21:58:17.950000Z</updated><author><name>Vladimir Menshakov</name><uri>https://sourceforge.net/u/megath/</uri></author><id>https://sourceforge.netb3c6ac7c00421c02b9d926f5b606c97fde30f399</id><summary type="html">more details at:
http://btanks.sourceforge.net/blog/2007/08/30/054800-is-out/</summary></entry><entry><title>finally, 0.5.4536 is out! </title><link href="https://sourceforge.net/p/btanks/news/2007/07/finally-054536-is-out-/" rel="alternate"/><published>2012-09-14T21:58:17.871000Z</published><updated>2012-09-14T21:58:17.871000Z</updated><author><name>Vladimir Menshakov</name><uri>https://sourceforge.net/u/megath/</uri></author><id>https://sourceforge.net23cf99d9d43687286b9a76f43638ebc6b41df01e</id><summary type="html">The famous computer magazine &amp;quot;Chip.de&amp;quot; published an article about this game. In consideration of that fact, we added German translation to our game. :)

Some major changes since previous release: 
First and really amazing feature is &amp;quot;torus&amp;quot; mode, where map seems to be endless and infinite in a both vertical and horizontal directions. (Lenin square and Gaddino maps were converted to this mode) 

Also, we added localization and internationalization support to the engine. Cyrillic and Diacritic Unicode charts were drawn, so any European or Cyrillic language could be easily added. 
Some crazy fans could enjoy &amp;quot;fog of war&amp;quot; mode. This mode limits your visible area to 800x600 on a larger screens. 
Computer players have learnt some close combat skills and become much stronger opponents.
Also, another beautiful &amp;quot;platform&amp;quot; map were added,  demonstrating smooth scrolling in animated backgrounds. Burst through abandoned orbital city! :)

 </summary></entry><entry><title>A second major release 0.5.3779 is available.</title><link href="https://sourceforge.net/p/btanks/news/2007/05/a-second-major-release-053779-is-available/" rel="alternate"/><published>2012-09-14T21:58:17.785000Z</published><updated>2012-09-14T21:58:17.785000Z</updated><author><name>Vladimir Menshakov</name><uri>https://sourceforge.net/u/megath/</uri></author><id>https://sourceforge.net4917c26895a7b61bf3d2e8c1642813c70c823f32</id><summary type="html">Size of the build has increased by 14 MB, and this is not for nothing! See what's new:

   1. Sound effects:
          * The game now has brand new sound/music, effects, ambient noises and so on. Thanks to Leonid “Dark Matter” Volkov.
          * The SFX subsystem is reimplemented from scratch.
          * A special Insane Offscreen Laugh™ will accompany multiple player kills.
   2. New objects:
          * Sand Worm.
            WARNING: dangerous sand dunes on “Wastes” and “Dune”
          * Secret Coca-Cola-Cans-Shooting Mortair.
            Each map has it--just search it!
          * Attack helicopter armed with bombs and machinegun.
          * Beautiful zombie flesh eaters.
   3. New maps:
          * “Dune” — cooperative survival map. You are surrounded by the enemy! Defend your last outpost in the desert. Beware of worms!
          * “Battle Tanks University” — small town map for network battles. Four attack helis will gladly amuse your party.
          * (See screenshots)
   4. Changes:
          * Shilka can now use mines.
          * Auto-aim function is added for tank and Shilka guns. Aiming is now much easier!
          * Vehicles now drift on dirt.
          * Bosses and other major objects have got HP bars. Helloah RTS!
   5. UI:
          * New options are available for setting up graphics, calibrating gamepad, and configuring keyboard controls.
          * Tactical Map is added in Start Game menu.
          * Hint Control allows hiding tips or restoring the last one.
          * Shift+S will now create a new screenshot file each time, so previously created screenshots will not be overwritten..
</summary></entry></feed>