Search Results for "git:/git.code.sf.net/p/docfetcher/code" - Page 2

Showing 78 open source projects for "git:/git.code.sf.net/p/docfetcher/code"

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  • 1
    SC/MP Processor Emulator

    SC/MP Processor Emulator

    Emulator of the ancient 8 bit microprocessor SC/MP 2

    ...The emulator also contains a VDU (video display unit) output / ASCII input simulation. There are some demos in /etc. And have a look to the NIBL / TINY BASIC interpreter in the TINYBASIC folder, most of the code is over 40 years old. Have fun, Theo Heinrichs
    Downloads: 1 This Week
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  • 2
    Triton

    Triton

    Triton is a dynamic binary analysis library

    Triton is a dynamic binary analysis library. It provides internal components that allow you to build your program analysis tools, automate reverse engineering, perform software verification or just emulate code. Linux, Windows and OS X compatible. You can directly compile source code from our Github repository. The Triton library is Linux, Windows and OS X compatible. A potential way to getting started is to see our Python examples already bootstrapped.
    Downloads: 0 This Week
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  • 3
    An open source NES Emulator for Windows and Unix that features solid emulation accuracy and state of the art tools for power users. FCEUX's source code is now hosted at https://github.com/TASVideos/fceux/ win32 autobuilds @ https://ci.appveyor.com/project/zeromus/fceux/build/artifacts
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    Downloads: 193 This Week
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  • 4

    Nuance

    An uneducated try to resurrect and modernize the Nuance NUON emulator

    Unfortunately the author of the original project (Mike Perry) passed away a long time ago, but it seems like nobody picked up this piece of history and so there is no NUON emulator to be found anywhere except for his Nuance 0.5.1 release from 2007. The source code of 0.5.0 (or is it actually 0.5.1??) was later-on released by his family via http://www.dragonshadow.com/-/downloads/NuanceExperimental.zip By now, emulation was improved a lot with many games now working almost correctly (except for "random" endless loops that still occur in the emulated code due to whacky audio syncing) in the new 0.6.X release. ...
    Downloads: 0 This Week
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    Attack Surface Management | Criminal IP ASM

    For security operations, threat-intelligence and risk teams wanting a tool to get access to auto-monitored assets exposed to attack surfaces

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  • 5
    Locale Emulator

    Locale Emulator

    Yet another system region and language simulator

    ...For example, if you are using 64-bit WinRAR, you will not see the context menu on a RAR file unless you swapped 64-bit WinRAR with the 32-bit version. Clone the repo using Git, install Microsoft Visual Studio 2015 / 2017, open LocaleEmulator.sln, perform build action, clone and build the core libraries, and copy LoaderDll.dll and LocaleEmulator.dll from Locale-Emulator-Core to Locale-Emulator build folder.
    Downloads: 153 This Week
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  • 6
    Mininet

    Mininet

    Emulator for rapid prototyping of Software Defined Networks

    ...Mininet is actively developed and supported, and is released under a permissive BSD Open Source license. We encourage you to contribute code, bug reports/fixes, documentation, and anything else that can improve the system! Links are virtual ethernet pairs, which live in the Linux kernel and connect our emulated switches to emulated hosts (processes).
    Downloads: 79 This Week
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  • 7
    PinMAME
    THIS SVN REPO IS NOW OUTDATED, PLEASE USE THE GITHUB LINK ABOVE! PinMAME - Pinball's Multiple Arcade Machine Emulator written by the WPCMAME/PinMAME development team and contributors
    Downloads: 9 This Week
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  • 8

    ATasm: 6502 cross-assembler

    ATasm is a 6502 command-line cross-assembler.

    ATasm is a 6502 command-line cross-assembler that is compatible with the original Mac/65 macro assembler released by OSS software. The aim of ATasm is to provide Atari home-brew coders with a comfortable and powerful toolset.
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    Downloads: 4 This Week
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  • 9
    DeSmuME

    DeSmuME

    DeSmuME is a Nintendo DS emulator

    ...DeSmuME is the origin of RetroArch and OpenEmu Nintendo DS support and is used by several mobile Nintendo DS emulators, with the notable exception of DraStic. DeSmuME's source code is now hosted at https://github.com/TASVideos/desmume/ win32 autobuilds @ https://ci.appveyor.com/project/zeromus/desmume/build/artifacts
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    Downloads: 1,523 This Week
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    Flowlens eliminates stock-outs, shortage and overstocks, avoiding costly production delays. Stay in control of inventory levels and keep production running smoothly with real-time visibility and easy-to-use stock management. Import bulk data with ease.
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  • 10
    Saksham: Multi-Core Processor Simulator

