Search Results for "git:/git.code.sf.net/p/docfetcher/code"

Showing 50 open source projects for "git:/git.code.sf.net/p/docfetcher/code"

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  • 1
    MAME

    MAME

    MAME is a multi-purpose emulation framework

    ...The MAME project as a whole is distributed under the terms of the GNU General Public License, 2 (GPL-2.0), since it contains code made available under multiple GPL-compatible licenses.
    Downloads: 45 This Week
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  • 2
    DOSBox Staging

    DOSBox Staging

    DOSBox Staging is a modern continuation of DOSBox

    DOSBox Staging is a modern continuation of DOSBox, your existing configurations will continue to work, and you will have access to many advanced features. DOSBox Staging picks the best shader based on the emulated video mode and your host resolution, from 720p to 4K.
    Downloads: 10 This Week
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  • 3
    Xenia

    Xenia

    Xbox 360 Emulator Research Project

    ...It implements the 360’s CPU (Xenon), GPU (including Direct3D shader logic), and system libraries to translate Xbox instructions into equivalent host machine operations, enabling many titles to launch and in some cases play at improved frame rates compared with the original hardware. Because Xbox 360 games use custom hardware features and proprietary APIs, Xenia developers have progressively mapped and translated these into PC-friendly code while balancing performance and accuracy, and the project includes compatibility tracking so users can see what games work and how well. Although not all titles are supported and some still suffer graphical or audio issues, the emulator continues to evolve with community contributions and experimental support for Vulkan and Direct3D.
    Downloads: 33 This Week
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  • 4
    ares

    ares

    ares is a cross-platform, open source, multi-system emulator

    ...It is a descendant of earlier projects like higan and bsnes, inheriting a strong emphasis on correctness over raw performance. Unlike many emulators that prioritize speed, Ares deliberately adopts design choices that simplify code structure and improve readability, even if this results in slower execution. This makes it particularly valuable for researchers, developers, and preservationists who care about hardware accuracy and maintainability. The emulator supports multiple gaming systems and includes its own custom frameworks for GUI, threading, and hardware abstraction. ...
    Downloads: 5 This Week
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  • 5
    Play!

    Play!

    Play! - PlayStation2 Emulator

    ...The project supports optimizations such as JIT code generation on compatible platforms to improve performance and offers a broad set of build targets so developers and users can experiment with different back ends and environments.
    Downloads: 5 This Week
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  • 6
    Denise

    Denise

    C64/Amiga emulator with shader and runAhead

    GIT repo: https://bitbucket.org/piciji/denise/src/master
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    Downloads: 238 This Week
    Last Update:
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  • 7
    Cambridge Z88

    Cambridge Z88

    Software development for 4Mb portable, using Z80 CPU and AA batteries

    ...We continue to support software development (ROM, 3rd party apps on memory cards and desktop applications). We have moved to https://cambridgez88.jira.com/wiki (development, source code and documentation). However, we continue to publish files for download here.
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    Downloads: 9 This Week
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  • 8
    pokegb

    pokegb

    A gameboy emulator that only plays Pokemon Blue, in ~50 lines of c++.

    pokegb is an extremely compact and specialized Game Boy emulator written in C++ that is intentionally designed to run only Pokémon Red and Blue, rather than providing general-purpose compatibility. The project is notable for its extreme minimalism, with an implementation of roughly a few dozen lines of code, making it closer to a proof of concept or code-golf experiment than a traditional emulator. It achieves functionality by tailoring the emulator specifically to the requirements and behavior of Pokémon games, avoiding the need to fully emulate all Game Boy features. Despite its simplicity, it is capable of rendering graphics, handling input, and maintaining game state sufficiently to allow basic gameplay. ...
    Downloads: 0 This Week
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  • 9

    nestopiaue

    Nestopia UE

    This project is a fork of the original Nestopia source code, plus the Linux port. The purpose of the project is to enhance the original, and ensure it continues to work on modern operating systems.
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    Downloads: 209 This Week
    Last Update:
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  • 10
    Binary Analysis Platform

