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<feed xml:lang="en" xmlns="http://www.w3.org/2005/Atom"><title>Recent changes to feature-requests</title><link href="https://sourceforge.net/p/uhexen2/feature-requests/" rel="alternate"/><link href="https://sourceforge.net/p/uhexen2/feature-requests/feed.atom" rel="self"/><id>https://sourceforge.net/p/uhexen2/feature-requests/</id><updated>2021-10-28T06:02:04.496000Z</updated><subtitle>Recent changes to feature-requests</subtitle><entry><title>Support Autoloading GOG.com's Release of Hexen 2</title><link href="https://sourceforge.net/p/uhexen2/feature-requests/42/" rel="alternate"/><published>2021-10-28T06:02:04.496000Z</published><updated>2021-10-28T06:02:04.496000Z</updated><author><name>Ozkan Sezer</name><uri>https://sourceforge.net/u/sezero/</uri></author><id>https://sourceforge.net0afaf144ffbf3abf7536f81d376e10143291370e</id><summary type="html">&lt;div class="markdown_content"&gt;&lt;p&gt;As was requested by &lt;code&gt;MasterO2&lt;/code&gt; at github:&lt;/p&gt;
&lt;div class="codehilite"&gt;&lt;pre&gt;&lt;span&gt;&lt;/span&gt;&lt;span class="nv"&gt;Hexen&lt;/span&gt; &lt;span class="mi"&gt;2&lt;/span&gt; &lt;span class="nv"&gt;has&lt;/span&gt; &lt;span class="nv"&gt;been&lt;/span&gt; &lt;span class="nv"&gt;released&lt;/span&gt; &lt;span class="nv"&gt;on&lt;/span&gt; &lt;span class="nv"&gt;GOG&lt;/span&gt;: &lt;span class="nv"&gt;https&lt;/span&gt;:&lt;span class="o"&gt;//&lt;/span&gt;&lt;span class="nv"&gt;www&lt;/span&gt;.&lt;span class="nv"&gt;gog&lt;/span&gt;.&lt;span class="nv"&gt;com&lt;/span&gt;&lt;span class="o"&gt;/&lt;/span&gt;&lt;span class="nv"&gt;game&lt;/span&gt;&lt;span class="o"&gt;/&lt;/span&gt;&lt;span class="nv"&gt;hexen_ii&lt;/span&gt;
&lt;span class="nv"&gt;I&lt;/span&gt; &lt;span class="nv"&gt;am&lt;/span&gt; &lt;span class="nv"&gt;requesting&lt;/span&gt; &lt;span class="nv"&gt;Hexen&lt;/span&gt; &lt;span class="mi"&gt;2&lt;/span&gt; &lt;span class="nv"&gt;be&lt;/span&gt; &lt;span class="nv"&gt;auto&lt;/span&gt;&lt;span class="o"&gt;-&lt;/span&gt;&lt;span class="nv"&gt;detected&lt;/span&gt; &lt;span class="nv"&gt;by&lt;/span&gt; &lt;span class="nv"&gt;Hammer&lt;/span&gt; &lt;span class="nv"&gt;of&lt;/span&gt; &lt;span class="nv"&gt;Thyrion&lt;/span&gt;.
