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<feed xml:lang="en" xmlns="http://www.w3.org/2005/Atom"><title>Recent changes to 202: windows.system.launcher.h</title><link href="https://sourceforge.net/p/mingw-w64/support-requests/202/" rel="alternate"/><link href="https://sourceforge.net/p/mingw-w64/support-requests/202/feed.atom" rel="self"/><id>https://sourceforge.net/p/mingw-w64/support-requests/202/</id><updated>2025-03-28T21:12:42.827000Z</updated><subtitle>Recent changes to 202: windows.system.launcher.h</subtitle><entry><title>windows.system.launcher.h</title><link href="https://sourceforge.net/p/mingw-w64/support-requests/202/" rel="alternate"/><published>2025-03-28T21:12:42.827000Z</published><updated>2025-03-28T21:12:42.827000Z</updated><author><name>hilt2</name><uri>https://sourceforge.net/u/hilt2/</uri></author><id>https://sourceforge.neteb57b94fdefd6238b903720b49559de850cc7443</id><summary type="html">&lt;div class="markdown_content"&gt;&lt;p&gt;Hello,&lt;/p&gt;
&lt;p&gt;What is the procedure for getting new headers for WinRT? If I need, e.g. windows.system.launcher.h, should I provide a patch? Do I have to look at the official Microsoft headers and re-type the definitions?&lt;/p&gt;&lt;/div&gt;</summary></entry></feed>