    Binary Analysis Platform

    Binary Analysis Platform

    The Carnegie Mellon University Binary Analysis Platform (CMU BAP) is a suite of utilities and libraries that enables analysis of programs in the machine code representation. BAP supports x86, x86-64, ARM, MIPS, PowerPC and new architectures can be added as plugins. BAP includes various analyses, standard interpreter, microexecution interpreter, and symbolic executor. BAP features its own domain-specific language, Primus Lisp, that is used for implementing analyses, specifying verification conditions, modeling functions (writing stubs) and even interfacing with the SMT solver. ...
    Downloads: 1 This Week
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  • 11
    decaf-emu

    decaf-emu

    Researching Wii U emulation

    ...You must be logged into GitHub in order to download the artifacts. MacOS builds are currently not provided due to complications with Vulkan. Run the decaf-qt executable, it is recommended to run the emulator from the root git directory so that it is able to access resources/fonts/*. Alternatively, set resources_path in the configuration file to point to the resources directory.
    Downloads: 52 This Week
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  • 12
    Triton

    Triton

    Triton is a dynamic binary analysis library

    Triton is a dynamic binary analysis library. It provides internal components that allow you to build your program analysis tools, automate reverse engineering, perform software verification or just emulate code. Linux, Windows and OS X compatible. You can directly compile source code from our Github repository. The Triton library is Linux, Windows and OS X compatible. A potential way to getting started is to see our Python examples already bootstrapped.
    Downloads: 0 This Week
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  • 13
    An open source NES Emulator for Windows and Unix that features solid emulation accuracy and state of the art tools for power users. FCEUX's source code is now hosted at https://github.com/TASVideos/fceux/ win32 autobuilds @ https://ci.appveyor.com/project/zeromus/fceux/build/artifacts
    Leader badge
    Downloads: 193 This Week
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  • 14

    Nuance

    An uneducated try to resurrect and modernize the Nuance NUON emulator

    Unfortunately the author of the original project (Mike Perry) passed away a long time ago, but it seems like nobody picked up this piece of history and so there is no NUON emulator to be found anywhere except for his Nuance 0.5.1 release from 2007. The source code of 0.5.0 (or is it actually 0.5.1??) was later-on released by his family via http://www.dragonshadow.com/-/downloads/NuanceExperimental.zip By now, emulation was improved a lot with many games now working almost correctly (except for "random" endless loops that still occur in the emulated code due to whacky audio syncing) in the new 0.6.X release. ...
    Downloads: 0 This Week
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  • 15
    PinMAME
    THIS SVN REPO IS NOW OUTDATED, PLEASE USE THE GITHUB LINK ABOVE! PinMAME - Pinball's Multiple Arcade Machine Emulator written by the WPCMAME/PinMAME development team and contributors
    Downloads: 9 This Week
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  • 16
    DeSmuME

    DeSmuME

    DeSmuME is a Nintendo DS emulator

    ...DeSmuME is the origin of RetroArch and OpenEmu Nintendo DS support and is used by several mobile Nintendo DS emulators, with the notable exception of DraStic. DeSmuME's source code is now hosted at https://github.com/TASVideos/desmume/ win32 autobuilds @ https://ci.appveyor.com/project/zeromus/desmume/build/artifacts
    Leader badge
    Downloads: 1,523 This Week
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  • 17
    MAME4droid

    MAME4droid

    MAME Android Emulator.