&lt;span class="nv"&gt;Also&lt;/span&gt;, &lt;span class="nv"&gt;by&lt;/span&gt; &lt;span class="nv"&gt;auto&lt;/span&gt;&lt;span class="o"&gt;-&lt;/span&gt;&lt;span class="nv"&gt;detection&lt;/span&gt;, &lt;span class="nv"&gt;I&lt;/span&gt; &lt;span class="nv"&gt;meant&lt;/span&gt; &lt;span class="nv"&gt;something&lt;/span&gt; &lt;span class="nv"&gt;like&lt;/span&gt; &lt;span class="nv"&gt;this&lt;/span&gt;, &lt;span class="nv"&gt;but&lt;/span&gt; &lt;span class="k"&gt;for&lt;/span&gt; &lt;span class="nv"&gt;Hexen&lt;/span&gt; &lt;span class="mi"&gt;2&lt;/span&gt;
&lt;span class="ss"&gt;(&lt;/span&gt;&lt;span class="nv"&gt;obviously&lt;/span&gt;&lt;span class="ss"&gt;)&lt;/span&gt;: &lt;span class="nv"&gt;https&lt;/span&gt;:&lt;span class="o"&gt;//&lt;/span&gt;&lt;span class="nv"&gt;github&lt;/span&gt;.&lt;span class="nv"&gt;com&lt;/span&gt;&lt;span class="o"&gt;/&lt;/span&gt;&lt;span class="nv"&gt;coelckers&lt;/span&gt;&lt;span class="o"&gt;/&lt;/span&gt;&lt;span class="nv"&gt;gzdoom&lt;/span&gt;&lt;span class="o"&gt;/&lt;/span&gt;&lt;span class="nv"&gt;pull&lt;/span&gt;&lt;span class="o"&gt;/&lt;/span&gt;&lt;span class="mi"&gt;1259&lt;/span&gt;
&lt;/pre&gt;&lt;/div&gt;

&lt;/div&gt;</summary></entry><entry><title>#33 Animation and Movement Linear Interpolation (Lerping)</title><link href="https://sourceforge.net/p/uhexen2/feature-requests/33/?limit=25#fe27" rel="alternate"/><published>2021-09-20T10:11:33.288000Z</published><updated>2021-09-20T10:11:33.288000Z</updated><author><name>Mattias Cibien</name><uri>https://sourceforge.net/u/mattiascibien/</uri></author><id>https://sourceforge.net92ef3feeabc68cdd084fbd07b82e1d268733aada</id><summary type="html">&lt;div class="markdown_content"&gt;&lt;p&gt;I am actually integrating it following &lt;a href="https://www.quakewiki.net/archives/qer/tutorial4.html." rel="nofollow"&gt;https://www.quakewiki.net/archives/qer/tutorial4.html.&lt;/a&gt; When I try it I will post a patch.&lt;/p&gt;&lt;/div&gt;</summary></entry><entry><title>#40 Migrate to SDL2</title><link href="https://sourceforge.net/p/uhexen2/feature-requests/40/?limit=25#a722" rel="alternate"/><published>2021-09-13T20:28:02.571000Z</published><updated>2021-09-13T20:28:02.571000Z</updated><author><name>Ozkan Sezer</name><uri>https://sourceforge.net/u/sezero/</uri></author><id>https://sourceforge.netc59feb1897d061a12366a7ea8546463af71c2b37</id><summary type="html">&lt;div class="markdown_content"&gt;&lt;p&gt;Note: For sdl2 text input, comparing stuff to quakespasm may prove useful.&lt;/p&gt;&lt;/div&gt;</summary></entry><entry><title>#40 Migrate to SDL2</title><link href="https://sourceforge.net/p/uhexen2/feature-requests/40/?limit=25#48db" rel="alternate"/><published>2021-09-13T17:28:43.212000Z</published><updated>2021-09-13T17:28:43.212000Z</updated><author><name>Ozkan Sezer</name><uri>https://sourceforge.net/u/sezero/</uri></author><id>https://sourceforge.netdda41b2f3033e531aef1eafa27cbc14f02476093</id><summary type="html">&lt;div class="markdown_content"&gt;&lt;p&gt;The updated version of sdl2 patch is here, as an optional patch for now:&lt;br/&gt;
&lt;a href="https://sourceforge.net/p/uhexen2/uhexen2/ci/master/tree/patches/sdl2.patch"&gt;https://sourceforge.net/p/uhexen2/uhexen2/ci/master/tree/patches/sdl2.patch&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;One of the most important things before merging it is handling SDL2&lt;br/&gt;
text input mode -- patches are welcome. Discussion should continue at&lt;br/&gt;
&lt;a href="https://sourceforge.net/p/uhexen2/feature-requests/40/"&gt;https://sourceforge.net/p/uhexen2/feature-requests/40/&lt;/a&gt;&lt;/p&gt;&lt;/div&gt;</summary></entry><entry><title>#38 Unfiltered UI elements</title><link href="https://sourceforge.net/p/uhexen2/feature-requests/38/?limit=25#aeb6" rel="alternate"/><published>2021-09-11T02:20:22.436000Z</published><updated>2021-09-11T02:20:22.436000Z</updated><author><name>Ozkan Sezer</name><uri>https://sourceforge.net/u/sezero/</uri></author><id>https://sourceforge.net406322c66e28ab6d186e788e759c3b8dcacc1b48</id><summary type="html">&lt;div class="markdown_content"&gt;&lt;ul&gt;
