<?xml version="1.0" encoding="utf-8"?>
<feed xml:lang="en" xmlns="http://www.w3.org/2005/Atom"><title>Recent posts to news</title><link href="https://sourceforge.net/p/cpat/news/" rel="alternate"/><link href="https://sourceforge.net/p/cpat/news/feed.atom" rel="self"/><id>https://sourceforge.net/p/cpat/news/</id><updated>2016-10-21T01:28:54.084000Z</updated><subtitle>Recent posts to news</subtitle><entry><title>Cards with real suits</title><link href="https://sourceforge.net/p/cpat/news/2016/10/cards-with-real-suits/" rel="alternate"/><published>2016-10-21T01:28:54.084000Z</published><updated>2016-10-21T01:28:54.084000Z</updated><author><name>Trev</name><uri>https://sourceforge.net/u/drtrev/</uri></author><id>https://sourceforge.net988c0ae9645affe2d436c1b650f3d89f19bd2a94</id><summary type="html">&lt;div class="markdown_content"&gt;&lt;p&gt;Version 1.4.0 brings cpat into the brave new world of unicode. Now instead of grappling with the meaning of symbols such as "AC" or "7H", you can play with cards that look like A♣ or  &lt;span style="color: red;"&gt;7♥&lt;/span&gt;. Check out the new Freecell screenshot, wow!&lt;/p&gt;&lt;/div&gt;</summary></entry><entry><title>cpat-1.3.0</title><link href="https://sourceforge.net/p/cpat/news/2016/10/cpat-130/" rel="alternate"/><published>2016-10-04T03:34:05.684000Z</published><updated>2016-10-04T03:34:05.684000Z</updated><author><name>Trev</name><uri>https://sourceforge.net/u/drtrev/</uri></author><id>https://sourceforge.netbcad69ac092b4e4420a1f13d65148aae6cfea015</id><summary type="html">&lt;div class="markdown_content"&gt;&lt;p&gt;Wow. Eight years and all there is to show for it is that the Klondike columns are now displayed shortest to longest.&lt;/p&gt;
&lt;p&gt;Oh and I've tried to fix a bug that appeared when running with ncurses 6.&lt;/p&gt;&lt;/div&gt;</summary></entry><entry><title>Here it is... cpat version 1.2</title><link href="https://sourceforge.net/p/cpat/news/2008/09/here-it-is-cpat-version-12/" rel="alternate"/><published>2008-09-15T23:48:34Z</published><updated>2008-09-15T23:48:34Z</updated><author><name>Trev</name><uri>https://sourceforge.net/u/drtrev/</uri></author><id>https://sourceforge.net6ea256ad51679d376efbb44be580bc404b76fc29</id><summary type="html">&lt;div class="markdown_content"&gt;&lt;p&gt;After a long hiatus, the latest and greatest cpat release is out, offering precious little improvement over the previous release. Two new games, Canfield and Duchess, have been added and some improvements have been made to help/rules text viewer.&lt;/p&gt;
&lt;p&gt;Who knows what's in store for next year's release.&lt;/p&gt;&lt;/div&gt;</summary></entry><entry><title>CPat 1.0 released at last</title><link href="https://sourceforge.net/p/cpat/news/2007/04/cpat-10-released-at-last/" rel="alternate"/><published>2007-04-26T04:13:46Z</published><updated>2007-04-26T04:13:46Z</updated><author><name>Trev</name><uri>https://sourceforge.net/u/drtrev/</uri></author><id>https://sourceforge.netb37082fc220c9887c4ad47ea92fee1f1ffe5bae2</id><summary type="html">&lt;div class="markdown_content"&gt;&lt;p&gt;After a long hiatus, there has finally been some improvements made to cpat. Apart from minor changes and bugfixes, the main new feature for this release is the ability to keep game statistics and high scores in a userland file (~/.cpat_scores). Hope this is of some use.