    ...Please, try to understand that that with that amount of games, some will run better than others and some might not even run with MAME4droid. Please, don't email me asking for a specific game to run. Official web page for news, source code & additional information: http://code.google.com/p/imame4all/
    Leader badge
    Downloads: 116 This Week
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  • 18
    Saksham: Multi-Core Processor Simulator

    Saksham: Multi-Core Processor Simulator

    x86 Multi-Core Microprocessor and assembler simulator written in C++

    ...A C++ Project aimed at creating a platform for simulating basic features (Register and Instruction Set) of a x86 Based Multi Core Microprocessor and assembler family. This project is implementation of the concept presented in the paper: https://ieeexplore.ieee.org/document/5231896 Documentation: https://sourceforge.net/p/saksham/wiki/Home/
    Downloads: 0 This Week
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  • 19
    bsnes

    bsnes

    Super Nintendo (SNES) emulator focused on performance, features

    ...True Super Game Boy emulation (using the SameBoy core by Lior Halphon) HD mode 7 graphics with optional supersampling (by DerKoun) Low-level emulation of all SNES coprocessors (DSP-n, ST-01n, Cx4) Multi-threaded PPU graphics renderer. Speed mode settings which retain smooth audio output (50%, 75%, 100%, 150%, 200%) Built-in games database with thousands of game entries. Built-in cheat code database for hundreds of popular games (by mightymo). Built-in save state manager with screenshot previews and naming capabilities. Customizable per-byte game mappings to support any cartridges, including prototype games. 7-zip decompression support. Extensive Satellaview emulation, including BS Memory flash write and wear-leveling emulation. ...
    Downloads: 3 This Week
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  • 20
    higan

    higan

    higan is a multi-system emulator focused on accuracy & preservation

    higan is a multi-system emulator, originally developed by Near, with an uncompromising focus on accuracy and code readability. It currently emulates the following systems: Famicom, Famicom Disk System, Super Famicom, Super Game Boy, Game Boy, Game Boy Color, Game Boy Advance, Game Boy Player, SG-1000, SC-3000, Master System, Game Gear, Mega Drive, Mega CD, PC Engine, SuperGrafx, MSX, MSX2, ColecoVision, Neo Geo Pocket, Neo Geo Pocket Color, WonderSwan, WonderSwan Color, SwanCrystal, Pocket Challenge V2. ...
    Downloads: 9 This Week
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  • 21
    A simple test framework, for test-driving UI interaction code for small devices (gadgets) on a PC. The UI interaction code must be written in C or C++. The framework itself is written in C/C++ using wxWidgets.
    Downloads: 0 This Week
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  • 22
    Source code to all the XBox emulators/games that XPort has done including: PCSXBox,XBoyAdvance,DOSXBox,Vice64X,WinUAEX,MekaX,MednafenX-NES, MednafenX-PCE, MednafenX-Lynx,Classic99X, Atari7800X, CaveStoryX, SNES9XBox and more
    Downloads: 0 This Week
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  • 23
    RetroPC-SIM

    RetroPC-SIM

    RetroPC-SIM is an Arduino project to help to understand how pc works

    RetroPC-SIM is an opensource project, to help to understand how pc works, manage memory and registries, how it represent the numbers and negative numbers, saving results, activating flags, and all it interacting with the simulator only with binary input, also you can connect a perdorated cards reader to input the instructions code from it.
    Downloads: 0 This Week
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  • 24

    Various emulators and experiments

    Atari 2600, C64, Python, 3D engines and rock'n roll

    ...It provides an interface for programming and running (your own) units (virtual machines), each unit consisting of several modules (CPU, Video, Audio, Input, Drive, et cetera). Furthermore the Modular Virtual. This project has been frozen because of lack of motivation. But what you will find here, is a lot assembly code for the Atari 2600 and C64, experiments with 3D math on Python.
    Downloads: 0 This Week
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  • 25
    HWSensors

    HWSensors

    All information from hardware sensors on your Mac

    ...All repositories: Sourceforge, sources & downloads: https://sourceforge.net/projects/hwsensors/ BitBucket, sources & downloads: https://bitbucket.org/kozlek/hwsensors/overview Assembla, sources: https://www.assembla.com/code/fakesmc/git/nodes GitHub, sources: https://github.com/kozlek/HWSensors HWSensors Project (c) 2014 netkas, slice, usr-sse2, kozlek, navi, THe KiNG, RehabMan and others. All rights reserved.
    Downloads: 24 This Week
    Last Update:
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