    Saksham: Multi-Core Processor Simulator

    x86 Multi-Core Microprocessor and assembler simulator written in C++

    ...A C++ Project aimed at creating a platform for simulating basic features (Register and Instruction Set) of a x86 Based Multi Core Microprocessor and assembler family. This project is implementation of the concept presented in the paper: https://ieeexplore.ieee.org/document/5231896 Documentation: https://sourceforge.net/p/saksham/wiki/Home/
    Downloads: 0 This Week
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  • 11
    EasyProtector

    EasyProtector

    Simple way to check root/virtual app/emulator/xposed framework

    ...Since it's all here, you are welcome to star/fork, even if you raise an issue, I hope this is a useful library (eliminate the initialization operation of the application, avoid more permission requirements, and load as lazy as possible) Mainly to fix a bunch of bugs, see the pictures in the image folder for the adaptation situation, Tencent Legu's old version of XposedCheck code has some code in copy SecurityCheckUtil, the new version can't see it anymore. After all, the simulator is a company-level product with limited personal capabilities. I hope everyone can mention more pr. Since 2018/6/13 integrated and launched your own project, the detection data of 11w+ suspected simulators have been collected by 10/24. ...
    Downloads: 0 This Week
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  • 12
    bsnes

    bsnes

    Super Nintendo (SNES) emulator focused on performance, features

    ...True Super Game Boy emulation (using the SameBoy core by Lior Halphon) HD mode 7 graphics with optional supersampling (by DerKoun) Low-level emulation of all SNES coprocessors (DSP-n, ST-01n, Cx4) Multi-threaded PPU graphics renderer. Speed mode settings which retain smooth audio output (50%, 75%, 100%, 150%, 200%) Built-in games database with thousands of game entries. Built-in cheat code database for hundreds of popular games (by mightymo). Built-in save state manager with screenshot previews and naming capabilities. Customizable per-byte game mappings to support any cartridges, including prototype games. 7-zip decompression support. Extensive Satellaview emulation, including BS Memory flash write and wear-leveling emulation. ...
    Downloads: 3 This Week
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  • 13
    higan

    higan

    higan is a multi-system emulator focused on accuracy & preservation

    higan is a multi-system emulator, originally developed by Near, with an uncompromising focus on accuracy and code readability. It currently emulates the following systems: Famicom, Famicom Disk System, Super Famicom, Super Game Boy, Game Boy, Game Boy Color, Game Boy Advance, Game Boy Player, SG-1000, SC-3000, Master System, Game Gear, Mega Drive, Mega CD, PC Engine, SuperGrafx, MSX, MSX2, ColecoVision, Neo Geo Pocket, Neo Geo Pocket Color, WonderSwan, WonderSwan Color, SwanCrystal, Pocket Challenge V2. ...
    Downloads: 9 This Week
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  • 14
    Simplify

    Simplify

    Android virtual machine and deobfuscator

    ...For example, any if or switch conditional with an unknown value results in both branches being taken. Analyzes the execution graphs from smalivm and applies optimizations such as constant propagation, dead code removal, unreflection, and some peephole optimizations. These are fairly simple, but when applied together repeatedly, they'll decrypt strings, remove reflection, and greatly simplify code. It does not rename methods and classes.
    Downloads: 0 This Week
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  • 15
    Muon SSH Terminal/SFTP client

    Muon SSH Terminal/SFTP client

    Graphical SFTP client and terminal emulator with helpful utilities

    ...Muon has been tested with several Linux and UNIX servers, like Ubuntu server, CentOS, RHEL, OpenSUSE, FreeBSD, OpenBSD, NetBSD, and HP-UX. The application is targeted mainly towards web/backend developers who often deploy/debug their code on remote servers and not overly fond of complex terminal-based commands.
    Downloads: 3 This Week
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  • 16
    Miasm