&lt;/p&gt;&lt;/div&gt;</summary></entry><entry><title>0.9 is here</title><link href="https://sourceforge.net/p/cpat/news/2007/01/09-is-here/" rel="alternate"/><published>2007-01-11T02:50:55Z</published><updated>2007-01-11T02:50:55Z</updated><author><name>Trev</name><uri>https://sourceforge.net/u/drtrev/</uri></author><id>https://sourceforge.net94a3cc85445546906046c6e5bbe4fd870dd23016</id><summary type="html">&lt;div class="markdown_content"&gt;&lt;p&gt;Now, finally, you no longer have to press enter after every move you make. Check out the new move rules if you can't figure out what's going on, but its pretty straight forward.&lt;/p&gt;&lt;/div&gt;</summary></entry><entry><title>CPat-0.8.... wow, another game.</title><link href="https://sourceforge.net/p/cpat/news/2006/06/cpat-08-wow-another-game/" rel="alternate"/><published>2006-06-26T20:03:55Z</published><updated>2006-06-26T20:03:55Z</updated><author><name>Trev</name><uri>https://sourceforge.net/u/drtrev/</uri></author><id>https://sourceforge.netdda21e5671bfd3a65a41e539b29f3d9cccdc41f2</id><summary type="html">&lt;div class="markdown_content"&gt;&lt;p&gt;The collection now includes stategy.&lt;/p&gt;&lt;/div&gt;</summary></entry><entry><title>CPat-0.7 - now with multi-level undo!!</title><link href="https://sourceforge.net/p/cpat/news/2006/06/cpat-07---now-with-multi-level-undo/" rel="alternate"/><published>2006-06-19T15:32:55Z</published><updated>2006-06-19T15:32:55Z</updated><author><name>Trev</name><uri>https://sourceforge.net/u/drtrev/</uri></author><id>https://sourceforge.netd4c7e26950a1924cca62dfe4100bf522203cc56d</id><summary type="html">&lt;div class="markdown_content"&gt;&lt;p&gt;This release adds the ability to undo (an unlimited) number of moves. In order to try and prevent people using this willy-nilly, under normal circumstances, you can only undo moves which revealed no new information (e.g. moving cards from one column to another). However, it is possible to cheat using a command line switch, in which case you can undo any move.&lt;/p&gt;&lt;/div&gt;</summary></entry><entry><title>Version 0.6 released</title><link href="https://sourceforge.net/p/cpat/news/2006/06/version-06-released/" rel="alternate"/><published>2006-06-02T18:33:18Z</published><updated>2006-06-02T18:33:18Z</updated><author><name>Trev</name><uri>https://sourceforge.net/u/drtrev/</uri></author><id>https://sourceforge.netdca095e40142454fc7dfab967ed0fed26856d8e3</id><summary type="html">&lt;div class="markdown_content"&gt;&lt;p&gt;Actually, there's not much to this release just a few cosmetic changes - probably the most useful is the command line switch to increase the speed of the auto-moves.&lt;/p&gt;&lt;/div&gt;</summary></entry><entry><title>cpat-0.5</title><link href="https://sourceforge.net/p/cpat/news/2006/04/cpat-05/" rel="alternate"/><published>2006-04-13T14:11:43Z</published><updated>2006-04-13T14:11:43Z</updated><author><name>Trev</name><uri>https://sourceforge.net/u/drtrev/</uri></author><id>https://sourceforge.net6bd50676153afb071c1b3c1f0d3061441490b080</id><summary type="html">&lt;div class="markdown_content"&gt;&lt;p&gt;The games just keep on coming - now you can play Yukon too, although you probably won't play it as much as I do.&lt;/p&gt;&lt;/div&gt;</summary></entry><entry><title>CPat 0.4 - get it while its hot</title><link href="https://sourceforge.net/p/cpat/news/2006/03/cpat-04---get-it-while-its-hot/" rel="alternate"/><published>2006-03-23T22:39:42Z</published><updated>2006-03-23T22:39:42Z</updated><author><name>Trev</name><uri>https://sourceforge.net/u/drtrev/</uri></author><id>https://sourceforge.netb19b1852e7206d5d8f1d87f2fbe4a80fc48b51a4</id><summary type="html">&lt;div class="markdown_content"&gt;&lt;p&gt;A few new games in this release (Baker's Dozen, Penguin and Scorpion). The games will also work a lot nicer for different terminal screen sizes.&lt;/p&gt;&lt;/div&gt;</summary></entry></feed>