Search Results for "git:/git.code.sf.net/p/docfetcher/code" - Page 17

Showing 1267 open source projects for "git:/git.code.sf.net/p/docfetcher/code"

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  • 1
    StepMania

    StepMania

    Advanced rhythm game for Windows, Linux and OS X

    StepMania is an advanced cross-platform rhythm game for home and arcade use. StepMania 5.1 focuses primarily on internal enhancements, especially for content creators (including but not limited to controller support improvements, support for custom songs in profiles on USB drives, fullscreen improvements on X11, a large number of new modifier effects, and a new image caching system), while preserving compatibility with StepMania 5.0.x content such as themes and noteskins. Speaking of themes,...
    Downloads: 50 This Week
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  • 2
    ALRDR 2.0 demo

    ALRDR 2.0 demo

    The second demo of my game engine.

    Started when I was 16, still not ended, here is a demo of the game engine on which I work for more than 1 year. It's my first game project, so I decided to make it easy, by creating my own game workbench (a friend is making the MapEditor, I'm doing the rest), including the game engine, render engine, graphics, programmation, syntax ect. Don't wanted especially to share it, but friends wanted to play on it, so I will just share the .exe here. The source will come maybe later :)
    Downloads: 0 This Week
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  • 3

    Open Game Panel

    Web based Game server control panel

    OGP has moved to GitHub. The source code hosted here is obsolete and is no longer being updated. Please visit our GitHub here: https://github.com/OpenGamePanel/ A PHP webapp (formerly known as hldstart2) used to manage server softwares, such as, Halflife1/2, UT2004, UrbanTerror4 and Warsow (and many more). Powerful features, great for game server companies, and single users.
    Downloads: 0 This Week
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  • 4
    Quake C

    Quake C

    Quake C mods and support - SSQC / CSQC

    Modifications to Quake C, code help, original progs 1.01 and 1.06 sources, other clean source repos. Server side (SSCQ) and Client side (CSQC) included.
    Downloads: 4 This Week
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  • 5
    Apollo Station

    Apollo Station

    The best code this side of the galaxy

    ApolloStation is a community-driven SS13-derived codebase aiming to evolve the genre. Though specifics are sparse in the repo itself, it builds on SS13 principles with an emphasis on modularity and maintainability.
    Downloads: 0 This Week
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  • 6
    GT Generador de Torneos

    GT Generador de Torneos

    Tournament Generator Application (GT)

    ...Choose between league or play off. You can make reports on PDF of rounds, results, standings, calendar, postponed roudns, etc. Enjoy it! You can find the source code in https://github.com/Alvarielli/GTrepository ---------------------------------------------------------------------------- Con esta aplicación podras crear torneos para diferentes deportes como fútbol, baloncesto, tenis, béisbol, hockey, balonmano, waterpolo, ajedrez, tenis de mesa (ping pong), voleibol, fútbol americano, rugby, curling, etc. ...
    Downloads: 0 This Week
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  • 7
    Media Player

    Media Player

    The most powerful media player for video, audio, DVD & online videos

    MW Media Player is a all-in-one audio video player classic which provides the best possible media experience. MW Media Player its open source multimedia player and the framework is based on mpui mplayer code. The Player runs almost all multimedia files, DVDs, Audio CDs, VCDs, and various streaming protocols,decodes most of codecs (MPEG-2, DivX, H.264, MKV, WebM, WMV, MP3, etc.) so no codec packs are needed. It runs all at glance without the need to install any codec. A simple, fast, and powerful easy to use video player that allows you to create, download or save videos from youtube or any other tube site with the help of an integrated video downloader.
    Downloads: 48 This Week
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  • 8
    RAMvader-LittleFighter2

    RAMvader-LittleFighter2

    A trainer (hacks!) for the game Little Fighter 2.

