| Name | Modified | Size | Downloads / Week |
|---|---|---|---|
| Parent folder | |||
| README.md | 2023-02-02 | 1.8 kB | |
| Release - 0.9.6.tar.gz | 2023-02-02 | 117.3 MB | |
| Release - 0.9.6.zip | 2023-02-02 | 117.5 MB | |
| Totals: 3 Items | 234.8 MB | 0 | |
Release 0.9.6 is available for Gold Patrons on Patreon now https://www.patreon.com/posts/release-enhancr-78147760 Silver Patrons will get Access in 3 days.
This might be the most huge update yet, enjoy!
Changes: - Implemented GMFSS Union TensorRT (Disclaimer: Engine takes a long time to build ~ 20mins for 1080p) - Implemented CAIN RVPv2 model, trained by sudo (best CAIN model yet) - Using Mica Material instead of acrylic blur on Windows 11 now - Overhauled UI a bit - Implemented UI rescaling (finally) - Added DRM and Patreon OAuth - Updated ffmpeg - Set float32_matmul_precision to medium for small performance boost on GMFSS Torch inference - Updated TensorRT to 8.5.2 (Unfortunately you have to reconvert all your engines, because engines serialized in older versions of trt aren't compatible) - Implemented proper Threading - Removed pre-release Popup on Startup - Added Option to clear Queue - Implemented Asar for UI (should feel a lot snappier now and less startup time) - Added option to use custom 1x models for RealESRGAN in Restoration Tab
Bugfixes: - Fixed RealESRGAN NCNN not working due to using onnxruntime instead of ncnn wrapper - Scene Detection is working properly on GMFSS now (slight skill issue with placement of frameskip and scdetect) - TensorRT inference should show up now systems with both integrated and dedicated Graphics - Fixed Scene Change Sensitivity value not saving and persisting after software restart - Timer in Discord Rich presence doesn't reset every 2 seconds while in inference step anymore - Fixed wrong dimensions when trying to convert restoration models to engine that are not DPIR - Fixed stuck progressbar and fps/eta counter when cancelling process manually