    Miasm

    Reverse engineering framework in Python

    The Miasm intermediate representation is used for multiple task: emulation through its jitter engine, symbolic execution, DSE, program analysis, but the intermediate representation can be a bit hard to read. We will present in this article new tricks Miasm has learned in 2018. Among them, the SSA/Out-of-SSA transformation, expression propagation and high-level operators can be joined to “lift” Miasm IR to a more human-readable language. We use graphviz to illustrate some graphs. Its layout...
    Downloads: 1 This Week
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  • 17
    A simple test framework, for test-driving UI interaction code for small devices (gadgets) on a PC. The UI interaction code must be written in C or C++. The framework itself is written in C/C++ using wxWidgets.
    Downloads: 0 This Week
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  • 18
    RetroPC-SIM

    RetroPC-SIM

    RetroPC-SIM is an Arduino project to help to understand how pc works

    RetroPC-SIM is an opensource project, to help to understand how pc works, manage memory and registries, how it represent the numbers and negative numbers, saving results, activating flags, and all it interacting with the simulator only with binary input, also you can connect a perdorated cards reader to input the instructions code from it.
    Downloads: 0 This Week
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  • 19
    "Slow CPU" Emulator

    "Slow CPU" Emulator

    Slows down any given Windows process (written in C#)

    "Slow CPU" Emulator is useful for slowing down games, testing how applications deal with lag, and/or reducing the overall CPU usage of a specified process. Simply tell the emulator the update interval and speed percentage, and witness your application slowing down to the specified speed live! The code is written in C# for Windows and is extremely robust, flexible and stable, and has been tested very thoroughly. I apologise in advance for the code not being very readable, sometimes spaghetti code is more optimised code. ;) If you encounter any issues, do not hesitate to tell me. :) License: MS-PL Do whatever you want with the code. ...
    Downloads: 0 This Week
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  • 20

    Various emulators and experiments

    Atari 2600, C64, Python, 3D engines and rock'n roll

    ...It provides an interface for programming and running (your own) units (virtual machines), each unit consisting of several modules (CPU, Video, Audio, Input, Drive, et cetera). Furthermore the Modular Virtual. This project has been frozen because of lack of motivation. But what you will find here, is a lot assembly code for the Atari 2600 and C64, experiments with 3D math on Python.
    Downloads: 0 This Week
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  • 21
    WinDS

    WinDS

    Windows XP reimplemented on Nintendo DS

    ...Since i started coding Apps for the NDS, my goal was to write a program, called WinDS, which does (nearly) the same as the real appy by Microsoft. In contrast to other little NDS-Operating Systems, just like Woopsi etc. you can code your own Application in Lua for WinDS: just copy the Code onto the FAT-Disk and execute it from within WinDS! This is what makes WinDS so unique. The New Beta 0.95 is out, it features - 52 Classes that are already available within Lua - 25 different types of user interface classes - 8 different predefined dialogs which makes it the perfect GUI sandbox for DS. ...
    Downloads: 6 This Week
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  • 22

    BioGB

    Highly portable Gameboy Color emulator

    BioGB was designed with the following properties: 1. It most be as portable as posible. 2. The code most be easy to read.
    Downloads: 0 This Week
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  • 23

    Input Control

    Log and Play Retro Controller Inputs

    Input Control is a project to allow users to create and play back logs of their play sessions on retro game consoles that use serial communication controllers. Only SNES is supported in the current version, but future updates can be expanded to most types of consoles. Firmware and some code originally based on jaburn's NintendoSpy project, but it has changed a lot for consistency and otherwise.
    Downloads: 0 This Week
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  • 24
    WineD3D For Windows

    WineD3D For Windows

    DirectX 1-11 to OpenGL wrapper

    ...==System requirements== Microsoft Windows XP or newer (x86 o x64); Windows RT is not supported OpenGL compatible video card and driver ==Limitations== WineD3D is far from perfect, and many games will not work. Also, keep in mind that sometimes you must be a bit creative to get old games to work. PCGamingWiki is a pretty good source of information. ==Source code?== There's no source code, I just downloaded Wine via git and cross-compiled the DLLs using mingw32 on Debian for x86.
    Downloads: 7 This Week
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  • 25
    Simple 8-bit Assembler Simulator

    Simple 8-bit Assembler Simulator

    Simple 8-bit Assembler Simulator with Angular.js

    ...Thus writing to the console output is as simple as writing into a specific memory location. The CPU reads instructions from the memory and executes them. The memory contains our program code and can be used by the program to store data.
    Downloads: 2 This Week
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