    [ATTENTION] As of 2018-09-02 this project has been moved to GitHub and is now available in the link provided below: https://github.com/vinicius-ras/ramvader-littlefighter2 RAMvader-LittleFighter2 is an opensource trainer for the game Little Fighter 2. It has been developed using C# (WPF for user interface, p/Invoke to make calls to lower-level Windows API) and some Assembly instructions. RAMvader-LittleFighter2 uses the RAMvader library to have access to most low-level trainer functionality, such as performing reading and writing operations in the game's memory space. RAMvader-LittleFighter2 is actually a project created to showcase the power and ease of use of the RAMvader library. ...
    Downloads: 0 This Week
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  • 9
    Yeti3D PRO - Portable 3D Engine
    This is the last know development of Yeti3D before the project was shelved. It was a nice engine in its time, and might have code in it still worth something to someone. Its a portable 3D game engine with fast software rendering.
    Downloads: 3 This Week
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  • 10

    smartblob

    tiny code, html webcam game or plug brain in each blob, java server

    ...The gameplay is better experienced in 0.2 which is controlled with the mouse so you dont have enough freedom of movement compared to webcam. This small file contains its own source code including occamserver, a tiny general java server I built which I'll adjust to allow http streaming connections to stay open for faster ajax than a new web call each time. The reshaping and bouncing physics is by springs.
    Downloads: 0 This Week
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  • 11
    RAMvader-Trine-EnchantedEdition

    RAMvader-Trine-EnchantedEdition

    A trainer (hacks!) for the game Trine (Enchanted Edition).

    [ATTENTION] As of 2018-09-02 this project has been moved to GitHub and is now available in the link provided below: https://github.com/vinicius-ras/ramvader-trine-enchanted-edition RAMvader-Trine-EnchantedEdition is an opensource trainer for the game Trine (Enchanted Edition). It has been developed using C# (WPF for user interface, p/Invoke to make calls to lower-level Windows API) and some Assembly instructions. RAMvader-Trine-EnchantedEdition uses the RAMvader library to have access to most low-level trainer functionality, such as performing reading and writing operations in the game's memory space. RAMvader-Trine-EnchantedEdition is actually a project created to showcase the power and ease of use of the RAMvader library. ...
    Downloads: 0 This Week
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  • 12
    RAMvader-Darksiders

    RAMvader-Darksiders

    A trainer (hacks!) for the game Darksiders.

    [ATTENTION] As of 2018-09-02 this project has been moved to GitHub and is now available in the link provided below: https://github.com/vinicius-ras/ramvader-darksiders RAMvader-Darksiders is an opensource trainer for the game Darksiders. It has been developed using C# (WPF for user interface, p/Invoke to make calls to lower-level Windows API) and some Assembly instructions. RAMvader-Darksiders uses the RAMvader library to have access to most low-level trainer functionality, such as performing reading and writing operations in the game's memory space. RAMvader-Darksiders is actually a project created to showcase the power and ease of use of the RAMvader library. ...
    Downloads: 0 This Week
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  • 13
    Icarus Scene Engine

    Icarus Scene Engine

    3D .NET engine for Windows, Linux, Mac

    ...Links to FFMpeg for streaming video, and FreeType as a temporary conversion mod to bring fonts into a native XML format. Binary builds of Icarus will be infrequent, roughly every 18 months or so, the GIT code updates regularly on a weekly or twice-weekly basis (or faster if there are urgent issues).
    Downloads: 6 This Week
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  • 14
    Doom Shareware Installer for Windows x64

    Doom Shareware Installer for Windows x64

    Doom (Shareware) Installer for Windows x64 platforms.

    ...Unlike Steam it DOES NOT download 90MB of 'updates' to complete itself after a ~1.50MB download. The whole tool is currently just 474 KB once extracted. Download: http://sourceforge.net/projects/dooms-19-winx64/files/latest/download Source Code available at: http://sourceforge.net/projects/dooms-19-winx64/files/source/ Report Bugs, Issues, Annoyances, Exceptions, etc. at: http://sourceforge.net/p/dooms-19-winx64/discussion/bugs/ Separate Forum for Improvements at: http://sourceforge.net/p/dooms-19-winx64/discussion/improvements/ This is just episode one (Shareware), unless you have legit DOOM and copy the IWAD into the PrBoom folder. ...
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    Downloads: 42 This Week
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  • 15
    Dimension Balls

    Dimension Balls

    A public domain cross platform 3D game

    ...Have looked at the code for other 3D games and there are mostly the same problems around collision detection and "hacks" to get it to "work".
    Downloads: 0 This Week
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  • 16
    soccerPitchTeamEdition

    soccerPitchTeamEdition

    Edition of football teams on HTML canvas- javascript source

    This javascript code provides tools to compose your own football teams on real soccer pitch which is drawn on a html canvas and therefore this could be rendered on image PNG . This code also use an other open source library (jscolor) editor site here : http://jscolor.com which help this code to use color picker this tool also provides some report match features.
    Downloads: 0 This Week
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  • 17