&lt;li&gt;&lt;strong&gt;status&lt;/strong&gt;: open --&amp;gt; closed&lt;/li&gt;
&lt;/ul&gt;&lt;/div&gt;</summary></entry><entry><title>#36 BSP2 and CSQC support?</title><link href="https://sourceforge.net/p/uhexen2/feature-requests/36/?limit=25#af4c" rel="alternate"/><published>2021-09-10T20:05:08.371000Z</published><updated>2021-09-10T20:05:08.371000Z</updated><author><name>Ozkan Sezer</name><uri>https://sourceforge.net/u/sezero/</uri></author><id>https://sourceforge.netdd7dcfb11534cbbaef55fe28c64a8834bc6e90aa</id><summary type="html">&lt;div class="markdown_content"&gt;&lt;ul&gt;
&lt;li&gt;&lt;strong&gt;status&lt;/strong&gt;: accepted --&amp;gt; closed&lt;/li&gt;
&lt;/ul&gt;&lt;/div&gt;</summary></entry><entry><title>#36 BSP2 and CSQC support?</title><link href="https://sourceforge.net/p/uhexen2/feature-requests/36/?limit=25#807c" rel="alternate"/><published>2021-09-10T20:04:37.201000Z</published><updated>2021-09-10T20:04:37.201000Z</updated><author><name>Ozkan Sezer</name><uri>https://sourceforge.net/u/sezero/</uri></author><id>https://sourceforge.net17f6b7cbbbd325e4178a70b9845a715c9c8ea719</id><summary type="html">&lt;div class="markdown_content"&gt;&lt;ul&gt;
&lt;li&gt;&lt;strong&gt;status&lt;/strong&gt;: open --&amp;gt; accepted&lt;/li&gt;
&lt;/ul&gt;&lt;/div&gt;</summary></entry><entry><title>#31 Custom Graphical Crosshairs</title><link href="https://sourceforge.net/p/uhexen2/feature-requests/31/?limit=25#335a" rel="alternate"/><published>2021-08-28T22:06:31.942000Z</published><updated>2021-08-28T22:06:31.942000Z</updated><author><name>Ozkan Sezer</name><uri>https://sourceforge.net/u/sezero/</uri></author><id>https://sourceforge.netfd7994232f260b8e4e3f9b333e7ec5694e7bd95c</id><summary type="html">&lt;div class="markdown_content"&gt;&lt;ul&gt;
&lt;li&gt;&lt;strong&gt;status&lt;/strong&gt;: open --&amp;gt; wont-fix&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;Group&lt;/strong&gt;:  --&amp;gt; Next_Release&lt;/li&gt;
&lt;/ul&gt;&lt;/div&gt;</summary></entry><entry><title>#41 Add support for AIFF music</title><link href="https://sourceforge.net/p/uhexen2/feature-requests/41/?limit=25#37b9" rel="alternate"/><published>2021-08-28T22:01:52.334000Z</published><updated>2021-08-28T22:01:52.334000Z</updated><author><name>Ozkan Sezer</name><uri>https://sourceforge.net/u/sezero/</uri></author><id>https://sourceforge.netcea58a4722ef12840c6156b0bd4a26708eaa483f</id><summary type="html">&lt;div class="markdown_content"&gt;&lt;ul&gt;
&lt;li&gt;&lt;strong&gt;status&lt;/strong&gt;: open --&amp;gt; wont-fix&lt;/li&gt;
&lt;/ul&gt;&lt;/div&gt;</summary></entry><entry><title>#36 BSP2 and CSQC support?</title><link href="https://sourceforge.net/p/uhexen2/feature-requests/36/?limit=25#20e7" rel="alternate"/><published>2021-08-21T19:43:49.095000Z</published><updated>2021-08-21T19:43:49.095000Z</updated><author><name>Ozkan Sezer</name><uri>https://sourceforge.net/u/sezero/</uri></author><id>https://sourceforge.net784502964e93a88afdcc485f8110654d1536c2db</id><summary type="html">&lt;div class="markdown_content"&gt;&lt;p&gt;It has been some time since this was posted.&lt;/p&gt;
&lt;p&gt;OK, here is the bsp2 format support patch which applies cleanly against&lt;br/&gt;
today's git. It is &lt;em&gt;only&lt;/em&gt; about bsp2 format support: None other fancies&lt;br/&gt;
are there. Seems to work OK with no incompatibilities, so far.&lt;/p&gt;
&lt;p&gt;I will need to adjust the utils side before applying the patch.&lt;/p&gt;&lt;/div&gt;</summary></entry></feed>