    BioGB

    Highly portable Gameboy Color emulator

    BioGB was designed with the following properties: 1. It most be as portable as posible. 2. The code most be easy to read.
    Downloads: 0 This Week
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  • 18
    Adventure: Revisited

    Adventure: Revisited

    Reenactment of the classic Atari 2600 game

    ...A port? This may be the first instance of some sort of bizarre hybrid. As mentioned above, I used a dissassembled and annotated version of the original game's source code as a reference in creating this software. Certain pieces of the code could be considered "emulation" - for example, the player/missile collision detection is, in a way, emulating that particular part of the original hardware. I also kept all the game data in the same format as the original source where practical to ensure the most accuracy possible.
    Downloads: 4 This Week
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  • 19

    ScriptSDK

    .NET based API for Stealth Client

    ScriptSDK is my personal vision of handling scripts via API in .NET. A longer while ago, Maxwell a user from stealth forum, introduced an up-to-date variant of scriptdotnet2.dll inspired by code written by Neo, Orich and me. The library provide all the functionality imported from stealth to native .NET but never provided managed classes or extensions like making coding for the average user more easy and more interesting. After toying with that code for over 1 year i started developming my own SDK, this use the dll of maxwell native and inlined and extend the library by dozen of functions. ...
    Downloads: 0 This Week
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  • 20
    PyMapper
    PyMapper is a map making utility for fantasy role playing games (RPG). Includes the dungeons and dragons RPG. PyMapper is compatible with any system, with now updated support for the D&D 5th edition ruleset. Pathfinder and 3.5 edition support also included. Written entirely in python and wxpython. WinXP/7/8 executable also available.
    Downloads: 3 This Week
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  • 21
    Crescent - plugin based RPG Maker Tool

    Crescent - plugin based RPG Maker Tool

    Development of a plugin based dev tool for RPG Maker

    Development of a framework for building plugins for manipulating the project data of RPG Maker series (XP/XP Ace/MV so on) from Enterbrain. Target platform: Windows/Mac if you are interested in developing addins check https://sourceforge.net/p/crescent-editor/wiki/Home/
    Downloads: 0 This Week
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  • 22
    RAMvader-BioshockInfinite

    RAMvader-BioshockInfinite

    A trainer (hacks!) for the game BioShock Infinite.

    [ATTENTION] As of 2018-09-02 this project has been moved to GitHub and is now available in the link provided below: https://github.com/vinicius-ras/ramvader-bioshockinfinite BioShredder Infinite is an opensource trainer for the game BioShock Infinite. It has been developed using C# (WPF for user interface, p/Invoke to make calls to lower-level Windows API) and some Assembly instructions. BioShredder Infinite uses the RAMvader library to have access to most low-level trainer functionality, such as performing reading and writing operations in the game's memory space. BioShredder Infinite is actually a project created to showcase the power and ease of use of the RAMvader library. ...
    Downloads: 0 This Week
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  • 23
    piratesGL_chung
    piratesGL chung is a free 3D openGL pirate wind sail sea seafight boat ship / flight simulator game with wind simulation, sea , moving water terrain, real satellite coast maps, sailing boats and combat cannon battle . It uses gui_chung and openGL, and is written in compiled freebasic
    Downloads: 0 This Week
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  • 24

    JScumm

    Project to create a Java based SCUMM engine.

    ...This project starts with an script interpretation engine, continues with extracting, loading and handling media sources (i.e. MONSTER.SOU) bringing the rest to of this virtual machine to live. This project should ensure that all assumptions and the code based on those is always valid. Therefore this projects starts with TDD (test-driven development). Everybody can join in, but we should coordinate first, so please contact me beforehand.
    Downloads: 0 This Week
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  • 25
    OpenKore

    OpenKore

    OpenKore is an automation tool for Ragnarok Online

    ...**MOVING TO GITHUB** As of February 28th 2016, the OpenKore project has moved to GitHub. Please see the OpenKore wiki for more information: http://openkore.com/index.php/Git This SourceForge page will remain online for now, but the project has been locked in "read-only" mode and no more updates will be published here. **DOWNLOADING KORE FROM THIS PAGE WILL GIVE YOU AN OLD VERSION**
    Downloads: 18 This Week
    Last Update:
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